Holloch Forest
“ | Once the Wizards of the Conclave held sway here, studying the arcane arts. Something has gone awry, and now old experiments run amok, driving the Magi from the woods and leaving them dark and evil. |
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- Holloch Forest
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Holloch Forest is a forest-themed macrozone in Vorringia recommended for players level 20 to 35.
Zone Attributes
Loot:Wasteland
- Elven Contracts
- Intelligence Runes
- Master of Swords
- Master of Staves
- Master of Great Swords
- Offerings: Vampire Blood, Soul Stone, Heretical Text, Relic of St. Lorne, Demon Eye, Relic of St. Kellast, Tomb Seal, Blessed Incense
Disciplines
- Animator: Erleggon the Corpse Stealer, (Dead Lords Tomb) 60256 x 48395
- Enchanter: Sss'shaass'naal, (Occult Glyph) 61950 x 46080
- Summoner: Trethellar Plague Spawner, (Fell Menhirs) 61000 x 48000
- Traveller: Knellican the Black, (Dread Castle) 62400 x 46900
Trainers & NPC's
- Master Animator
- Location:Holloch Forest - Council of Mages
- Coordinates: 61210 x 46590
- Location:Holloch Forest - Council of Mages
- Master Blood Prophet
- Location:Holloch Forest - Council of Mages
- Coordinates: 61210 x 46590
- Location:Holloch Forest - Council of Mages
- Master Enchanter
- Location:Holloch Forest - Council of Mages
- Coordinates: 61210 x 46590
- Location:Holloch Forest - Council of Mages
Microzone Listing
- 1: Cursed Obelisks
- 2: Chaos-stricken Villa
- 3: Fallen Titan
- 4: Wild Toadstool Ring
- 5: Occult Glyph (Enchanter)
- 6: Dread Castle (Traveler)
- 7: Ancient Ruins
- 8: Council of Mages
- Discipline Trainers: Animator, Blood Prophet, Enchanter, Rune Caster, Summoner, Traveler.
- 9: Etten Lair
- 10: Stone Watchers
- 11: Dead Lords Tomb (Animator)
- 12: Lycanthrope Glade
- 13: Magic Garden
- 14: Gold Mine
- 15: Weirdling Vale
- 16: Fell Menhirs (Summoner)