Assassin

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Chronicle Assassin

The Assassin

Weapon Specializations

Level 20: granted Dagger Mastery (Dagger Skill 80)
Level 20: granted Unarmed Mastery (Unarmed Skill 80)

Other Skills

Level 10: granted Shadowmastery

Defender of the Faith

Base Classes
Mage, Rogue

Available Races
Aelfborn, Aracoix, Elves, Humans, Irekei, Nephilim, Shades, Vampires

Available Disciplines
Archer, Blade Weaver, Blood Prophet, Bounty Hunter, Conjurer, Enchanter, Prospector, Rat Catcher, Savant, Shroudborne, Sun Dancer, Traveller, Undead Hunter, Wererat, Wyrmslayer

Primary Attributes
Health Bonus: 50
Mana Bonus: 16
Stamina Bonus: 0

Their Lore
Most Rogues are looked upon with contempt or loathing by civilized folk, or simply ignored altogether. There are some among the ranks of the Thieves, however, who command respect through fear, and whose names are voiced with either dread or hatred: Assassins. Not content with stealing gold or plunder, these grim professionals steal lives instead, killing for their wages, trading blood for gold. Some Assassins are ruthless predators, who've developed a taste for blood and thrill at the act of killing, while others are grim professionals, bringing a kind of honor even to the direst of professions. However they approach their profession, every Assassin must be able to do three things: get close to their target, kill them quickly, and escape uncaught. The ease with which an Assassin performs the first and third tasks marks the difference between an amateur and an artist.

Read more Assassin Lore