Difference between revisions of "Enchantment"
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! <span style="font-size:120%">''Mage's''</span> | ! <span style="font-size:120%">''Mage's''</span> | ||
| style="text-align: center;"| [[File:Hcontract.png|20px|link=|All Vendors]] | | style="text-align: center;"| [[File:Hcontract.png|20px|link=|All Vendors]] | ||
− | | +10 [[Sorcery]] & [[Warding]] Skill || | + | | +10 [[Sorcery]] & [[Warding]] Skill |
+ | | style="text-align: center;"| [[File:Clothicon.png|20px|link=|Cloth Robe & Hood]] [[File:Stafficon.png|20px|link=|Staff, Wand, and Scepter]] | ||
|- | |- | ||
! <span style="font-size:120%">''Masterwork''</span> | ! <span style="font-size:120%">''Masterwork''</span> | ||
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! <span style="font-size:120%">''Messenger's''</span> | ! <span style="font-size:120%">''Messenger's''</span> | ||
| style="text-align: center;"| [[File:Hcontract.png|20px|link=|All Vendors]] | | style="text-align: center;"| [[File:Hcontract.png|20px|link=|All Vendors]] | ||
− | | +35 Stamina || '' | + | | +35 Stamina |
+ | | style="text-align: center;"| ''all boots'' {{kif|Some races cannot create it on Cloth and LA}} | ||
|- | |- | ||
! <span style="font-size:120%">''Pearl''</span> | ! <span style="font-size:120%">''Pearl''</span> | ||
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! <span style="font-size:120%">''Priest's''</span> | ! <span style="font-size:120%">''Priest's''</span> | ||
| style="text-align: center;"| [[File:Hcontract.png|20px|link=|All Vendors]] | | style="text-align: center;"| [[File:Hcontract.png|20px|link=|All Vendors]] | ||
− | | +10 [[Benediction]] & [[Restoration]] Skill || | + | | +10 [[Benediction]] & [[Restoration]] Skill |
+ | | style="text-align: center;"| [[File:Clothicon.png|20px|link=|Cloth Robe & Hood]] [[File:Stafficon.png|20px|link=|Staff, Wand, and Scepter]] | ||
|- | |- | ||
! <span style="font-size:120%">''Profane''</span> | ! <span style="font-size:120%">''Profane''</span> | ||
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! <span style="font-size:120%">''of Accuracy''</span> | ! <span style="font-size:120%">''of Accuracy''</span> | ||
| style="text-align: center;"| [[File:Hcontract.png|20px|link=|All Vendors]] | | style="text-align: center;"| [[File:Hcontract.png|20px|link=|All Vendors]] | ||
− | | +8 Dexterity || | + | | +8 Dexterity |
+ | | style="text-align: center;"| [[File:Clothicon.png|20px|link=|Cloth Robes & Hoods]] [[File:Jewelicon.png|20px|link=|Rings]] [[File:Amuleticon.png|20px|link=|Amulets]] [[File:Stafficon.png|20px|link=|Staff, Wand, and Scepter]] | ||
|- | |- | ||
! <span style="font-size:120%">''of Antidote''</span> | ! <span style="font-size:120%">''of Antidote''</span> | ||
Line 1,107: | Line 1,111: | ||
! <span style="font-size:120%">''of Brilliance''</span> | ! <span style="font-size:120%">''of Brilliance''</span> | ||
| style="text-align: center;"| [[File:Hcontract.png|20px|link=|All Vendors]] | | style="text-align: center;"| [[File:Hcontract.png|20px|link=|All Vendors]] | ||
− | | +8 Intelligence || | + | | +8 Intelligence |
+ | | style="text-align: center;"| [[File:Clothicon.png|20px|link=|Cloth Robes & Hoods]] [[File:Jewelicon.png|20px|link=|Rings]] [[File:Amuleticon.png|20px|link=|Amulets]] [[File:Stafficon.png|20px|link=|Staff, Wand, and Scepter]] | ||
|- | |- | ||
! <span style="font-size:120%">''of Carnage''</span> | ! <span style="font-size:120%">''of Carnage''</span> | ||
Line 1,168: | Line 1,173: | ||
! <span style="font-size:120%">''of Life''</span> | ! <span style="font-size:120%">''of Life''</span> | ||
| style="text-align: center;"| [[File:Hcontract.png|20px|link=|All Vendors]] | | style="text-align: center;"| [[File:Hcontract.png|20px|link=|All Vendors]] | ||
− | | +8 Constitution || | + | | +8 Constitution |
+ | | style="text-align: center;"| [[File:Clothicon.png|20px|link=|Cloth Robes & Hoods]] [[File:Jewelicon.png|20px|link=|Rings]] [[File:Amuleticon.png|20px|link=|Amulets]] [[File:Stafficon.png|20px|link=|Staff, Wand, and Scepter]] | ||
|- | |- | ||
! <span style="font-size:120%">''of Measure''</span> | ! <span style="font-size:120%">''of Measure''</span> | ||
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! <span style="font-size:120%">''of Quickness''</span> | ! <span style="font-size:120%">''of Quickness''</span> | ||
| style="text-align: center;"| [[File:Hcontract.png|20px|link=|All Vendors]] | | style="text-align: center;"| [[File:Hcontract.png|20px|link=|All Vendors]] | ||
− | | +15% [[Attack Speed]] || | + | | +15% [[Attack Speed]] |
+ | | style="text-align: center;"| [[File:Swordicon.png|20px|link=|Weapons]] | ||
|- | |- | ||
! <span style="font-size:120%">''of Rain''</span> | ! <span style="font-size:120%">''of Rain''</span> | ||
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! <span style="font-size:120%">''of the Minotaur''</span> | ! <span style="font-size:120%">''of the Minotaur''</span> | ||
| style="text-align: center;"| [[File:Hcontract.png|20px|link=|All Vendors]] | | style="text-align: center;"| [[File:Hcontract.png|20px|link=|All Vendors]] | ||
