Hammer

From Morloch Wiki
Revision as of 20:52, 15 August 2009 by Colest (talk | contribs)
Jump to: navigation, search

Lore Description

"Thurin's weapon, hammers are most common among Dwarves and the Barbarians of the northlands. Training teaches a hammer wielder to channel all of his body's strength into a swing, and hammers are feared for their stunning power."

Races, Classes, and Runes

Skill granted by:

Hammer weapons

Hammer Weapons

Hammer Powers

Batter

Requires: Hammer Skill (30)
"Weapon Power Boost"

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Hammer weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
    • Duration: 10 seconds

Shield Ringer

Requires: Hammer Skill (45)
"Weapon Power and Stun"

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Hammer weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
        • Starting Power Rank: 4 (Beginner)
        • Casting Time: 0 seconds
        • Generates Hate: No
        • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
        • Removes Effect
          • Removes "Flight" Effect.
        • Applies Effect(s):
          • Duration: 6 seconds
          • Stackability: Cannot be stacked with other effects of type 'NoStun' (2).
          • Cannot be stunned.
        • Applies Effect(s):
          • Duration: 2 seconds
          • Stackability: Cannot be stacked with other effects of type 'Stun' (0).
          • Target cannot move.
          • Target is stunned.

Circle Swing

Requires: Hammer Skill (60)
"Weapon Power and Taunt"

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: High
    • Power User Requirements: Requires Hammer weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
        *Starting Power Rank: 12 (Neophyte)
        • Casting Time: 0.2 seconds
        • Generates Hate: High
        • Target and Range: Monsters or Players (120 Units) - Can affect caster and group members.
        • Applies Effect(s):
          No effect (has unnaturally high hate modifier).
    • Fighter-Barbarian (Granted Rank: Journeyman (20))
      • Attack Bonus: + 17%
      • Damage Dealt: + 34%
      • Stamina Cost: 9.9
    • Other Barbarians (Rogue) (Granted Rank: Apprentice(10))
      • Attack Bonus: + 13%
      • Damage Dealt: + 26%
      • Stamina Cost: 10.9
    • Fighter-Crusader (Granted Rank: Proficient (30))
      • Attack Bonus: + 21%
      • Damage Dealt: + 42%
      • Stamina Cost: 8.9
    • Healer-Crusader (Granted Rank: Skilled (25))
      • Attack Bonus: + 19%
      • Damage Dealt: + 38%
      • Stamina Cost: 9.4
    • All Other Fighters (Granted Rank: Grand Master (10))
      • Attack Bonus: + 13%
      • Damage Dealt: + 26%
      • Stamina Cost: 10.9
    • All Other Healers (Granted Rank: Grand Master (5))
      • Attack Bonus: + 11%
      • Damage Dealt: + 22%
      • Stamina Cost: 11.4
    • Healer-Prelate (Granted Rank: Journeyman (20))
      • Attack Bonus: + 17%
      • Damage Dealt: + 34%
      • Stamina Cost: 9.9
    • Fighter-Templar (Granted Rank: Adept (15))
      • Attack Bonus: + 15%
      • Damage Dealt: + 30%
      • Stamina Cost: 10.4
    • Fighter-Warrior (Granted Rank: Grand Master (40))
      • Attack Bonus: + 25%
      • Damage Dealt: + 50%
      • Stamina Cost: 7.9
    • Fighter-Sentinel (Granted Rank: Proficient (30))
      • Attack Bonus: + 21%
      • Damage Dealt: + 42%
      • Stamina Cost: 8.9

Chant of the Dwarves

Requires: Hammer Skill (75)
"Weapon Power and Exposes to Bludgeons"

