Archery

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Eagle's Aim ( Bow )

Requires: Archery Skill ( 30 )
"Weapon Power and Defense Debuff"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power. Requires Bow weapon in left hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 20 ( Journeyman)
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
      • Applies Effect(s): (From Power Ranks 20 to 20)
        • Duration: 11.8 seconds
        • Stackability: Cannot be stacked with other effects of type 'DefenseDebuff' (0)
        • Defense Penalty: -21%

Shot to the Leg ( Bow )

Requires: Archery Skill ( 40 )
"Weapon Power and Snare"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power. Requires Bow weapon in left hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 20 ( Journeyman)
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
      • Applies Effect(s): (From Power Ranks 20 to 20)
        • Duration: 22.6 seconds
        • Stackability: Cannot be stacked with other effects of type 'Snare' (0)
        • Movement Rate: -21%

Wicked Barb ( Bow )

Requires: Archery Skill ( 50 )
"Weapon Power and Bleeding Damage"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power. Requires Bow weapon in left hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 35 ( Expert)
      • Casting Time: 0 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
      • Does damage over time (Every 5 seconds):
      • Duration: 60 seconds
      • Stackability: Cannot be stacked with other effects of type 'Bleeding' (0)
      • Health Damage: 5- 13 points of Health
      • Flagged as 'Bleeding' damage


Wyvern's Sting ( Bow )

Requires: Archery Skill ( 60 )
"Weapon Power and Attack Speed Debuff"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power. Requires Bow weapon in left hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 20 ( Journeyman)
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
      • Applies Effect(s): (From Power Ranks 20 to 20)
        • Duration: 7.6 seconds
        • Stackability: Cannot be stacked with other effects of type 'AttackSpeedDeBuff' (0)
        • Delay Between Attacks: + 21%


Kenaryn's Mark ( Bow )

Requires: Archery Skill ( 70 )
"Weapon Power and Defense Debuff"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power. Requires Bow weapon in left hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 25 ( Skilled)
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 8.25 seconds
        • Stackability: Cannot be stacked with other effects of type 'DefenseDebuff' (0)
        • Defense Penalty: -26%

Steady Aim ( Crossbow )

Requires: Archery Skill ( 30 )
"Weapon Power and Defense Debuff"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power. Requires Crossbow weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 15 ( Adept)
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 13.75 seconds
        • Stackability: Cannot be stacked with other effects of type 'DefenseDebuff' (0)
        • Defense Penalty: -16%

Vital Shot ( Crossbow )

Requires: Archery Skill ( 40 )
"Weapon Power and Snare"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power. Requires Crossbow weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 20 ( Journeyman)
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
      • Applies Effect(s): (From Power Ranks 20 to 20)
        • Duration: 15 seconds
        • Stackability: Cannot be stacked with other effects of type 'Snare' (0)
        • Movement Rate: -21%

True Marksmanship ( Crossbow )

Requires: Archery Skill ( 50 )
"Weapon Power and Attack Speed Debuff"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power. Requires Crossbow weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 15 ( Adept)
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 10.85 seconds
        • Stackability: Cannot be stacked with other effects of type 'AttackSpeedDeBuff' (0)
        • Delay Between Attacks: + 16%

Shoot to Kill ( Crossbow )

Requires: Archery Skill ( 60 )
"Weapon Power and Bleeding Damage"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power. Requires Crossbow weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 35 ( Expert)
      • Casting Time: 0 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
      • Does damage over time (Every 5 seconds):
      • Duration: 60 seconds
      • Stackability: Cannot be stacked with other effects of type 'Bleeding' (0)
      • Health Damage: 6- 15 points of Health
      • Flagged as 'Bleeding' damage

Doom Bolt ( Crossbow )

Requires: Archery Skill ( 70 )
"Weapon Power and Attack Debuff"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power. Requires Crossbow weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 30 ( Proficient)
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 8.9 seconds
        • Stackability: Cannot be stacked with other effects of type 'AttackValueDebuff' (0)
        • Attack Penalty: -31%