Difference between revisions of "Raidstones"

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Raidstones are treated like a normal bane stone in regards to siege buffs and damage from [[Sanctifier]], [[Battle Magus]] and [[Artillerist]].  
 
Raidstones are treated like a normal bane stone in regards to siege buffs and damage from [[Sanctifier]], [[Battle Magus]] and [[Artillerist]].  
  
When the Raidstone is dropped, an alert sent to /nation and /guild when the stone is dropped and again when event starts.
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When the Raidstone is dropped, an alert sent to /nation and /guild when the stone is dropped and again when event starts. Raidstones can only be placed once per day per city.
  
 
'''Rank:''' R1
 
'''Rank:''' R1

Revision as of 14:45, 18 January 2019

Expected System Go-Live: 1/19

Raidstones: R1-4 Raidstones Eligible to drop on any city regardless of TOL rank, limited to place between 7-11PM EST. Raidstones have relatively low HP. Attackers must protect stone for duration of raidstone timer to receive the reward. Raidstones take 30 minutes to roll on any sage, regardless of rank or race.

Raidstones are treated like a normal bane stone in regards to siege buffs and damage from Sanctifier, Battle Magus and Artillerist.

When the Raidstone is dropped, an alert sent to /nation and /guild when the stone is dropped and again when event starts. Raidstones can only be placed once per day per city.

Rank: R1

Reward: 20% Warehouse tax

Duration - 60 minutes

Health: 20,000 hp

Event starts immediately.


Rank: R2

Reward: 30% Warehouse tax

Duration - 30 minutes

Health: 30,000 hp

Event starts immediately.


Rank: R3

Reward: 10% Warehouse tax + Walls & Barack's vulnerable during event.

Duration - 30 minutes

Health: 50,000 hp

Event starts 30 minutes after the stone is dropped.


Rank: R4

Reward: 15% Warehouse tax + Walls & Barack's vulnerable during event.

Duration - 60 minutes

Health: 75,000 hp

Event starts 60 minutes after the stone is dropped.