Difference between revisions of "Bounty Hunter"

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[[Category:Disciplines]]
 
 
 
[[Image:bountyhunter.jpg|right|Chronicle Bounty Hunter]]
 
[[Image:bountyhunter.jpg|right|Chronicle Bounty Hunter]]
<br>
 
<br>
 
<br>
 
== The Bounty Hunter ==
 
''Hunter of Men''
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" align=right
 
| '''[[:Category:Base Classes|Base Classes]] Available'''
 
[[Fighter]]<br />
 
[[Rogue]]<br />
 
|-
 
|'''[[:Category:Races|Races]] Available'''
 
[[Aelfborn]]<br>
 
[[Aracoix]]<br>
 
[[Centaur]]<br>
 
[[Dwarf]]<br>
 
[[Elf]]<br>
 
[[Half-Giant]]<br>
 
[[Human]]<br>
 
[[Irekei]]<br>
 
[[Minotaur]]<br>
 
[[Shade]] <br>
 
[[Vampire]]
 
|-
 
| '''[[:Category:Classes|Classes]] Available'''
 
[[Assassin]]<br>
 
[[Barbarian]] <br />
 
[[Bard]]<br>
 
[[Crusader]]<br>
 
[[Huntress]]<br>
 
[[Nightstalker]]<br>
 
[[Ranger]]<br>
 
[[Scout]]<br>
 
[[Templar]]<br>
 
[[Thief]]<br>
 
[[Warlock]]<br>
 
[[Warrior]]
 
|}
 
  
 +
<center><font size=4>''Hunter of Men''</font></center>
 +
{{lorebox|The kings and knights of old can no longer provide justice to the people of the world, but a new breed of hunter has emerged: Bounty Hunters, callous mercenaries who stalk criminals for money, ferreting out wrongdoers so the wronged can take their vengeance.
  
The kings and knights of old can no longer provide justice to the people of the world, but a new breed of hunter has emerged: Bounty Hunters, callous mercenaries who stalk criminals for money, ferreting out wrongdoers so the wronged can take their vengeance.
+
Most of our work boils down to vengeance, one way or the other. The real trick is to keep it from getting personal. It's not easy work, but I've been at it a while. I can read a trail that's a week cold. There are men in every tavern between here and Irydni who watch comings and goings for me, and who are quick to remember names and faces. Between them and my fellow Hunters, there's few places left anyone can run where I can't find them.|[[Bounty Hunter Lore]]}}
 +
{{header|Discipline Information}}
 +
{|
 +
|valign=top|
 +
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
  
''More [[Bounty Hunter Lore]]''
+
{{item|[[Image:DisciplineBountyHunter.png|Bounty Hunter Rune]]|
 
+
{{runett
== Discipline Effects ==
+
|title=<span style="color:#6b82ce;">Bounty Hunter</span>
 
+
|cc=0
'''Grants''': Powers<br />
+
|desc=A new breed of hunter has emerged: Bounty Hunters, callous mercinaries who stalk criminals for money, ferreting out wrongdoers in the guise of vengeance.
 +
|effect=Grants powers
 +
|req=Level Requirement: 20<br>Required Class: Rogue<br>Required Class: Fighter
 +
|wt=1
 +
|cost=1000
 +
}}
 +
}}
 +
<br>
 +
'''<big>Available Races and Classes</big>'''</div>
 +
*'''Base Classes''': [[Fighter]], [[Rogue]]
 +
*'''Races''': All
  
== Discipline Locations ==
 
  
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"  
+
|valign=top|
|valign=top|
+
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
'''Discipline Droppers'''  
+
'''<big>Discipline Effects</big>'''</div>
*'''Name''':  Conn MacMorgan, Hillman Renegade
+
*''Grants Powers''
*[[Microzone]]: Connauch Village
+
!
*[[Macrozone]]:
+
!
**[[Aerynth]]: Donaugh Highland - 56736, 61095
+
!
**[[Aerynth]]: Darouch Reach - 70304, 72615
+
!
**[[Aerynth]]: Connach Highlands - 28832, 51879
+
|valign=top|
**[[Dalgoth]]: Wendol's Forest - 58272, 53159
+
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
**[[Dalgoth]]: The Nallock Timberlands - 71072, 53159
+
'''<big>Discipline Dropper</big>'''</div>
**[[Dalgoth]]: Corwald's Folly - 31136, 56743
+
*'''Name''': [[Conn MacMorgan, Hillman Renegade]]<br>
**[[Vorringia]]: Braedoch Highlands - 49056, 46759
+
**'''Location''': [[Aedroch Highlands]] - Connauch Village
**[[Vorringia]]: Aedroch Highlands - 77728, 55207
+
***'''Coordinates''': {{map|77760|55230}}
|valign=top|
+
!
'''Disciplines Trainers'''
+
!
*'''Name''':  Henrik, Master Bounty Hunter
+
!
*Race: [[Human]]
+
!
*[[Microzone]]: Volgarth Holm
+
|valign=top|
**[[Aerynth]]: Volgarth - 112331, 55593
+
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
**[[Dalgoth]]: Eisenorr Holm - 41675, 90153
+
'''<big>Trainer Locations</big>'''</div>
**[[Vorringia]]: Hethland Holm - 47563, 67113
+
*Master Bounty Hunter
**[[Vorringia]]: Kralgaar Holm - 41675, 76329
+
**[[Hethland Holm]] - Arnskrheim - 45419 x 68904
**[[Vorringia]]: Ragnir Holm - 54987, 78889 <br />
+
**[[Valkos Wilds]] - Forest Sanctuary - 43620 x 41080
*'''Name''':  Frea Whitlocke, Master Bounty Hunter
 
