Difference between revisions of "Focus Skill"

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=== Axe ===
 
=== Axe ===
* Axe
+
* '''Axe'''
* Axe Mastery
+
* '''Axe Mastery'''
 
=== Great Axe ===
 
=== Great Axe ===
* Great Axe
+
* '''Great Axe'''
* Great Axe Mastery
+
* '''Great Axe Mastery'''
 
=== Bow ===
 
=== Bow ===
 +
* '''Bow'''
 +
* '''Archery'''
 
=== Crossbow ===
 
=== Crossbow ===
 +
* '''Crossbow'''
 +
* '''Archery'''
 
=== Dagger ===
 
=== Dagger ===
=== Unarmed ===
+
* '''Dagger'''
 +
* '''Dagger Mastery'''
 +
=== Unarmed Combat ===
 +
* '''Unarmed Combat'''
 +
* '''Unarmed Combat Mastery'''
 
=== Hammer ===
 
=== Hammer ===
 +
* '''Hammer'''
 +
* '''Hammer Mastery'''
 
=== Great Hammer ===
 
=== Great Hammer ===
 +
* '''Great Hammer'''
 +
* '''Great Hammer Mastery'''
 
=== Pole Arm ===
 
=== Pole Arm ===
 +
* '''Pole Arm'''
 +
* '''Pole Arm Mastery'''
 
=== Spear ===
 
=== Spear ===
 +
* '''Spear'''
 +
* '''Spear Mastery'''
 
=== Staff ===
 
=== Staff ===
 +
* '''Staff'''
 +
* '''Staff Mastery'''
 
=== Sword ===
 
=== Sword ===
 +
* '''Sword'''
 +
* '''Sword Mastery'''
 
=== Great Sword ===
 
=== Great Sword ===
 +
* '''Great Sword'''
 +
* '''Great Sword Mastery'''
  
 
== Armor Foci ==
 
== Armor Foci ==

Revision as of 22:49, 12 February 2018

Focus Skills are the in-game representation of a character's prowess in certain areas. These skills are used to determine eligibility for spells, and are one of the primary factors in derermining attack rating.

Class Foci

Every class except Barbarian, Scout, Thief, and Warrior receives a class focus skill.

Shadowmastery

Bardsong

Channeling

Thaumaturgy

Corruption

Theurgy

Liturgy

Nature Lore

Stormcalling

Way of the Gaana

Necromancy

Exorcism

Beastcraft

Abjuration

Warlockry

Wizardry

Weapon Foci

Weapon focus skills determine one's ability to wield weapons. The weapon focus skills also play a role in determining weapon damage and attack rating.

Axe

  • Axe
  • Axe Mastery

Great Axe

  • Great Axe
  • Great Axe Mastery

Bow

  • Bow
  • Archery

Crossbow

  • Crossbow
  • Archery

Dagger

  • Dagger
  • Dagger Mastery

Unarmed Combat

  • Unarmed Combat
  • Unarmed Combat Mastery

Hammer

  • Hammer
  • Hammer Mastery

Great Hammer

  • Great Hammer
  • Great Hammer Mastery

Pole Arm

  • Pole Arm
  • Pole Arm Mastery

Spear

  • Spear
  • Spear Mastery

Staff

  • Staff
  • Staff Mastery

Sword

  • Sword
  • Sword Mastery

Great Sword

  • Great Sword
  • Great Sword Mastery

Armor Foci

The ability to wear certain kinds of armor will depend on a character's skill in that armor's focus skill. Beyond that, increasing an armor skill plays the largest single role in a character's defense score. Wearing cloth armor requires no focus skill.

Wear Armor, Light

Wear Armor, Medium

Wear Armor, Heavy

Passive Defense

Main article: Passive Defense

A character's passive defense can be increased by training a passive defense focus skill. This type of defense is always on unless the character is sitting down or has been stunned.

Block

Dodge

Parry

Discipline Foci

The application of certain discipline runes will grand their bearer a relevant focus skill. This skill will then be used to determine eligibility and attack rating for spells granted by that discipline.

Bloodcalling

Sun Dancing

Blade Weaving

Blade Mastery

Flamecalling

Leadership

Orthantos

Way of the Bear

Way of the Rat

Way of the Wolf

Others

Bargaining

Running