Difference between revisions of "Circle Swing"

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*<B>Duration:</B> 10 seconds  
 
*<B>Duration:</B> 10 seconds  
 
*<FONT color=#0000ff><B>On Next Combat Swing Apply Power:</B></FONT>  
 
*<FONT color=#0000ff><B>On Next Combat Swing Apply Power:</B></FONT>  
**Dispels effects with dispel tag "Stance"
+
**Dispels effects with dispel tag "Stance"</UL>
 
<br>
 
<br>
 
*<B>Fighter-Barbarian</B> ''(Granted Rank: Journeyman (20))''  
 
*<B>Fighter-Barbarian</B> ''(Granted Rank: Journeyman (20))''  

Revision as of 19:35, 2 October 2009

Requires: Hammer Skill (60)
"Weapon Power and Stance Removal"

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 30.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Hammer weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Dispels effects with dispel tag "Stance"

  • Fighter-Barbarian (Granted Rank: Journeyman (20))
    • Attack Bonus: + 17%
    • Damage Dealt: + 34%
    • Stamina Cost: 9.9
  • Rogue-Barbarian (Granted Rank: Apprentice(10))
    • Attack Bonus: + 13%
    • Damage Dealt: + 26%
    • Stamina Cost: 10.9
  • Fighter-Crusader (Granted Rank: Proficient (30))
    • Attack Bonus: + 21%
    • Damage Dealt: + 42%
    • Stamina Cost: 8.9
  • Healer-Crusader (Granted Rank: Skilled (25))
    • Attack Bonus: + 19%
    • Damage Dealt: + 38%
    • Stamina Cost: 9.4
  • Healer-Prelate (Granted Rank: Journeyman (20))
    • Attack Bonus: + 17%
    • Damage Dealt: + 34%
    • Stamina Cost: 9.9
  • Fighter-Sentinel (Granted Rank: Grand Master (40))
    • Attack Bonus: + 25%
    • Damage Dealt: + 50%
    • Stamina Cost: 7.9
  • Fighter-Templar (Granted Rank: Adept (15))
    • Attack Bonus: + 15%
    • Damage Dealt: + 30%
    • Stamina Cost: 10.4
  • Fighter-Warrior (Granted Rank: Grand Master (40))
    • Attack Bonus: + 25%
    • Damage Dealt: + 50%
    • Stamina Cost: 7.9
  • All Other Fighters (Granted Rank: Apprentice (10))
    • Attack Bonus: + 13%
    • Damage Dealt: + 26%
    • Stamina Cost: 10.9
  • All Other Healers (Granted Rank: Beginner (5))
    • Attack Bonus: + 11%
    • Damage Dealt: + 22%
    • Stamina Cost: 11.4
    </UL>

See Also

Hammer
Hammer Mastery
Great Hammer Mastery