Hammer Mastery

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"Northmen sing many songs of Torvald the Titan, first Storm Lord, whose mighty hammer Dornyngur split the skills of giants and humbled Morloch in battle. Devotion to the hammer will give you might and skill to rival Torvald's".

Races, Classes, and Runes

Skill granted by:

Hammer Mastery Powers

Power Swing

Requires: Hammer Mastery Skill (30)
"Weapon Power and Damage Debuff"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Requires Hammer weapon in right hand. Forbids Great Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
    • Starting Power Rank: 12 (Neophyte)
    • Casting Time: 0.8 seconds
    • Generates Hate: No
    • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
    • Applies Effect(s)
      • Duration: 15.9 to 30.2 seconds (at power ranks 0 to 40)
      • Stackability: Cannot be stacked with other effects of type 'DamageDebuff' (0)
      • Damage Dealt: -1% to -41% (from power rank 0 to 40)

Knuckle Crusher

This power will stack with:

Find The Weakness
Find The Weakness

Requires: Hammer Mastery Skill (40)
"Weapon Power and Exposes to Piercing"

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Hammer weapon in right hand. Forbids Great Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
        • Starting Power Rank: 10 (Apprentice)
        • Casting Time: 0.8 seconds
        • Generates Hate: No
        • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
        • Applies Effect(s):
          • Duration: 7.9 to 15.6 seconds (at power ranks 0 to 40)
          • Stackability: Cannot be stacked with other effects of type 'PierceResistanceDebuff' (0).
          • Piercing Resistance: -1% to 41% (from power rank 0 to 40)

Thunder's Fist

Requires: Hammer Mastery Skill (50)
"Weapon Power and Exposes to Slashing"

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Hammer weapon in right hand. Forbids Great Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
        • Starting Power Rank: 15 (Adept)
        • Casting Time: 0.8 seconds
        • Generates Hate: No
        • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
        • Applies Effect(s):
          • Duration: 4.95 to 10.2 seconds (at power ranks 0 to 40)
          • Stackability: Cannot be stacked with other effects of type 'SlashResistanceDebuff' (0).
          • Slashing Resistance: -1% to -41% (from power rank 0 to 40)

Torvald's Mercy

Requires: Hammer Mastery Skill (60)
"Weapon Power and Power Block"

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Hammer weapon in right hand. Forbids Great Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
        • Starting Power Rank: 18 (Journeyman)
        • Casting Time: 0.8 seconds
        • Generates Hate: No
        • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
        • Applies Effect(s):
          • Duration: 5.8 seconds
          • Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0).
          • Target cannot cast spells or use powers.
    • Fighter-Barbarian (Granted Rank: Journeyman (20))
      • Attack Bonus: + 50.4%
      • Damage Dealt: + 50.4%
      • Stamina Cost: 24.9
      • Duration: 6
    • Other Barbarians (Rogue) (Granted Rank: Apprentice(10))
      • Attack Bonus: + 38.2%
      • Damage Dealt: + 38.2%
      • Stamina Cost: 27.3
      • Duration: 5
    • Fighter-Crusader (Granted Rank: Proficient (30))
      • Attack Bonus: + 62.6%
      • Damage Dealt: + 62.6%
      • Stamina Cost: 22.5
      • Duration: 7
    • Healer-Crusader (Granted Rank: Skilled (25))
      • Attack Bonus: + 56.5%
      • Damage Dealt: + 56.5%
      • Stamina Cost: 23.7
      • Duration: 6.5
    • All Other Fighters (Granted Rank: Grand Master (10))
      • Attack Bonus: + 38.2%
      • Damage Dealt: + 38.2%
      • Stamina Cost: 27.3
      • Duration: 5
    • All Other Healers (Granted Rank: Grand Master (5))
      • Attack Bonus: + 32.1%
      • Damage Dealt: + 32.1%
      • Stamina Cost: 28.5
      • Duration: 4.5
    • Healer-Prelate (Granted Rank: Journeyman (20))
      • Attack Bonus: + 50.4%
      • Damage Dealt: + 50.4%
      • Stamina Cost: 24.9
      • Duration: 6
    • Fighter-Templar (Granted Rank: Adept (15))
      • Attack Bonus: + 44.3%
      • Damage Dealt: + 44.3%
      • Stamina Cost: 26.1
      • Duration: 5.5
    • Fighter-Warrior (Granted Rank: Grand Master (40))
      • Attack Bonus: + 74.8%
      • Damage Dealt: + 74.8%
      • Stamina Cost: 20.1
      • Duration: 8
    • Fighter-Sentinel (Granted Rank: Proficient (30))
      • Attack Bonus: + 62.6%
      • Damage Dealt: + 62.6%
      • Stamina Cost: 22.5
      • Duration: 7

