Difference between revisions of "Grand Master"

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[[Category:Skill Grades]]
 
[[Category:Skill Grades]]
'''Grand Master''' or ''GM'' refers to a skill grade which represents the highest level of training in a standard 40 point [[power]], [[weapon style]], or [[stance]]. In all stances, and most powers and weapon styles, Grand Master represents the highest possible level of 40 (on a scale of 1 to 40). The act of training a power to 40 trains is also called to "grand master".  
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'''Grand Master''' or ''"GM"'' is a [[skill grade]] which represents the highest level of training in the standard 40-point scale for  [[power]]s, [[weapon style]]s, or [[stance]]s. The act of training a power to 40 trains is said to be "grand mastering" it.  
  
 
== Usage ==
 
== Usage ==

Revision as of 22:29, 14 August 2007

Grand Master or "GM" is a skill grade which represents the highest level of training in the standard 40-point scale for powers, weapon styles, or stances. The act of training a power to 40 trains is said to be "grand mastering" it.

Usage

Powers

A power can reach grand master status by way of training. While most powers require you to train them up as you progress in level, some are granted at grand master when you obtain them, for example a wizard is granted the power Astral Tether at grand master (40), and there is no need to train it whatsoever. Some powers may be granted free bonus points, but will still need to be trained before they are grand master. An example of this is the rogue assassin's "poison blade" power, which is now granted with 20 points.

Stances

A stance level varies depending on one's base class and prestige class, but beyond these two variables is fixed and unchangable by the bearer.

Weapon styles

Much like stances, weapon powers vary depending on one's base class and prestige class.

See Also


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