Difference between revisions of "Blood Horn"
m |
m |
||
Line 22: | Line 22: | ||
[[Thrall]] | [[Thrall]] | ||
|} | |} | ||
− | === Discipline Effects === | + | ===Discipline Effects === |
*'''Grants Powers''' | *'''Grants Powers''' | ||
− | === Discipline Locations === | + | ===Discipline Locations === |
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | ||
| valign="top" | | | valign="top" | | ||
Line 46: | Line 46: | ||
== Discipline Powers == | == Discipline Powers == | ||
− | === Blood Hooves === | + | ===Blood Hooves === |
''"Personal Snare Break and Movement Rate Buff"'' | ''"Personal Snare Break and Movement Rate Buff"'' | ||
Line 68: | Line 68: | ||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
− | === Blood Horns === | + | ===Blood Horns === |
''"Weapon Power and Bleed Damage"'' | ''"Weapon Power and Bleed Damage"'' | ||
Line 88: | Line 88: | ||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
− | === Blood Roar === | + | ===Blood Roar === |
''"Single Target Dispel Flight and Mana Recovery Debuff"'' | ''"Single Target Dispel Flight and Mana Recovery Debuff"'' | ||
Line 111: | Line 111: | ||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
− | === Blood Luck === | + | ===Blood Luck === |
''"Single Target Dispel Effect"'' | ''"Single Target Dispel Effect"'' | ||
Revision as of 03:33, 29 April 2008
Contents
Blessed of Morloch
Bathed in the blood of their enemies and sanctified by Morloch himself, Blood Horns are the pinnacle of Minotaur might and savagery. Blood Horns are usually the chieftains of their tribe and are a bane to magic users.
More Blood Horn Lore.
Discipline Information
Base Classes Available |
Races Available |
Classes Available |
Disciplines Prohibited |
Discipline Effects
- Grants Powers
Discipline Locations
Discipline Droppers
|
Disciplines Trainers |
Discipline Powers
Blood Hooves
"Personal Snare Break and Movement Rate Buff"
Granted: Level 20
Power Rank: 0
Teachers: Master Blood Horn
Focus Skill: None
Stamina Cost: 25
Casting Time: 0.2 seconds
Recycle Time: 120 seconds
Generates Hate: No
Power User Requirements: None
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Self/No target
Applies Effect(s): (From Power Ranks 0 to 20)
- Duration: 20 seconds
- Does not stack with any other movement buff.
- Movement Rate: +10% to 25% (from power ranks 0 to 20)
- Removes Snare Effect
Blood Horns
"Weapon Power and Bleed Damage"
Granted: Level 20
Power Rank: 40 ( Grand Master)
Teachers: None (skill cannot be trained)
Focus Skill: None
Stamina Cost: 25
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: None
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Applies Effect(s):
- Attack Bonus: +50%
- Damage Dealt: +50%
Blood Roar
"Single Target Dispel Flight and Mana Recovery Debuff"
Granted: Level 20
Power Rank: 0 ( Untrained)
Teachers: Master Blood Horn
Focus Skill: None
Stamina Cost: 15
Casting Time: 2 seconds
Recycle Time: 120 seconds
Generates Hate: Moderate
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Player Only (80 Units) - Can affect caster and group members
Applies Effect(s):
- Duration: 30 to 45 seconds (from power ranks 0 to 20)
- Stackability: Cannot be stacked with other effects of type 'RecoveryManaDeBuff' (0)
- Mana Recovery Rate: -30% to -45% (from power ranks 0 to 20)
Removes Effect:
- Removes Flight Effect
Blood Luck
"Single Target Dispel Effect"
Granted: Level 20
Power Rank: 0 ( Untrained)
Teachers: Master Blood Horn
Focus Skill: None
Stamina Cost: 15
Casting Time: 2 seconds
Recycle Time: 0 seconds
Generates Hate: Moderate
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Self/No target
Applies Effect(s):
Removes Effect:
- Removes Debuff Effect