Difference between revisions of "Bounty Hunter"
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[[Image:bountyhunter.jpg|right|Chronicle Bounty Hunter]] | [[Image:bountyhunter.jpg|right|Chronicle Bounty Hunter]] | ||
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+ | <center><font size=4>''Hunter of Men''</font></center> | ||
+ | {{lorebox|The kings and knights of old can no longer provide justice to the people of the world, but a new breed of hunter has emerged: Bounty Hunters, callous mercenaries who stalk criminals for money, ferreting out wrongdoers so the wronged can take their vengeance. | ||
− | + | Most of our work boils down to vengeance, one way or the other. The real trick is to keep it from getting personal. It's not easy work, but I've been at it a while. I can read a trail that's a week cold. There are men in every tavern between here and Irydni who watch comings and goings for me, and who are quick to remember names and faces. Between them and my fellow Hunters, there's few places left anyone can run where I can't find them.|[[Bounty Hunter Lore]]}} | |
+ | {{header|Discipline Information}} | ||
+ | {| | ||
+ | |valign=top| | ||
+ | <div class="center" style="width: auto; margin-left: auto; margin-right: auto;"> | ||
− | '' | + | {{item|[[Image:DisciplineBountyHunter.png|Bounty Hunter Rune]]| |
+ | {{runett | ||
+ | |title=<span style="color:#6b82ce;">Bounty Hunter</span> | ||
+ | |cc=0 | ||
+ | |desc=A new breed of hunter has emerged: Bounty Hunters, callous mercinaries who stalk criminals for money, ferreting out wrongdoers in the guise of vengeance. | ||
+ | |effect=Grants powers | ||
+ | |req=Level Requirement: 20<br>Required Class: Rogue<br>Required Class: Fighter | ||
+ | |wt=1 | ||
+ | |cost=1000 | ||
+ | }} | ||
+ | }} | ||
+ | <br> | ||
+ | '''<big>Available Races and Classes</big>'''</div> | ||
+ | *'''Base Classes''': [[Fighter]], [[Rogue]] | ||
+ | *'''Races''': All | ||
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− | ''' | + | |valign=top| |
− | + | <div class="center" style="width: auto; margin-left: auto; margin-right: auto;"> | |
− | + | '''<big>Discipline Effects</big>'''</div> | |
− | + | *''Grants Powers'' | |
− | + | ! | |
− | + | ! | |
− | '''Discipline | + | ! |
− | *'''Name''': | + | ! |
− | + | |valign=top| | |
− | * | + | <div class="center" style="width: auto; margin-left: auto; margin-right: auto;"> |
− | * | + | '''<big>Discipline Dropper</big>'''</div> |
− | + | *'''Name''': [[Conn MacMorgan, Hillman Renegade]]<br> | |
− | + | **'''Location''': [[Aedroch Highlands]] - Connauch Village | |
− | + | ***'''Coordinates''': {{map|77760|55230}} | |
− | * | + | ! |
− | ** | + | ! |
− | + | ! | |
− | + | ! | |
− | + | |valign=top| | |
− | '' | + | <div class="center" style="width: auto; margin-left: auto; margin-right: auto;"> |
− | + | '''<big>Trainer Locations</big>'''</div> | |
− | + | *Master Bounty Hunter | |
− | + | **[[Hethland Holm]] - Arnskrheim - 45419 x 68904 | |
− | + | **[[Valkos Wilds]] - Forest Sanctuary - 43620 x 41080 | |
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− | * | ||
− | *[[ | ||
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− | **[[ | ||
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|} | |} | ||
+ | {{header|Discipline Powers}} | ||
+ | {| | ||
+ | |valign=top| | ||
+ | '''Detect Hidden '''<br> | ||
+ | [[Image:Detect cam.png|Right|Detect Hidden's Power Cameo]] | ||
+ | ''"Personal See Invisible"''<br> | ||
− | + | '''Granted''': Level 20<br> | |
− | + | '''Power Type''': Skill<br> | |
− | + | '''Mana Cost''': 125<br> | |
− | |||
− | '''Granted''': | ||
− | ''' | ||
