Difference between revisions of "Patch 3.3.0"
Line 1: | Line 1: | ||
− | Patch 3. | + | Patch 3.3.0 |
− | {{header|Patch 3. | + | {{header|Patch 3.3.0}} |
− | * | + | *The Hitbox of a Moving Character will be increased by 15% (Helps address some issues with melee sync) |
− | * | + | *Spell Dodge has been corrected to be 25% of normal dodge |
− | * | + | *Made some updates to address a UI issue with R8 resource maintenance |
+ | *Added a hook to the sbemudata site to start pulling in economic data (will be displayed in the future) | ||
+ | *Corrected a UI issue where kill titles were merged with player names (aka we added a space between the two) | ||
+ | BETA FEATURE | ||
+ | *We are added a new command: ./syncmana that we want to test on Production. This command will trigger a message from the server to the client (of the person who entered it) that should help sync up the client mana pool. You will see a particle effect that looks like 1 iteration of Calming Melody on your character when it triggers. There is a spam trigger on this so do not hotkey and jam it every 100ms like some you did with ./sync. Feedback (if it works / doesnt work) greatly appreciated. | ||
{{Patch | {{Patch | ||
|prever=Patch 3.2.3 | |prever=Patch 3.2.3 | ||
− | |nextver=Patch | + | |nextver=No Future Patch |
}} | }} |
Revision as of 12:53, 17 September 2018
Patch 3.3.0
Patch 3.3.0 |
- The Hitbox of a Moving Character will be increased by 15% (Helps address some issues with melee sync)
- Spell Dodge has been corrected to be 25% of normal dodge
- Made some updates to address a UI issue with R8 resource maintenance
- Added a hook to the sbemudata site to start pulling in economic data (will be displayed in the future)
- Corrected a UI issue where kill titles were merged with player names (aka we added a space between the two)
BETA FEATURE
- We are added a new command: ./syncmana that we want to test on Production. This command will trigger a message from the server to the client (of the person who entered it) that should help sync up the client mana pool. You will see a particle effect that looks like 1 iteration of Calming Melody on your character when it triggers. There is a spam trigger on this so do not hotkey and jam it every 100ms like some you did with ./sync. Feedback (if it works / doesnt work) greatly appreciated.
Previous Version: | Patch 3.2.3 | ||
Next Version: | No Future Patch |