*Race: [[Aelfborn]]
 
*[[Microzone]]: Forest Sanctuary
 
**[[Aerynth]]: Essenng Wilds - 35796, 67474
 
**[[Aerynth]]: Wilds of Harquen - 51412, 69010
 
**[[Aerynth]]: Haroun Wildlands - 39124, 29842
 
**[[Dalgoth]]: Wilds of Arvennus - 72148, 75154
 
**[[Dalgoth]]: Emmeron Wilds - 29908, 62610
 
**[[Vorringia]]:  Valkos Wilds - 43476, 41106
 
 
|}
 
|}
 +
{{header|Discipline Powers}}
 +
{|
 +
|valign=top|
 +
'''Detect Hidden '''<br>
 +
[[Image:Detect cam.png|Right|Detect Hidden's Power Cameo]]
 +
''"Personal See Invisible"''<br>
  
== Discipline Powers ==
+
'''Granted''': Level 20<br>
=== Detect Hidden (20) ===
+
'''Power Type''': Skill<br>
''"Personal See Invisible"''
+
'''Mana Cost''': 125<br>
 
 
'''Granted''': Rank 0 at Level 20<br>
 
'''Teachers''': Master Bounty Hunter (20) <br>
 
'''Focus Skill:''' None <br>
 
'''Stamina Cost''': 5<br>
 
 
'''Casting Time''': 4 Seconds<br>
 
'''Casting Time''': 4 Seconds<br>
'''Recycle Time''': 0 Seconds<br>
+
'''Recycle Time''': 300 Seconds<br>
'''Generates Hate''': No <br>
+
'''Target and Range''': Self/No Target<br>
'''Power User Requirements''': Player must not be moving when he activates this power <br>
+
'''Effect(s)''':
'''Mode Required''': Either Combat or Non-Combat Mode<br>
+
*'''See Invisible'''
'''Requires Hit Roll''': No<br>
+
**Can See Invisible Monsters and players
'''Target and Range''': Self/No target<br>
+
**Duration: 30 seconds
'''Effects''':  
+
**Stack Category: DetectInvis
* '''Duration''': 30 seconds
+
*'''Personal Dispel Invisibility'''
* '''Stackability''': Cannot be stacked with any spell other than itself
+
**Player is no longer invisible
* Can see invisible monsters and players ''equal to or below the level of the trained power''<br><br>
+
!
 +
!
 +
!
 +
!
 +
|valign=top|
 +
'''Trip '''<br>
 +
[[Image:Snare cam.png|Right|Trip's Power Cameo]]
 +
''"Single Target Snare"''<br>
  
=== Trip (20) ===
+
'''Granted''': Level 20<br>
''"Single Target Snare"''
+
'''Power Type''': Spell<br>
 
 
'''Granted''': Rank 0 at Level 20<br>
 
'''Teachers''': Master Bounty Hunter (20) <br>
 
'''Focus Skill:''' None <br>
 
 
'''Stamina Cost''': 30<br>
 
'''Stamina Cost''': 30<br>
 
'''Casting Time''': 2 Seconds<br>
 
'''Casting Time''': 2 Seconds<br>
 
'''Recycle Time''': 0 Seconds<br>
 
'''Recycle Time''': 0 Seconds<br>
'''Generates Hate''': Moderate <br>
 
'''Power User Requirements''': Player must not be moving when he activates this power <br>
 
'''Mode Required''': Combat Mode Only<br>
 
 
'''Requires Hit Roll''': No<br>
 
'''Requires Hit Roll''': No<br>
'''Target and Range''': Monsters or Players (20 Units) - Can affect caster and group members<br>
+
'''Target and Range''': Monsters or Players (20 Units)<br>
'''Effects''':  
+
'''Effect(s)''':<br>
* '''Duration''': 20 to 40 seconds (at power ranks 0 to 20)
+
*'''Snare'''
* '''Stackability''': Cannot be stacked with other effects of type Snare(0)
+
**Movement Rate: -11% to -35% (from power rank 0 to 20)
* Movement Rate: -20% to -40% (from power ranks 0 to 20)
+
**Duration: 7 to 15 seconds (at power ranks 0 to 20)
'''Removes Effect''':
+
**Removes effect with "Flight" dispel tag
* Removes ''Flight'' Effect<br><br>
+
**Stack Category: Snare
 
