Circle Swing

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Requires: Hammer Skill (60)
"Weapon Power and Stance Removal"

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 30.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Hammer weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Dispels effects with dispel tag "Stance"
      • Fighter-Barbarian (Granted Rank: Journeyman (20))
        • Damage Dealt: + 34%
        • Stamina Cost: 9.9
      • Rogue-Barbarian (Granted Rank: Apprentice(10))
        • Damage Dealt: + 26%
        • Stamina Cost: 10.9
      • Fighter-Crusader (Granted Rank: Proficient (30))
        • Damage Dealt: + 42%
        • Stamina Cost: 8.9
      • Healer-Crusader (Granted Rank: Skilled (25))
        • Damage Dealt: + 38%
        • Stamina Cost: 9.4
      • Healer-Prelate (Granted Rank: Journeyman (20))
        • Damage Dealt: + 34%
        • Stamina Cost: 9.9
      • Fighter-Sentinel (Granted Rank: Proficient (30))
        • Damage Dealt: + 42%
        • Stamina Cost: 8.9
      • Fighter-Templar (Granted Rank: Adept (15))
        • Damage Dealt: + 30%
        • Stamina Cost: 10.4
      • Fighter-Warrior (Granted Rank: Grand Master (40))
        • Damage Dealt: + 50%
        • Stamina Cost: 7.9
      • All Other Fighters (Granted Rank: Grand Master (10))
        • Damage Dealt: + 26%
        • Stamina Cost: 10.9
      • All Other Healers (Granted Rank: Grand Master (5))
        • Damage Dealt: + 22%
        • Stamina Cost: 11.4

    See Also