− | | +8 Strength || | + | | +8 Strength |
+ | | style="text-align: center;"| [[File:Clothicon.png|20px|link=|Cloth Robes & Hoods]] [[File:Jewelicon.png|20px|link=|Rings]] [[File:Amuleticon.png|20px|link=|Amulets]] [[File:Stafficon.png|20px|link=|Staff, Wand, and Scepter]] | ||
|- | |- | ||
! <span style="font-size:120%">''of the Parapet''</span> | ! <span style="font-size:120%">''of the Parapet''</span> | ||
Line 1,325: | Line 1,333: | ||
! <span style="font-size:120%">''of Will''</span> | ! <span style="font-size:120%">''of Will''</span> | ||
| style="text-align: center;"| [[File:Hcontract.png|20px|link=|All Vendors]] | | style="text-align: center;"| [[File:Hcontract.png|20px|link=|All Vendors]] | ||
− | | | + | | +8 Spirit |
+ | | style="text-align: center;"| [[File:Clothicon.png|20px|link=|Cloth Robes & Hoods]] [[File:Jewelicon.png|20px|link=|Rings]] [[File:Amuleticon.png|20px|link=|Amulets]] [[File:Stafficon.png|20px|link=|Staff, Wand, and Scepter]] | ||
|} | |} | ||
<center><hr width="80%"></center> | <center><hr width="80%"></center> |
Revision as of 19:36, 13 February 2018
Enchantments are magic affixes that appear on weapons armor, and jewelry when crafted in player cities, or found randomly on mob corpses. Items without enchantments are called non-magic and have a white title on their mouseover. Items with at least one enchantment are called magic and have a blue title.
Contents
[hide]Random Versus Forumula Crafting
When a player chooses to create gear in a city, they must decide whether to use random rolling or formula crafting.
Random Rolling
Random rolling means that the crafting player only chooses the base item that is created; all magical effects are randomized. The effect that is produced will never be more than tier three (see below). Higher-ranked NPCs will produce better effects more often. The advantage of random rolling is that it only costs gold, so players without access to mines or resources can still have access to viable equipment.
Formula Crafting
Formula crafting allows a player to choose the base item and the specific enchantments applied to it. This method requires specific resources, but it drastically reduces the time commitment and is the only way to obtain tier four enchantments. For a list of enchantment resource costs, see the tables below.
List of Enchantments
What equipment can I put that on? | |
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All Weapons |
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Bows and Crossbows |
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Staffs, Wands, & Scepters |
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Shields |
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All Armor |
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Cloth Robes & Hoods |
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Rings |
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Amulets |
What vendors can make this? | |
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Available on All Races |
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Race Restricted (hover to see a list) |
Restrictions
Enchantments are restricted to certain types of equipment. Use the table to the right, and the corresponding gear icons to easily see which enchantments can be used.
Enchantment suffixes may also be restricted by the race of the vendor used for the crafting. Human vendors, as the easiest to obtain, are not considered "racial" and are very limited in their potential for any kind of gear creation. Take this into consideration when planning your city and the vendors you hire.
Tier Four - Ex-Pac
Tier four is the best type of gear that players can create, and is only available through formula crafting. All of these enchantments require the rare expansion resources of Bloodstone or Obsidian.
[Expand] Tier Four Prefixes |
[Expand] Tier Four Suffixes |
Tier Three - Vanilla
Tier three is the best sort of gear that players will see while random rolling or from mob corpses. The resource costs for this gear can all be obtained from non-expansion zone mines.
[Expand] Tier Three Prefixes |
[Expand] Tier Three Suffixes |
Tier Two - Agate
Tier two is just below tier three in terms of strength. Each enchantment in this tier costs just one unit of agate to create.
[Expand] Tier Two Prefixes |
[Expand] Tier Two Suffixes |
Tier One
Tier one includes all gear below the agate tier. Any enchantments that are not in the above lists are considered tier one. This gear costs no resources to create, even when using formula crafting. This is the most common tier of enchantments found on mob corpses. Usually it is better to wait for good results from random rolling than to settle for gear as weak as tier one.
Creation Time
Rolling time varies based on the rank of the NPC and the forge they reside in. However, if a player has Mithril () in their warehouse, rolling will consume one unit and become almost instant.
See Also
Shadowbane Equipment | |||||||
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