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Hammer weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
        • Starting Power Rank: 5 (Beginner)
        • Casting Time: 0.8 seconds
        • Generates Hate: No
        • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
        • Applies Effect(s):
          • Duration: 11.25 seconds
          • Stackability: Cannot be stacked with other effects of type 'BluntResistanceDebuff' (0).
          • Crushing Resistance: -6
    • Fighter-Barbarian (Granted Rank: Journeyman (20))
      • Attack Bonus: + 34%
      • Damage Dealt: + 17%
      • Stamina Cost: 9.9
      • Duration: 15
    • Other Barbarians (Rogue) (Granted Rank: Apprentice(10))
      • Attack Bonus: + 26%
      • Damage Dealt: + 13%
      • Stamina Cost: 10.9
      • Duration: 12.5
    • Fighter-Crusader (Granted Rank: Proficient (30))
      • Attack Bonus: + 42%
      • Damage Dealt: + 21%
      • Stamina Cost: 8.9
      • Duration: 17.5
    • Healer-Crusader (Granted Rank: Skilled (25))
      • Attack Bonus: + 38%
      • Damage Dealt: + 19%
      • Stamina Cost: 9.4
      • Duration: 16.25
    • All Other Fighters (Granted Rank: Grand Master (10))
      • Attack Bonus: + 26%
      • Damage Dealt: + 13%
      • Stamina Cost: 10.9
      • Duration: 12.5
    • All Other Healers (Granted Rank: Grand Master (5))
      • Attack Bonus: + 22%
      • Damage Dealt: + 11%
      • Stamina Cost: 11.4
      • Duration: 11.25
    • Healer-Prelate (Granted Rank: Journeyman (20))
      • Attack Bonus: + 34%
      • Damage Dealt: + 17%
      • Stamina Cost: 9.9
      • Duration: 15
    • Fighter-Templar (Granted Rank: Adept (15))
      • Attack Bonus: + 30%
      • Damage Dealt: + 15%
      • Stamina Cost: 10.4
      • Duration: 13.75
    • Fighter-Warrior (Granted Rank: Grand Master (40))
      • Attack Bonus: + 50%
      • Damage Dealt: + 25%
      • Stamina Cost: 7.9
      • Duration: 20
    • Fighter-Sentinel (Granted Rank: Proficient (30))
      • Attack Bonus: + 42%
      • Damage Dealt: + 21%
      • Stamina Cost: 8.9
      • Duration: 17.5

Smash

Requires: Hammer Skill (90)
"Weapon Power and Power Block"

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Hammer weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
        • Starting Power Rank: 10 (Apprentice)
        • Casting Time: 0.8 seconds
        • Generates Hate: No
        • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
        • Applies Effect(s):
          • Duration: 5 seconds
          • Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0).
          • Target cannot cast spells or use powers.
    • Fighter-Barbarian (Granted Rank: Journeyman (20))
      • Attack Bonus: + 34%
      • Damage Dealt: + 34%
      • Stamina Cost: 15
      • Duration: 6
    • Other Barbarians (Rogue) (Granted Rank: Apprentice(10))
      • Attack Bonus: + 26%
      • Damage Dealt: + 26%
      • Stamina Cost: 16.4
      • Duration: 5
    • Fighter-Crusader (Granted Rank: Proficient (30))
      • Attack Bonus: + 42%
      • Damage Dealt: + 42%
      • Stamina Cost: 13.6
      • Duration: 7
    • Healer-Crusader (Granted Rank: Skilled (25))
      • Attack Bonus: + 38%
      • Damage Dealt: + 38%
      • Stamina Cost: 14.3
      • Duration: 6.5
    • All Other Fighters(Granted Rank: Grand Master (10))
      • Attack Bonus: + 26%
      • Damage Dealt: + 26%
      • Stamina Cost: 16.4
      • Duration: 5
    • All Other Healers (Granted Rank: Grand Master (5))
      *Attack Bonus: + 22%
      • Damage Dealt: + 22%
      • Stamina Cost: 17.1
      • Duration: 4.5
    • Healer-Prelate (Granted Rank: Journeyman (20))
      • Attack Bonus: + 34%
      • Damage Dealt: + 34%
      • Stamina Cost: 15
      • Duration: 6
    • Fighter-Templar (Granted Rank: Adept (15))
      • Attack Bonus: + 30%
      • Damage Dealt: + 30%
      • Stamina Cost: 15.7
      • Duration: 5.5
    • Fighter-Warrior (Granted Rank: Grand Master (40))
      • Attack Bonus: + 50%
      • Damage Dealt: + 50%
      • Stamina Cost: 12.2
      • Duration: 8
    • Fighter-Sentinel (Granted Rank: Proficient (30))
      • Attack Bonus: + 42%
      • Damage Dealt: + 42%
      • Stamina Cost: 13.6
      • Duration: 7