Difference between revisions of "Great Axe Mastery"

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*'''Mastery Rune''': [[Mastery_Runes#Master_of_Great_Axes|Master of Great Axes]]<br>
 
*'''Mastery Rune''': [[Mastery_Runes#Master_of_Great_Axes|Master of Great Axes]]<br>
  
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== Great Axe Weapons ==
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[[Axe Weapons]]
 
== Great Axe Mastery Powers ==
 
== Great Axe Mastery Powers ==
 
=== Staggering Strike ===
 
=== Staggering Strike ===
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*[[Axe]]
 
*[[Axe]]
 
*[[Axe Mastery]]
 
*[[Axe Mastery]]
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*[[Great Axe]]
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*[[Axe Weapons]]

Revision as of 00:51, 17 March 2009

Great Axe Rune Narrative

Races, Classes, and Runes

Skill granted by:

Great Axe Weapons

Axe Weapons

Great Axe Mastery Powers

Staggering Strike

"Weapon Power and Exposes to Slashing"
Requires: Great Axe Mastery Skill ( 30 )

Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Axe weapon in right hand. Forbids Axe Mastery weapon in right hand. Forbids Throwing weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
On Next Combat Swing Apply Power:

  • Casting Time: 0.8 seconds
  • Generates Hate: No
  • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
  • Stackability: Cannot be stacked with other effects of type 'SlashResistanceDebuff' (0)

Limb Wrecker

"Weapon Power and Exposes to Piercing"
Requires: Great Axe Mastery Skill ( 40 )

Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Axe weapon in right hand. Forbids Axe Mastery weapon in right hand. Forbids Throwing weapon in right hand.
Mode Required: Combat Mode Only
''''Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
On Next Combat Swing Apply Power:

  • Casting Time: 0.8 seconds
  • Generates Hate: No
  • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
  • Stackability: Cannot be stacked with other effects of type 'PierceResistanceDebuff' (0)

Ravage

"Weapon Power and Attack Debuff"
Requires: Great Axe Mastery Skill ( 50 )

Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Axe weapon in right hand. Forbids Axe Mastery weapon in right hand. Forbids Throwing weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
On Next Combat Swing Apply Power:

  • Casting Time: 0.8 seconds
  • Generates Hate: No
  • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
  • Applies Effect(s): (From Power Ranks 20 to 20)
  • Stackability: Cannot be stacked with other effects of type 'AttackValueDebuff' (0)

Malog's Wail

"Weapon Power and Exposes to Bludgeons"
Requires: Great Axe Mastery Skill ( 60 )

Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Axe weapon in right hand. Forbids Axe Mastery weapon in right hand. Forbids Throwing weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
On Next Combat Swing Apply Power:

  • Casting Time: 0.8 seconds
  • Generates Hate: No
  • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
  • Applies Effect(s):
  • Stackability: Cannot be stacked with other effects of type 'BluntResistanceDebuff' (0)

Carnival of Gore

"Weapon Power and Stun"
Requires: Great Axe Mastery Skill ( 70 )

Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Axe weapon in right hand. Forbids Axe Mastery weapon in right hand. Forbids Throwing weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
On Next Combat Swing Apply Power:

  • Starting Power Rank: 10 ( Apprentice)
  • Casting Time: 0 seconds
  • Generates Hate: No
  • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
  • Removes Effect
  • Removes "Flight" Effect.
  • Applies Effect(s):
  • Stackability: Cannot be stacked with other effects of type 'NoStun' (3)
  • Cannot be stunned
  • Applies Effect(s):
  • Stackability: Cannot be stacked with other effects of type 'Stun' (0)
  • Target cannot move.
  • Target is stunned.

See Also