Difference between revisions of "Fury"

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===Blessing of the Crocodile===
 
===Blessing of the Crocodile===
requires Ward Against Harm Power ( 28 ) , Warding Skill ( 78 )  
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requires Ward Against Harm Power ( 28 ) , Warding Skill ( 78 ) <br>
"Group Defense Buff"
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"Group Defense Buff"<br>
  
'''Granted''': Level 30  
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'''Granted''': Level 30 <br>
'''Focus Skill''': Warding  
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'''Focus Skill''': Warding <br>
'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting).  
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'''Flagged As''': Spell (Cancels effects which are cancelled by Spellcasting). <br>
'''Mana Cost''': 60 to 100 (at power ranks 0 to 40)  
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'''Mana Cost''': 60 to 100 (at power ranks 0 to 40) <br>
'''Casting Time''': 4 seconds  
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'''Casting Time''': 4 seconds <br>
'''Recycle Time''': 0.0 seconds  
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'''Recycle Time''': 0.0 seconds <br>
'''Generates Hate''': Moderate  
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'''Generates Hate''': Moderate <br>
'''Power User Requirements''': Player must not be moving when he activates this power.  
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'''Power User Requirements''': Player must not be moving when he activates this power. <br>
'''Mode Required''': Either Combat or Non-Combat Mode  
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'''Mode Required''': Either Combat or Non-Combat Mode <br>
'''Requires Hit Roll''': No  
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'''Requires Hit Roll''': No <br>
'''Target and Range''': Group Members (Area of Effect: 50 Units)  
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'''Target and Range''': Group Members (Area of Effect: 50 Units) <br>
Can affect caster and group members.  
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Can affect caster and group members. <br>
'''Applies Effect(s)''':  
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'''Applies Effect(s)''': <br>
'''Duration''': 10:00 to 30:00 minutes (at power ranks 0 to 40)  
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'''Duration''': 10:00 to 30:00 minutes (at power ranks 0 to 40) <br>
'''Stackability''':  
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'''Stackability''': <br>
'''Stack Category''': DefenseBuffGroup  
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'''Stack Category''': DefenseBuffGroup <br>
'''Stack Rank''': 0  
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'''Stack Rank''': 0 <br>
'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell only succeed if its spell power is greater than or equal to the existing spell's power).
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'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell only succeed if its spell power is greater than or equal to the existing spell's power).<br>
'''Defense Bonus''': + 10 to 50 (from power rank 0 to 40)  
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'''Defense Bonus''': + 10 to 50 (from power rank 0 to 40) <br>
'''Dispel Tags''': Buff, Effect
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'''Dispel Tags''': Buff, Effect<br>
  
  

Revision as of 17:36, 17 August 2005

Chronicle Wizard

The Fury

Weapon Specializations

None

Other Skills

Level 1: granted Spear
Level 10: granted Stormcalling

Arcane Master

Base Classes
Mage

Available Races
Aelfborn, Elves, Humans, Irekei, Nephilim

Available Disciplines
Animator, Blade Weaver, Blood Prophet, Conjurer, Enchanter, Rune Caster, Summoner, Traveller, Undead Hunter

Primary Attributes
Health Bonus: 39
Mana Bonus: 20
Stamina Bonus: 0

Their Lore
For millennia the Amazons have dwelt apart from the peoples of the World, their great empire hidden in the heart of the impenetrable jungles of the South. Through all that time, powerful Wise Women have protected them, acting as the keepers of ancient secrets and powerful magic. It is said that a millennium ago an Amazon sculptor named Lyestra discovered the energy locked within everything, energy that can be used for creation and transformation, but which can only be released through the destruction of the vessel that holds it. The Amazon witches named this force the Fury, and adopted its name as their own. Weather witches without equal, Furies call forth the destructive potential hidden within the sky, unleashing storms, gales, and floods upon their enemies. Legend has it that the ancient Furies could also call forth power from earth and fire, but that these ancient secrets have been lost.

Read more Fury Lore

Powers and Abilities

Blessing of the Crocodile

requires Ward Against Harm Power ( 28 ) , Warding Skill ( 78 )
"Group Defense Buff"

Granted: Level 30
Focus Skill: Warding
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
Mana Cost: 60 to 100 (at power ranks 0 to 40)
Casting Time: 4 seconds
Recycle Time: 0.0 seconds
Generates Hate: Moderate
Power User Requirements: Player must not be moving when he activates this power.
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Group Members (Area of Effect: 50 Units)
Can affect caster and group members.
Applies Effect(s):
Duration: 10:00 to 30:00 minutes (at power ranks 0 to 40)
Stackability:
Stack Category: DefenseBuffGroup
Stack Rank: 0
Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell only succeed if its spell power is greater than or equal to the existing spell's power).
Defense Bonus: + 10 to 50 (from power rank 0 to 40)
Dispel Tags: Buff, Effect


Backstab

Sneak Attack!
You must be using Sneak to activate this power

Granted: Level 10
Focus Skill: None
Stamina Cost: 20
Casting Time: 0.2 Seconds
Recycle Time: 90.0 Seconds
Requirements: You must be sneaking to use this power. Forbids Archery weapon in right hand. Forbids Archery weapon in left hand. Forbids Throwing weapon in right hand.
Requires Roll to hit: No
Target and Range: Self/No Target
Duration: 10 seconds (at power ranks 1-40)
Effects:
Attack Bonus: + 60% to 100% (from power rank 0 to 40) Damage Dealt: + 80 to 400 (from power rank 0 to 40) Players attacks bypass passive defense (target cannot Block, Dodge or Parry). Effect ends if affected attacks (swings his weapon) Effect ends if affected unequips any piece of equipment

Stances

All Stances
Granted: Level 15
Casting Time: 0*
Recycle Time: 20 seconds


Defensive Stance

Granted Rank: 40

Attack Penalty: -6%
Defense Bonus: + 10%
Movement Rate: -30%
Power Damage: -30%
Cold Resistance: + 50%
Fire Resistance: + 50%
Lightning Resistance: + 50%
Magic Resistance: + 50%
Holy Resistance: + 25%
Mental Resistance: + 50%
Unholy Resistance: + 25%
Magic Resistance: + 50%

Offensive Stance

Granted Rank: 20

Delay Between Attacks: -25%
Movement Rate: -20%
Power Damage: + 34%

Precise Stance

Granted Rank: 40

Attack Bonus: + 24%
Movement Rate: -20%

Weapon Powers

Spear Powers: 5
Spear Mastery Powers: 5
Unarmed Powers: 5
Unarmed Mastery Powers: 5