Difference between revisions of "Staff"

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[[Category:Skills]][[Category:Weapons]]
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[[Category:Skills]]{{lorebox|Easy to craft and wield, staves are often dismissed as peasant and wizard weapons.  Their humble origins belie their power: a trained user can crack bones with a well-timed strike, and an ankle sweep can topple any opponent.|Staff skill description}}
''Easy to craft and wield, staves are often dismissed as peasant and wizard weapons.  Their humble origins belie their power: a trained user can crack bones with a well-timed strike, and an ankle sweep can topple any opponent.''<br>
+
The staff skill determines what [[staff]]s a player can equip, and affects spear [[hit roll|attack rating]] and [[damage]].
 
== Races, Classes, and Runes ==
 
== Races, Classes, and Runes ==
 
'''Skill granted by''':<br>
 
'''Skill granted by''':<br>
 
*'''Race''': None<br>
 
*'''Race''': None<br>
 
*'''Base Class''': [[Healer]], [[Mage]], [[Rogue]]<br>
 
*'''Base Class''': [[Healer]], [[Mage]], [[Rogue]]<br>
*'''Starting Trait''': None<br>
+
*'''Starting Trait''':[[Starting_Traits#Proficient_with_Staves|Proficient with Staves]],[[Starting_Traits#born_in_the_country|Born in the country]],[[Starting_Traits#wanderer|Wanderer]]<br>
 
*'''Class''': [[Ranger]], [[Warlock]], [[Warrior]]<br>
 
*'''Class''': [[Ranger]], [[Warlock]], [[Warrior]]<br>
*'''Discipline''': [[Starting_Traits#Proficient_with_Staves|Proficient with Staves]]<br>
+
*'''Discipline''': None
 
*'''Mastery Rune''': [[Mastery_Runes#Master_of_Staves|Master of Staves]]<br>
 
*'''Mastery Rune''': [[Mastery_Runes#Master_of_Staves|Master of Staves]]<br>
 +
*'''Mastery''': [[Staff_Mastery|Staff Mastery]]<br>
 +
*'''Summary''': 2 stun, 3 Power Boost
 +
 +
== Staff Weapons ==
 +
[[Staff Weapons]]
  
 
== Staff Powers ==
 
== Staff Powers ==
  
'''Bruise'''
+
===[[Bruise]]===
 
+
[[Image:Staff cam.png|Right|Power Cameo]]
Requires: Staff Skill ( 30 )
+
''"Weapon Power Boost"''<br>
"Weapon Power Boost"
+
''Requires: Staff Skill (30)''<br>
 
+
<UL>
    * Granted: Level 1
+
*'''Granted''': Level 1
    * Casting Time: 0.2 seconds
+
*'''Casting Time''': 0.2 seconds
    * Recycle Time: 20.0 seconds
+
*'''Recycle Time''': 20.0 seconds
    * Generates Hate: Moderate
+
*'''Generates Hate''': Moderate
    * Power User Requirements: Requires Staff weapon in right hand.
+
*'''Power User Requirements''': Requires [[Staff weapon]] in right hand.
    * Mode Required: Combat Mode Only
+
*'''Mode Required''': Combat Mode Only
    * Requires Hit Roll: No
+
*'''Requires Hit Roll''': No
    * Target and Range: Self/No target
+
*'''Target and Range''': Self/No target
    * Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
+
*'''Stackability''': Cannot be stacked with other effects of type 'WeaponMove' (0)
    * Duration: 10 seconds
+
*'''Duration''': 10 seconds</UL><br>
 
 
    * Fighter-Crusader( Granted Rank: Adept ( 15))
 
          o Attack Bonus: + 30%
 
          o Damage Dealt: + 15%
 
          o Stamina Cost: 4.85
 
    * Healer-Crusader( Granted Rank: Apprentice ( 10))
 
          o Attack Bonus: + 26%
 
          o Damage Dealt: + 13%
 
          o Stamina Cost: 5.1
 
    * Healer-Druid( Granted Rank: Apprentice ( 10))
 
          o Attack Bonus: + 26%
 
          o Damage Dealt: + 13%
 
          o Stamina Cost: 5.1
 
    * All Other Fighters( Granted Rank: Grand Master (10))
 
          o Attack Bonus: + 26%
 
          o Damage Dealt: + 13%
 
          o Stamina Cost: 5.1
 
    * All Other Healers( Granted Rank: Grand Master (5))
 