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− | ''' | ||
'''Casting Time''': 4 Seconds<br> | '''Casting Time''': 4 Seconds<br> | ||
− | '''Recycle Time''': | + | '''Recycle Time''': 300 Seconds<br> |
− | + | '''Target and Range''': Self/No Target<br> | |
− | + | '''Effect(s)''': | |
− | + | *'''See Invisible''' | |
− | + | **Can See Invisible Monsters and players | |
− | '''Target and Range''': Self/No | + | **Duration: 30 seconds |
− | ''' | + | **Stack Category: DetectInvis |
− | * ''' | + | *'''Personal Dispel Invisibility''' |
− | * ''' | + | **Player is no longer invisible |
− | * | + | ! |
− | + | ! | |
− | + | ! | |
− | ''"Single Target Snare"'' | + | ! |
+ | |valign=top| | ||
+ | '''Trip '''<br> | ||
+ | [[Image:Snare cam.png|Right|Trip's Power Cameo]] | ||
+ | ''"Single Target Snare"''<br> | ||
− | '''Granted''': | + | '''Granted''': Level 20<br> |
− | ''' | + | '''Power Type''': Spell<br> |
− | |||
'''Stamina Cost''': 30<br> | '''Stamina Cost''': 30<br> | ||
'''Casting Time''': 2 Seconds<br> | '''Casting Time''': 2 Seconds<br> | ||
'''Recycle Time''': 0 Seconds<br> | '''Recycle Time''': 0 Seconds<br> | ||
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'''Requires Hit Roll''': No<br> | '''Requires Hit Roll''': No<br> | ||
− | '''Target and Range''': Monsters or Players (20 Units) | + | '''Target and Range''': Monsters or Players (20 Units)<br> |
− | ''' | + | '''Effect(s)''':<br> |
− | * ''' | + | *'''Snare''' |
− | * | + | **Movement Rate: -11% to -35% (from power rank 0 to 20) |
− | * | + | **Duration: 7 to 15 seconds (at power ranks 0 to 20) |
− | + | **Removes effect with "Flight" dispel tag | |
− | + | **Stack Category: Snare | |
− | + | **Dispel Tags: Debuff, Effect, Snare | |
− | + | ! | |
+ | ! | ||
+ | ! | ||
+ | ! | ||
+ | |valign=top| | ||
+ | '''Track '''<br> | ||
+ | [[Image:Track cam.png|Right|Track's Power Cameo]] | ||
''"Tracking"'' | ''"Tracking"'' | ||
− | '''Granted''': | + | '''Granted''': Level 20<br> |
− | ''' | + | '''Power Rank''': 20 (Journeyman)<br> |
− | ''' | + | '''Power Type''': Skill<br> |
'''Stamina Cost''': 25<br> | '''Stamina Cost''': 25<br> | ||
'''Casting Time''': 12 Seconds<br> | '''Casting Time''': 12 Seconds<br> | ||
'''Recycle Time''': 0 Seconds<br> | '''Recycle Time''': 0 Seconds<br> | ||
− | + | '''Target and Range''': Players Only (1288 Units)<br> | |
− | + | '''Effect(s)''': | |
− | + | *'''Track Player''' | |
− | + | **Up to 20 targets in player's track list at a time | |
− | '''Target and Range''': Players Only ( | + | **Duration: 600 seconds<br> |
− | ''' | + | **Stack Category: Track<br> |
− | * ''' | + | |} |
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− | + | [[Category:Disciplines]] | |
− | ** Up to |
Latest revision as of 19:31, 13 February 2022
“ | The kings and knights of old can no longer provide justice to the people of the world, but a new breed of hunter has emerged: Bounty Hunters, callous mercenaries who stalk criminals for money, ferreting out wrongdoers so the wronged can take their vengeance. Most of our work boils down to vengeance, one way or the other. The real trick is to keep it from getting personal. It's not easy work, but I've been at it a while. I can read a trail that's a week cold. There are men in every tavern between here and Irydni who watch comings and goings for me, and who are quick to remember names and faces. Between them and my fellow Hunters, there's few places left anyone can run where I can't find them. |
” |
Discipline Information |
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Discipline Effects
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Discipline Dropper
|
Trainer Locations
|
Discipline Powers |