Difference between revisions of "Knight"
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===Noble Inspiration === | ===Noble Inspiration === | ||
− | [[Image: | + | [[Image:Buffspi cam.png|Right|Noble Inspiration's Power Cameo]] |
''"Personal Spirit Buff"'' | ''"Personal Spirit Buff"'' | ||
Revision as of 07:40, 17 May 2013
Contents
Defender of the Code
The rise of Cambruin brought with it a new breed of Warrior, the Knight. Masters of arms and battle, Knights are renowned for their might on the battlefield and their personal honor.
Read more Knight Lore.
Discipline Information
Races Available |
Classes Available |
Disciplines Prohibited |
Discipline Effects
- Grants Powers
Discipline Armor
- Knight Armor is a 100% Heavy Armor set, it has a baked-in +1 strength and +1 constitution.
Discipline Locations
Discipline Droppers
|
Disciplines Trainers
|
Discipline Powers
Strike True
Granted: Level 20
Power Rank: 0 ( Untrained)
Teachers: Master Knight (20)
Focus Skill: None
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
Stamina Cost: 10
Casting Time: 4 seconds
Recycle Time: 0.0 seconds
Generates Hate: Moderate
Power User Requirements: Player must not be moving when he activates this power.
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Self/No target
Applies Effect(s): (From Power Ranks 0 to 20)
- Duration: 300 to 600 seconds (at power ranks 0 to 20)
- Stackability: Cannot be stacked with other effects of type 'DamageModifierBuff' (0)
- Damage Dealt: + 10% to 30% (from power rank 0 to 20)
Noble Inspiration
Granted: Level 20
Power Rank: 0 ( Untrained)
Teachers: Master Knight (20)
Focus Skill: None
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
Stamina Cost: 10
Casting Time: 4 seconds
Recycle Time: 0.0 seconds
Generates Hate: Moderate
Power User Requirements: Player must not be moving when he activates this power.
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Self/No Target
Applies Effect(s): (From Power Ranks 0 to 20)
- Duration: 600 to 1200 seconds (at power ranks 0 to 20)
- Stackability: Stacks with any spell other than itself.
- Spirit Adjustment: + 10 to 30 (at power ranks 0 to 20)