          o Attack Bonus: + 22%
 
          o Damage Dealt: + 11%
 
          o Stamina Cost: 5.35
 
    * Fighter-Ranger( Granted Rank: Journeyman ( 20))
 
          o Attack Bonus: + 34%
 
          o Damage Dealt: + 17%
 
          o Stamina Cost: 4.6
 
    * Rogue-Ranger( Granted Rank: Adept ( 15))
 
          o Attack Bonus: + 30%
 
          o Damage Dealt: + 15%
 
          o Stamina Cost: 4.85
 
    * Fighter-Warlock( Granted Rank: Grand Master ( 40))
 
          o Attack Bonus: + 50%
 
          o Damage Dealt: + 25%
 
          o Stamina Cost: 3.6
 
    * Other Warlocks (Mage) ( Granted Rank: Proficient(30) )
 
          o Attack Bonus: + 42%
 
          o Damage Dealt: + 21%
 
          o Stamina Cost: 4.1
 
    * Fighter-Warrior( Granted Rank: Grand Master ( 40))
 
          o Attack Bonus: + 50%
 
          o Damage Dealt: + 25%
 
          o Stamina Cost: 3.6
 
    * All Other Rogues( Granted Rank: Grand Master (5))
 
          o Attack Bonus: + 22%
 
          o Damage Dealt: + 11%
 
          o Stamina Cost: 5.35
 
 
 
 
'''Bludgeon'''  
 
 
 
Requires: Staff Skill ( 45 )
 
"Weapon Power and Stun"
 
 
 
    * Granted: Level 1
 
    * Casting Time: 0.2 seconds
 
    * Recycle Time: 20.0 seconds
 
    * Generates Hate: Moderate
 
    * Power User Requirements: Requires Staff weapon in right hand.
 
    * Mode Required: Combat Mode Only
 
    * Requires Hit Roll: No
 
    * Target and Range: Self/No target
 
    * Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
 
    * Duration: 10 seconds
 
    * On Next Combat Swing Apply Power:
 
                + Starting Power Rank: 4 ( Beginner)
 
                + Casting Time: 0 seconds
 
                + Generates Hate: No
 
                + Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
 
                + Removes Effect
 
                      # Removes "Flight" Effect.
 
                + Applies Effect(s):
 
                      # Duration: 6 seconds
 
                      # Stackability: Cannot be stacked with other effects of type 'NoStun' (2)
 
                      # Cannot be stunned
 
                + Applies Effect(s):
 
                      # Duration: 2 seconds
 
                      # Stackability: Cannot be stacked with other effects of type 'Stun' (0)
 
                      # Target cannot move.
 
                      # Target is stunned.
 
 
 
    * Fighter-Crusader( Granted Rank: Adept ( 15))
 
          o Attack Bonus: + 30%
 
          o Stamina Cost: 4.85
 
          o Durations: 6, 2
 
    * Healer-Crusader( Granted Rank: Apprentice ( 10))
 
          o Attack Bonus: + 26%
 
          o Stamina Cost: 5.1
 
          o Durations: 6, 2
 
    * Healer-Druid( Granted Rank: Apprentice ( 10))
 
          o Attack Bonus: + 26%
 
          o Stamina Cost: 5.1
 
          o Durations: 6, 2
 
    * All Other Fighters( Granted Rank: Grand Master (10))
 
          o Attack Bonus: + 26%
 
          o Stamina Cost: 5.1
 
          o Durations: 6, 2
 
    * All Other Healers( Granted Rank: Grand Master (5))
 
          o Attack Bonus: + 22%
 
          o Stamina Cost: 5.35
 
          o Durations: 6, 2
 
    * Fighter-Ranger( Granted Rank: Journeyman ( 20))
 
          o Attack Bonus: + 34%
 
          o Stamina Cost: 4.6
 
          o Durations: 6, 2
 
    * Rogue-Ranger( Granted Rank: Adept ( 15))
 
          o Attack Bonus: + 30%
 
          o Stamina Cost: 4.85
 
          o Durations: 6, 2
 
    * Fighter-Warlock( Granted Rank: Grand Master ( 40))
 
          o Attack Bonus: + 50%
 
          o Stamina Cost: 3.6
 
          o Durations: 6, 2
 
    * Other Warlocks (Mage) ( Granted Rank: Proficient(30) )
 
          o Attack Bonus: + 42%
 
          o Stamina Cost: 4.1
 
          o Durations: 6, 2
 
    * Fighter-Warrior( Granted Rank: Grand Master ( 40))
 
          o Attack Bonus: + 50%
 
          o Stamina Cost: 3.6
 
          o Durations: 6, 2
 
    * All Other Rogues( Granted Rank: Grand Master (5))
 
          o Attack Bonus: + 22%
 
          o Stamina Cost: 5.35
 
          o Durations: 6, 2
 
 
 
 
'''Upswing'''  
 
 
 
Requires: Staff Skill ( 60 )
 
"Weapon Power and Hate Reducer"
 
 
 
    * Granted: Level 1
 
    * Casting Time: 0.2 seconds
 
    * Recycle Time: 20.0 seconds
 
    * Reduces Hate
 
    * Power User Requirements: Requires Staff weapon in right hand.
 
