Difference between revisions of "4.9.0"
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{{header|Patch}} | {{header|Patch}} | ||
− | Patch 4.9.0 is a code refactor patch. This patch is quite large, addressing some of the most frequent support cases the staff triage's day to day. | + | Patch 4.9.0 is a code refactor patch. This patch is quite large, addressing some of the most frequent support cases the staff triage's day to day. |
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*Refactor of training.<br> | *Refactor of training.<br> | ||
*Bane & City Code Refactor<br> | *Bane & City Code Refactor<br> | ||
+ | |||
+ | Note: This patch has the potential to uncover additional bugs. If you have training points you are not able to spend, target yourself and type ./printtrains and send the results to the staff. | ||
{{Patch | {{Patch | ||
|prever=4.8.0 | |prever=4.8.0 | ||
− | |nextver= | + | |nextver=4.10.0 |
}} | }} |
Latest revision as of 11:27, 29 May 2019
Patch 4.9.0 |
Patch |
Patch 4.9.0 is a code refactor patch. This patch is quite large, addressing some of the most frequent support cases the staff triage's day to day.
Changes:
- Resolved bug where powers untrained after server reset or hard log-out.
- Resolved bug where login error messages would not show, incorrect password, MAC not registered etc.
- Remove item storage on NPC's not designed to hold items. Moving forward Vendors & Merchants will be the only NPC's able to store items.
Internal Code Improvements:
- Cleanup of database and engine layers
- Refactored world object loading.
- Refactor of training.
- Bane & City Code Refactor
Note: This patch has the potential to uncover additional bugs. If you have training points you are not able to spend, target yourself and type ./printtrains and send the results to the staff.
Previous Version: | 4.8.0 | ||
Next Version: | 4.10.0 |