Dent the Anvil

Requires: Hammer Mastery Skill (70)
"Weapon Power and Stun"

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Hammer weapon in right hand. Forbids Great Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
        • Starting Power Rank: 20 (Journeyman)
        • Casting Time: 0 seconds
        • Generates Hate: No
        • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
        • Removes Effect
          • Removes "Flight" Effect.
        • Applies Effect(s): (From Power Ranks 20 to 20)
          • Duration: 10.6 seconds
          • Stackability: Cannot be stacked with other effects of type 'NoStun' (3)
          • Cannot be stunned
        • Applies Effect(s): (From Power Ranks 20 to 20)
          • Duration: 3.6 seconds
          • Stackability: Cannot be stacked with other effects of type 'Stun' (0).
          • Target cannot move.
          • Target is stunned.
    • Fighter-Barbarian (Granted Rank: Journeyman (20))
      *Attack Bonus: + 50.4%
      • Damage Dealt: + 50.4%
      • Stamina Cost: 24.9
      • Durations: 10.6, 3.6
    • Other Barbarians (Rogue) (Granted Rank: Apprentice(10))
      • Attack Bonus: + 38.2%
      • Damage Dealt: + 38.2%
      • Stamina Cost: 27.3
      • Durations: 9.8, 3.3
    • Fighter-Crusader (Granted Rank: Proficient (30))
      • Attack Bonus: + 62.6%
      • Damage Dealt: + 62.6%
      • Stamina Cost: 22.5
      • Durations: 11.4, 3.9
    • Healer-Crusader (Granted Rank: Skilled (25))
      • Attack Bonus: + 56.5%
      • Damage Dealt: + 56.5%
      • Stamina Cost: 23.7
      • Durations: 11, 3.75
    • All Other Fighters (Granted Rank: Grand Master (10))
      • Attack Bonus: + 38.2%
      • Damage Dealt: + 38.2%
      • Stamina Cost: 27.3
      • Durations: 9.8, 3.3
    • All Other Healers(Granted Rank: Grand Master (5))
      • Attack Bonus: + 32.1%
      • Damage Dealt: + 32.1%
      • Stamina Cost: 28.5
      • Durations: 9.4, 3.15
    • Healer-Prelate (Granted Rank: Journeyman (20))
      • Attack Bonus: + 50.4%
      • Damage Dealt: + 50.4%
      • Stamina Cost: 24.9
      • Durations: 10.6, 3.6
    • Fighter-Templar (Granted Rank: Adept (15))
      • Attack Bonus: + 44.3%
      • Damage Dealt: + 44.3%
      • Stamina Cost: 26.1
      • Durations: 10.2, 3.45
    • Fighter-Warrior (Granted Rank: Grand Master (40))
      • Attack Bonus: + 74.8%
      • Damage Dealt: + 74.8%
      • Stamina Cost: 20.1
      • Durations: 12.2, 4.2
    • Fighter-Sentinel (Granted Rank: Proficient (30))
      • Attack Bonus: + 62.6%
      • Damage Dealt: + 62.6%
      • Stamina Cost: 22.5
      • Durations: 11.4, 3.9

See Also

Hammer