    * Mode Required: Combat Mode Only
 
    * Requires Hit Roll: No
 
    * Target and Range: Self/No target
 
    * Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
 
    * Duration: 10 seconds
 
    * On Next Combat Swing Apply Power:
 
                + Starting Power Rank: 12 ( Neophyte)
 
                + Casting Time: 0.2 seconds
 
                + Reduces Hate
 
                + Target and Range: Monsters or Players (120 Units) -- Can affect caster and group members.
 
 
 
    * Fighter-Crusader( Granted Rank: Adept ( 15))
 
          o Attack Bonus: + 30%
 
          o Damage Dealt: + 15%
 
          o Stamina Cost: 8.1
 
    * Healer-Crusader( Granted Rank: Apprentice ( 10))
 
          o Attack Bonus: + 26%
 
          o Damage Dealt: + 13%
 
          o Stamina Cost: 8.5
 
    * Healer-Druid( Granted Rank: Apprentice ( 10))
 
          o Attack Bonus: + 26%
 
          o Damage Dealt: + 13%
 
          o Stamina Cost: 8.5
 
    * All Other Fighters( Granted Rank: Grand Master (10))
 
          o Attack Bonus: + 26%
 
          o Damage Dealt: + 13%
 
          o Stamina Cost: 8.5
 
    * All Other Healers( Granted Rank: Grand Master (5))
 
          o Attack Bonus: + 22%
 
          o Damage Dealt: + 11%
 
          o Stamina Cost: 8.9
 
    * Fighter-Ranger( Granted Rank: Journeyman ( 20))
 
          o Attack Bonus: + 34%
 
          o Damage Dealt: + 17%
 
          o Stamina Cost: 7.7
 
    * Rogue-Ranger( Granted Rank: Adept ( 15))
 
          o Attack Bonus: + 30%
 
          o Damage Dealt: + 15%
 
          o Stamina Cost: 8.1
 
    * Fighter-Warlock( Granted Rank: Grand Master ( 40))
 
          o Attack Bonus: + 50%
 
          o Damage Dealt: + 25%
 
          o Stamina Cost: 6.1
 
    * Other Warlocks (Mage) ( Granted Rank: Proficient(30) )
 
          o Attack Bonus: + 42%
 
          o Damage Dealt: + 21%
 
          o Stamina Cost: 6.9
 
    * Fighter-Warrior( Granted Rank: Grand Master ( 40))
 
          o Attack Bonus: + 50%
 
          o Damage Dealt: + 25%
 
          o Stamina Cost: 6.1
 
    * All Other Rogues( Granted Rank: Grand Master (5))
 
          o Attack Bonus: + 22%
 
          o Damage Dealt: + 11%
 
          o Stamina Cost: 8.9
 
 
 
 
'''Overhead Swing'''  
 
 
 
Requires: Staff Skill ( 75 )
 
"Weapon Power and Taunt"
 
 
 
    * Granted: Level 1
 
    * Casting Time: 0.2 seconds
 
    * Recycle Time: 20.0 seconds
 
    * Generates Hate: High
 
    * Power User Requirements: Requires Staff weapon in right hand.
 
    * Mode Required: Combat Mode Only
 
    * Requires Hit Roll: No
 
    * Target and Range: Self/No target
 
    * Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
 
    * Duration: 10 seconds
 
    * On Next Combat Swing Apply Power:
 
                + Starting Power Rank: 16 ( Adept)
 
                + Casting Time: 0.2 seconds
 
                + Generates Hate: High
 
                + Target and Range: Monsters or Players (120 Units) -- Can affect caster and group members.
 
