Overhead Swing

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"Weapon Power and Taunt"
Requires: Staff Skill (75)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: High
    • Power User Requirements: Requires Staff weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.2 seconds
      • Generates Hate: High
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members

  • Fighter-Crusader Granted Rank: Adept (15))
    • Damage Dealt: + 30%
    • Stamina Cost: 8.1
  • Healer-Crusader (Granted Rank: Skilled (25))
    • Damage Dealt: + 38%
    • Stamina Cost: 7.3
  • Druid (Granted Rank: Journeyman (20))
    • Damage Dealt: + 34%
    • Stamina Cost: 7.7
  • Fighter-Ranger (Granted Rank: Proficient (30))
    • Damage Dealt: + 42%
    • Stamina Cost: 6.9
  • Rogue-Ranger (Granted Rank: Skilled (25))
    • Damage Dealt: + 38%
    • Stamina Cost: 7.3
  • Fighter-Warlock (Granted Rank: Grand Master (40))
    • Damage Dealt: + 50%
    • Stamina Cost: 6.1
  • Mage-Warlock (Granted Rank: Proficient (30))
    • Damage Dealt: + 42%
    • Stamina Cost: 6.9
  • Fighter-Warrior (Granted Rank: Grand Master (40))
    • Damage Dealt: + 50%
    • Stamina Cost: 6.1
  • All Other Fighters (Granted Rank: Apprentice (10))
    • Damage Dealt: + 26%
    • Stamina Cost: 8.5
  • All Other Healers (Granted Rank: Beginner (5))
    • Damage Dealt: + 22%
    • Stamina Cost: 8.9
  • All Other Mages (Granted Rank: Beginner (5))
    • Damage Dealt: + 22%
    • Stamina Cost: 8.9
  • All Other Rogues (Granted Rank: Beginner (5))
    • Damage Dealt: + 22%
    • Stamina Cost: 8.9

See Also

Staff
Staff Mastery