Difference between revisions of "Bounty Hunter"

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[[Image:bountyhunter.jpg|right|Chronicle Bounty Hunter]]
 
[[Image:bountyhunter.jpg|right|Chronicle Bounty Hunter]]
==<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">''Hunter of Men''</div>==
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<center><font size=4>''Hunter of Men''</font></center>
 
{{lorebox|The kings and knights of old can no longer provide justice to the people of the world, but a new breed of hunter has emerged: Bounty Hunters, callous mercenaries who stalk criminals for money, ferreting out wrongdoers so the wronged can take their vengeance.
 
{{lorebox|The kings and knights of old can no longer provide justice to the people of the world, but a new breed of hunter has emerged: Bounty Hunters, callous mercenaries who stalk criminals for money, ferreting out wrongdoers so the wronged can take their vengeance.
  
 
Most of our work boils down to vengeance, one way or the other. The real trick is to keep it from getting personal. It's not easy work, but I've been at it a while. I can read a trail that's a week cold. There are men in every tavern between here and Irydni who watch comings and goings for me, and who are quick to remember names and faces. Between them and my fellow Hunters, there's few places left anyone can run where I can't find them.|[[Bounty Hunter Lore]]}}
 
Most of our work boils down to vengeance, one way or the other. The real trick is to keep it from getting personal. It's not easy work, but I've been at it a while. I can read a trail that's a week cold. There are men in every tavern between here and Irydni who watch comings and goings for me, and who are quick to remember names and faces. Between them and my fellow Hunters, there's few places left anyone can run where I can't find them.|[[Bounty Hunter Lore]]}}
 
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==<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">''Discipline Information''</div>==
 
==<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">''Discipline Information''</div>==
 
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Revision as of 16:49, 12 September 2017

Chronicle Bounty Hunter
Hunter of Men

The kings and knights of old can no longer provide justice to the people of the world, but a new breed of hunter has emerged: Bounty Hunters, callous mercenaries who stalk criminals for money, ferreting out wrongdoers so the wronged can take their vengeance. Most of our work boils down to vengeance, one way or the other. The real trick is to keep it from getting personal. It's not easy work, but I've been at it a while. I can read a trail that's a week cold. There are men in every tavern between here and Irydni who watch comings and goings for me, and who are quick to remember names and faces. Between them and my fellow Hunters, there's few places left anyone can run where I can't find them.


Discipline Information

Bounty Hunter Rune

Available Races and Classes


Discipline Effects
  • Grants Powers
Discipline Dropper
Trainer Locations

Discipline Powers

Detect Hidden
Detect Hidden's Power Cameo "Personal See Invisible"

Granted: Level 20
Power Type: Skill
Mana Cost: 125
Casting Time: 4 Seconds
Recycle Time: 180 Seconds
Requires Roll to hit: No
Target and Range: Self/No Target
Effect(s):

  • See Invisible
    • Can See Invisible Monsters and players
    • Duration: 20 seconds
    • Stack Category: DetectInvis

Trip
Trip's Power Cameo "Single Target Snare"

Granted: Level 20
Power Type: Spell
Stamina Cost: 30
Casting Time: 2 Seconds
Recycle Time: 0 Seconds
Requires Hit Roll: No
Target and Range: Monsters or Players (20 Units)
Effect(s):

  • Snare
    • Movement Rate: -11% to -35% (from power rank 0 to 20)
    • Duration: 7 to 15 seconds (at power ranks 0 to 20)
    • Removes effect with "Flight" dispel tag
    • Stack Category: Snare
    • Dispel Tags: Debuff, Effect, Snare

Track
Track's Power Cameo "Tracking"

Granted: Level 20
Power Rank: 20 (Journeyman)
Power Type: Skill
Stamina Cost: 25
Casting Time: 12 Seconds
Recycle Time: 0 Seconds
Requires Hit Roll: No
Target and Range: Players Only (1288 Units)
Effect(s):

  • Track Player
    • Up to 21 targets in player's track list at a time
    • Duration: 600 seconds
    • Stack Category: Track