                + Applies Effect(s):
 
                        No effect (has unnaturally high hate modifier)
 
  
    * Fighter-Crusader( Granted Rank: Adept ( 15))
+
===[[Bludgeon]]===
          o Attack Bonus: + 44.3%
+
[[Image:Staff cam.png|Right|Power Cameo]]
          o Stamina Cost: 8.1
+
''"Weapon Power and Stun"''<br>
    * Healer-Crusader( Granted Rank: Apprentice ( 10))
+
''Requires: Staff Skill (45)''<br>
          o Attack Bonus: + 38.2%
+
<UL>
          o Stamina Cost: 8.5
+
*'''Granted''': Level 1
    * Healer-Druid( Granted Rank: Apprentice ( 10))
+
*'''Casting Time''': 0.2 seconds
          o Attack Bonus: + 38.2%
+
*'''Recycle Time''': 20.0 seconds
          o Stamina Cost: 8.5
+
*'''Generates Hate''': Moderate
    * All Other Fighters( Granted Rank: Grand Master (10))
+
*'''Power User Requirements''': Requires [[Staff weapon]] in right hand.
          o Attack Bonus: + 38.2%
+
*'''Mode Required''': Combat Mode Only
          o Stamina Cost: 8.5
+
*'''Requires Hit Roll''': No
    * All Other Healers( Granted Rank: Grand Master (5))
+
*'''Target and Range''': Self/No target
          o Attack Bonus: + 32.1%
+
*'''Stackability''': Cannot be stacked with other effects of type 'WeaponMove' (0)
          o Stamina Cost: 8.9
+
*'''Duration''': 10 seconds
    * Fighter-Ranger( Granted Rank: Journeyman ( 20))
+
*<FONT color=#0000ff>'''On Next Combat Swing Apply Power'''</FONT>:
          o Attack Bonus: + 50.4%
+
**'''Casting Time''': 0.2 seconds
          o Stamina Cost: 7.7
+
**'''Generates Hate''': No
    * Rogue-Ranger( Granted Rank: Adept ( 15))
+
**'''Target and Range''': Monsters or Players (10 Units) -- Can affect caster and group members
          o Attack Bonus: + 44.3%
+
**<FONT color=#0000ff>'''Removes Effect'''</FONT>
          o Stamina Cost: 8.1
+
***Removes 'Flight' effect
    * Fighter-Warlock( Granted Rank: Grand Master ( 40))
+
**<FONT color=#0000ff>'''Applies Effect(s)'''</FONT>:
          o Attack Bonus: + 74.8%
+
***'''Duration''': 6 seconds (at power ranks 0 to 40)
          o Stamina Cost: 6.1
+
***'''Stackability''': Cannot be stacked with other effects of type 'NoStun' (3)
    * Other Warlocks (Mage) ( Granted Rank: Proficient(30) )
+
***Cannot be stunned
          o Attack Bonus: + 62.6%
+
**<FONT color=#0000ff>'''Applies Effect(s)'''</FONT>:
          o Stamina Cost: 6.9
+
***'''Duration''': 2 seconds (at power ranks 0 to 40)
    * Fighter-Warrior( Granted Rank: Grand Master ( 40))
+
***'''Stackability''': Cannot be stacked with other effects of type 'Stun' (0)
          o Attack Bonus: + 74.8%
+
***Target cannot move
          o Stamina Cost: 6.1
+
***Target is stunned
    * All Other Rogues( Granted Rank: Grand Master (5))
+
***'''Dispel Tags''': Debuff, Effect, Stun</UL><br>
          o Attack Bonus: + 32.1%
 
          o Stamina Cost: 8.9
 
  
+
===[[Upswing]]===
'''Teeth Rattler'''  
+
[[Image:Staff cam.png|Right|Power Cameo]]
 +
''"Weapon Power and Hate Reducer"''<br>
 +
''Requires: Staff Skill (60)''<br>
 +
<UL>
 +
*'''Granted''': Level 1
 +
*'''Casting Time''': 0.2 seconds
 +
*'''Recycle Time''': 20.0 seconds
 +
*'''Generates Hate''': Moderate
 +
*'''Power User Requirements''': Requires [[Staff weapon]] in right hand.
 +
*'''Mode Required''': Combat Mode Only
 +
*'''Requires Hit Roll''': No
 +
*'''Target and Range''': Self/No target
 +
*'''Stackability''': Cannot be stacked with other effects of type 'WeaponMove' (0)
 +
*'''Duration''': 10 seconds
 +
*<FONT color=#0000ff>'''On Next Combat Swing Apply Power'''</FONT>:
 +
**'''Casting Time''': 0.2 seconds
 +
**'''Reduces Hate'''
 +
**'''Target and Range''': Monsters or Players (10 Units) -- Can affect caster and group members</UL><br>
  
