Animator

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Animator

The Life Magic

Animators learn, through intense study and meditation, how to create living statues, automatons called murgolems that exist to do their creator's bidding. Animators apply their art to dead flesh, stone, and even iron. Of all the Arcane arts, the most mysterious is Animation, or "the Crafting." Elvish masters frown upon this science, and group it with the so-called "Lesser Arts," though the Dwarves and the Sons of Men hold it as sacred. Through Animation a Channeler can impart motion, intent, and even thought into a statue carved of stone or clay, imitating in lesser fashion the means by which the All-Father fashioned His children at the beginning of the Age of Days. Mastery of this discipline allows a Channeler to create a murgolem, or Stone Familiar, a statue of stone and earth which acquires form, movement, and even some autonomy through the Art and Will of the shaper.

Discipline Information

Available Races and Classes
Discipline Effects
  • Grants Powers
Discipline Dropper
  • Name: Erleggon the Corpse Stealer
    • Location: Grimscairne - Barrow-King's Lair
      • Coordinates: 42360 x 45700
Trainer Locations




Discipline Powers

Craft Golem
Craft Golem's Power Cameo "Summon Pet"

Granted: Level 20
Power Type: Spell
Mana Cost: 87 to 126 (at power ranks 1 to 40)
Casting Time: 7 Seconds
Recycle Time: 600.0 Seconds
Effect(s):

  • Summon Golem

Repair Golem
Heal Pet's Power Cameo "Pet Only Heal"

Granted: Level 20
Power Type: Spell
Mana Cost: 23
Casting Time: 5 Seconds
Recycle Time: 0.0 Seconds
Requires Hit Roll: No
Target and Range: Your Pets (100 Units)
Effect(s):

  • Heal
    • Health Replenishment: 25 — 60 to 32 — 77 points (from power rank 0 to 20)

Imbue Golem
Imbue Golem's Power Cameo "Pet Only Strength, Dexterity, and Constitution Buff"

Granted: Level 20
Power Type: Spell
Mana Cost: 36
Casting Time: 5 seconds
Recycle Time: 0.0 seconds
Target and Range: Pet (100 Units)
Effect(s):

  • Imbue Golem
    • Constitution Adjustment: + 25 to 45 (from power rank 0 to 20)
    • Dexterity Adjustment: + 25 to 45 (from power rank 0 to 20)
    • Strength Adjustment: + 25 to 45 (from power rank 0 to 20)
    • Attack Bonus: + 100 to 200 (from power rank 0 to 20)
    • Defense Bonus: + 50 to 150 (from power rank 0 to 20)
    • Max Health: + 25 to 63 (from power rank 0 to 20)
    • Duration: 600 to 6600 seconds (at power ranks 0 to 20)