Difference between revisions of "Intelligence"

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=== Formulas ===
 
=== Formulas ===
Maximum power damage can be calculated using the following formula (reference 1):
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Maximum power damage can be calculated using the following formula<sup>(1)</sup>:
 
* '''Maximum Power Damage''' = <code>[(1 + [['''Focus Skill''']]) * '''Listed Maximum Damage'''] + [['''Listed Maximum Damage'''/5] * '''Intelligence'''/10] + ['''Listed Mimimum Damage''' * '''[[Spirit]]''' / 32]</code> (referance 1)
 
* '''Maximum Power Damage''' = <code>[(1 + [['''Focus Skill''']]) * '''Listed Maximum Damage'''] + [['''Listed Maximum Damage'''/5] * '''Intelligence'''/10] + ['''Listed Mimimum Damage''' * '''[[Spirit]]''' / 32]</code> (referance 1)
  
* '''Skill points''' are awarded at a rate of one skill point per six points of intelligence (1:6). (referance 2)
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* '''Skill points''' are awarded at a rate of one skill point per six points of intelligence (1:6). <sup>(2)</sup>
  
 
=== Tips ===
 
=== Tips ===

Revision as of 05:37, 27 July 2007

Intelligence or Int is defined as "capacity for learning, reasoning, understanding, and similar forms of mental activity". This trait has been adapted as a Shadowbane stat responsible primarily for casted power damage. Intelligence defines the skill training cap, and can also raise skill percentage, which in turn can effect defense and weapon damage as well.

Role in Character Development

Intelligence is the primary factor in deciding the maximum damage of a spell.

Formulas

Maximum power damage can be calculated using the following formula(1):

  • Maximum Power Damage = [(1 + '''Focus Skill''') * Listed Maximum Damage] + [[Listed Maximum Damage/5] * Intelligence/10] + [Listed Mimimum Damage * Spirit / 32] (referance 1)
  • Skill points are awarded at a rate of one skill point per six points of intelligence (1:6). (2)

Tips

Intelligence is an important stat for the mage and healer base classes, who will use spells primarily, but can also be integral in mêlée characters. It is recommended that mêlée characters have at least a score of 40 Intelligence so that they are able to raise their skill training cap passed 100, (to use 100% weapons), but the average player will train it around 65 for even more maximum skill.

References