Requires: Staff Skill ( 90 )
+
===[[Overhead Swing]]===
"Weapon Power and Stun"
+
[[Image:Staff cam.png|Right|Power Cameo]]
 +
''"Weapon Power and Taunt"''<br>
 +
''Requires: Staff Skill (75)<br>
 +
<UL>
 +
*'''Granted''': Level 1
 +
*'''Casting Time''': 0.2 seconds
 +
*'''Recycle Time''': 20.0 seconds
 +
*'''Generates Hate''': High
 +
*'''Power User Requirements''': Requires [[Staff weapon]] in right hand.
 +
*'''Mode Required''': Combat Mode Only
 +
*'''Requires Hit Roll''': No
 +
*'''Target and Range''': Self/No target
 +
*'''Stackability''': Cannot be stacked with other effects of type 'WeaponMove' (0)
 +
*'''Duration''': 10 seconds
 +
*<FONT color=#0000ff>'''On Next Combat Swing Apply Power'''</FONT>:
 +
**'''Casting Time''': 0.2 seconds
 +
**'''Generates Hate''': High
 +
**'''Target and Range''': Monsters or Players (10 Units) -- Can affect caster and group members</UL><br>
  
    * Granted: Level 1
+
===[[Teeth Rattler]]===
    * Casting Time: 0.2 seconds
+
[[Image:Staff cam.png|Right|Power Cameo]]
    * Recycle Time: 20.0 seconds
+
''"Weapon Power and Stun"''<br>
    * Generates Hate: Moderate
+
''Requires: Staff Skill (90)''<br>
    * Power User Requirements: Requires Staff weapon in right hand.
+
<UL>
    * Mode Required: Combat Mode Only
+
*'''Granted''': Level 1
    * Requires Hit Roll: No
+
*'''Casting Time''': 0.2 seconds
    * Target and Range: Self/No target
+
*'''Recycle Time''': 20.0 seconds
    * Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
+
*'''Generates Hate''': Moderate
    * Duration: 10 seconds
+
*'''Power User Requirements''': Requires [[Staff weapon]] in right hand.
    * On Next Combat Swing Apply Power:
+
*'''Mode Required''': Combat Mode Only
                + Starting Power Rank: 10 ( Apprentice)
+
*'''Requires Hit Roll''': No
                + Casting Time: 0 seconds
+
*'''Target and Range''': Self/No target
                + Generates Hate: No
+
*'''Stackability''': Cannot be stacked with other effects of type 'WeaponMove' (0)
                + Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
+
*'''Duration''': 10 seconds  
                + Removes Effect
+
*<FONT color=#0000ff>'''On Next Combat Swing Apply Power'''</FONT>:
                      # Removes "Flight" Effect.
+
**'''Casting Time''': 0.2 seconds
                + Applies Effect(s):
+
**'''Generates Hate''': No
                      # Duration: 6.8 seconds
+
**'''Target and Range''': Monsters or Players (10 Units) -- Can affect caster and group members
                      # Stackability: Cannot be stacked with other effects of type 'NoStun' (2)
+
**<FONT color=#0000ff>'''Removes Effect'''</FONT>
                      # Cannot be stunned  
+
***Removes 'Flight' effect
                + Applies Effect(s):
+
**<FONT color=#0000ff>'''Applies Effect(s)'''</FONT>:
                      # Duration: 2.3 seconds
+
***'''Duration''': 6 to 9.2 seconds (at power ranks 0 to 40)
                      # Stackability: Cannot be stacked with other effects of type 'Stun' (0)
+
***'''Stackability''': Cannot be stacked with other effects of type 'NoStun' (3)
                      # Target cannot move.
+
***Cannot be stunned
                      # Target is stunned.
+
**<FONT color=#0000ff>'''Applies Effect(s)'''</FONT>:
 +
***'''Duration''': 2 to 3.2 seconds (at power ranks 0 to 40)
 +
***'''Stackability''': Cannot be stacked with other effects of type 'Stun' (0)
 +
***Target cannot move
 +
***Target is stunned
 +
***'''Dispel Tags''': Debuff, Effect, Stun</UL><br>
  
