Reign of Steel

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"Weapon Power and Snare"
Requires: Sword Mastery Skill (70)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Sword weapon in right hand. Forbids Great Sword Mastery weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members
      • Removes Effect:
        • Removes 'Flight' effect
      • Applies Effect(s):
        • Duration: 7 to 15 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of the type 'Snare' (0)
        • Movement Rate: – 10% to 50% (from power rank 0 to 40)
        • Dispel Tags: Debuff, Effect, Snare

  • Fighter-Barbarian (Granted Rank: Journeyman (20))
    • Damage Dealt: + 67.6%
    • Stamina Cost: 20
    • Snare Duration: 11
    • Movement Rate: – 30%
  • Rogue-Barbarian (Granted Rank: Adept (15))
    • Damage Dealt: + 59.45%
    • Stamina Cost: 21
    • Snare Duration: 10
    • Movement Rate: – 25%
  • Mage-Bard (Granted Rank: Adept (15))
    • Damage Dealt: + 59.45%
    • Stamina Cost: 21
    • Snare Duration: 10
    • Movement Rate: – 25%
  • Rogue-Bard (Granted Rank: Journeyman (20))
    • Damage Dealt: + 67.6%
    • Stamina Cost: 20
    • Snare Duration: 11
    • Movement Rate: – 30%
  • Fighter-Crusader (Granted Rank: Proficient (30))
    • Damage Dealt: + 83.9%
    • Stamina Cost: 18
    • Snare Duration: 13
    • Movement Rate: – 40%
  • Healer-Crusader (Granted Rank: Journeyman (20))
    • Damage Dealt: + 67.6%
    • Stamina Cost: 20
    • Snare Duration: 11
    • Movement Rate: – 30%
  • Fighter-Ranger (Granted Rank: Journeyman (20))
    • Damage Dealt: + 67.6%
    • Stamina Cost: 20
    • Snare Duration: 11
    • Movement Rate: – 30%
  • Rogue-Ranger (Granted Rank: Adept (15))
    • Damage Dealt: + 59.45%
    • Stamina Cost: 21
    • Snare Duration: 10
    • Movement Rate: – 25%
  • Fighter-Sentinel (Granted Rank: Journeyman (20))
    • Damage Dealt: + 67.6%
    • Stamina Cost: 20
    • Snare Duration: 11
    • Movement Rate: – 30%
  • Fighter-Templar (Granted Rank: Journeyman (20))
    • Damage Dealt: + 67.6%
    • Stamina Cost: 20
    • Snare Duration: 11
    • Movement Rate: – 30%
  • Rogue-Thief (Granted Rank: Expert (35))
    • Damage Dealt: + 92.05%
    • Stamina Cost: 17
    • Snare Duration: 14
    • Movement Rate: – 45%
  • Fighter-Warlock (Granted Rank: Grand Master (40))
    • Damage Dealt: + 100.2%
    • Stamina Cost: 16
    • Snare Duration: 15
    • Movement Rate: – 50%
  • Mage-Warlock (Granted Rank: Proficient (30))
    • Damage Dealt: + 83.9%
    • Stamina Cost: 18
    • Snare Duration: 13
    • Movement Rate: – 40%
  • Fighter-Warrior (Granted Rank: Grand Master (40))
    • Damage Dealt: + 100.2%
    • Stamina Cost: 16
    • Snare Duration: 15
    • Movement Rate: – 50%
  • All Other Fighters (Granted Rank: Apprentice (10))
    • Damage Dealt: + 51.3%
    • Stamina Cost: 22
    • Snare Duration: 9
    • Movement Rate: – 20%
  • All Other Rogues (Granted Rank: Beginner (5))
    • Damage Dealt: + 43.15%
    • Stamina Cost: 23
    • Snare Duration: 8
    • Movement Rate: – 15%

See Also

Sword
Sword Mastery