+
**Dispel Tags: Debuff, Effect, Snare
=== Track (20) ===
+
!
 +
!
 +
!
 +
!
 +
|valign=top|
 +
'''Track '''<br>
 +
[[Image:Track cam.png|Right|Track's Power Cameo]]
 
''"Tracking"''
 
''"Tracking"''
  
'''Granted''': Rank 20 at Level 20 (Journeyman)<br>
+
'''Granted''': Level 20<br>
'''Teachers''': None (''skill cannot be advanced'')<br>
+
'''Power Rank''': 20 (Journeyman)<br>
'''Focus Skill:''' None <br>
+
'''Power Type''': Skill<br>
 
'''Stamina Cost''': 25<br>
 
'''Stamina Cost''': 25<br>
 
'''Casting Time''': 12 Seconds<br>
 
'''Casting Time''': 12 Seconds<br>
 
'''Recycle Time''': 0 Seconds<br>
 
'''Recycle Time''': 0 Seconds<br>
'''Generates Hate''': No <br>
+
'''Target and Range''': Players Only (1288 Units)<br>
'''Power User Requirements''': Player must not be moving when he activates this power <br>
+
'''Effect(s)''':
'''Mode Required''': Non-Combat Mode Only<br>
+
*'''Track Player'''
'''Requires Hit Roll''': No<br>
+
**Up to 20 targets in player's track list at a time
'''Target and Range''': Players Only (1280 Units) - Can affect caster and group members<br>
+
**Duration: 600 seconds<br>
'''Effects''':  
+
**Stack Category: Track<br>
* '''Duration''': 600 seconds
+
|}
* '''Stackability''': Cannot be stacked with other effects of type Track (0)
+
 
* Player can track players
+
[[Category:Disciplines]]
** Up to 21 targets in player's track list at a time<br><br>
 

Latest revision as of 19:31, 13 February 2022

Chronicle Bounty Hunter
Hunter of Men

The kings and knights of old can no longer provide justice to the people of the world, but a new breed of hunter has emerged: Bounty Hunters, callous mercenaries who stalk criminals for money, ferreting out wrongdoers so the wronged can take their vengeance. Most of our work boils down to vengeance, one way or the other. The real trick is to keep it from getting personal. It's not easy work, but I've been at it a while. I can read a trail that's a week cold. There are men in every tavern between here and Irydni who watch comings and goings for me, and who are quick to remember names and faces. Between them and my fellow Hunters, there's few places left anyone can run where I can't find them.

Discipline Information


Bounty Hunter Rune

             
Bounty Hunter
 
Creation Cost: 0
 
A new breed of hunter has emerged: Bounty Hunters, callous mercinaries who stalk criminals for money, ferreting out wrongdoers in the guise of vengeance.
 
Effects:
Grants powers
 
Level Requirement: 20
Required Class: Rogue
Required Class: Fighter
 
Weight: 1
Cost:1000
 


Available Races and Classes


Discipline Effects
  • Grants Powers
Discipline Dropper
Trainer Locations
Discipline Powers

Detect Hidden
Detect Hidden's Power Cameo "Personal See Invisible"

Granted: Level 20
Power Type: Skill
Mana Cost: 125
Casting Time: 4 Seconds
Recycle Time: 300 Seconds
Target and Range: Self/No Target
Effect(s):

  • See Invisible
    • Can See Invisible Monsters and players
    • Duration: 30 seconds
    • Stack Category: DetectInvis
  • Personal Dispel Invisibility
    • Player is no longer invisible

Trip
Trip's Power Cameo "Single Target Snare"

Granted: Level 20
Power Type: Spell
Stamina Cost: 30
Casting Time: 2 Seconds
Recycle Time: 0 Seconds
Requires Hit Roll: No
Target and Range: Monsters or Players (20 Units)
Effect(s):

  • Snare
    • Movement Rate: -11% to -35% (from power rank 0 to 20)
    • Duration: 7 to 15 seconds (at power ranks 0 to 20)
    • Removes effect with "Flight" dispel tag
    • Stack Category: Snare
    • Dispel Tags: Debuff, Effect, Snare

Track
Track's Power Cameo "Tracking"

Granted: Level 20
Power Rank: 20 (Journeyman)
Power Type: Skill
Stamina Cost: 25
Casting Time: 12 Seconds
Recycle Time: 0 Seconds
Target and Range: Players Only (1288 Units)
Effect(s):

  • Track Player
    • Up to 20 targets in player's track list at a time
    • Duration: 600 seconds
    • Stack Category: Track