    * Fighter-Crusader( Granted Rank: Adept ( 15))
+
==See Also==
          o Attack Bonus: + 44.3%
+
[[Staff Mastery]]
          o Damage Dealt: + 15%
 
          o Stamina Cost: 11.95
 
          o Durations: 7.2, 2.45
 
    * Healer-Crusader( Granted Rank: Apprentice ( 10))
 
          o Attack Bonus: + 38.2%
 
          o Damage Dealt: + 13%
 
          o Stamina Cost: 12.5
 
          o Durations: 6.8, 2.3
 
    * Healer-Druid( Granted Rank: Apprentice ( 10))
 
          o Attack Bonus: + 38.2%
 
          o Damage Dealt: + 13%
 
          o Stamina Cost: 12.5
 
          o Durations: 6.8, 2.3
 
    * All Other Fighters( Granted Rank: Grand Master (10))
 
          o Attack Bonus: + 38.2%
 
          o Damage Dealt: + 13%
 
          o Stamina Cost: 12.5
 
          o Durations: 6.8, 2.3
 
    * All Other Healers( Granted Rank: Grand Master (5))
 
          o Attack Bonus: + 32.1%
 
          o Damage Dealt: + 11%
 
          o Stamina Cost: 13.05
 
          o Durations: 6.4, 2.15
 
    * Fighter-Ranger( Granted Rank: Journeyman ( 20))
 
          o Attack Bonus: + 50.4%
 
          o Damage Dealt: + 17%
 
          o Stamina Cost: 11.4
 
          o Durations: 7.6, 2.6
 
    * Rogue-Ranger( Granted Rank: Adept ( 15))
 
          o Attack Bonus: + 44.3%
 
          o Damage Dealt: + 15%
 
          o Stamina Cost: 11.95
 
          o Durations: 7.2, 2.45
 
    * Fighter-Warlock( Granted Rank: Grand Master ( 40))
 
          o Attack Bonus: + 74.8%
 
          o Damage Dealt: + 25%
 
          o Stamina Cost: 9.2
 
          o Durations: 9.2, 3.2
 
    * Other Warlocks (Mage) ( Granted Rank: Proficient(30) )
 
          o Attack Bonus: + 62.6%
 
          o Damage Dealt: + 21%
 
          o Stamina Cost: 10.3
 
          o Durations: 8.4, 2.9
 
    * Fighter-Warrior( Granted Rank: Grand Master ( 40))
 
          o Attack Bonus: + 74.8%
 
          o Damage Dealt: + 25%
 
          o Stamina Cost: 9.2
 
          o Durations: 9.2, 3.2
 
    * All Other Rogues( Granted Rank: Grand Master (5))
 
          o Attack Bonus: + 32.1%
 
          o Damage Dealt: + 11%
 
          o Stamina Cost: 13.05
 
          o Durations: 6.4, 2.15
 

Latest revision as of 00:03, 14 September 2017

Easy to craft and wield, staves are often dismissed as peasant and wizard weapons. Their humble origins belie their power: a trained user can crack bones with a well-timed strike, and an ankle sweep can topple any opponent.

- Staff skill description

The staff skill determines what staffs a player can equip, and affects spear attack rating and damage.

Races, Classes, and Runes

Skill granted by:

Staff Weapons

Staff Weapons

Staff Powers

Bruise

Power Cameo "Weapon Power Boost"
Requires: Staff Skill (30)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Staff weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds

Bludgeon

Power Cameo "Weapon Power and Stun"
Requires: Staff Skill (45)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Staff weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.2 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members
      • Removes Effect
        • Removes 'Flight' effect
      • Applies Effect(s):
        • Duration: 6 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'NoStun' (3)
        • Cannot be stunned
      • Applies Effect(s):
        • Duration: 2 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'Stun' (0)
        • Target cannot move
        • Target is stunned
        • Dispel Tags: Debuff, Effect, Stun

Upswing

Power Cameo "Weapon Power and Hate Reducer"
Requires: Staff Skill (60)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Staff weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.2 seconds
      • Reduces Hate
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members

Overhead Swing

Power Cameo "Weapon Power and Taunt"
Requires: Staff Skill (75)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: High
    • Power User Requirements: Requires Staff weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.2 seconds
      • Generates Hate: High
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members

Teeth Rattler

Power Cameo "Weapon Power and Stun"
Requires: Staff Skill (90)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Staff weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.2 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members
      • Removes Effect
        • Removes 'Flight' effect
      • Applies Effect(s):
        • Duration: 6 to 9.2 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'NoStun' (3)
        • Cannot be stunned
      • Applies Effect(s):
        • Duration: 2 to 3.2 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'Stun' (0)
        • Target cannot move
        • Target is stunned
        • Dispel Tags: Debuff, Effect, Stun

See Also

Staff Mastery