Blood Prophet
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Contents
The Blood Prophet
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Classes Available |
Purified by trials of ordeal and long vision quests, some Irekei come to hear the voice of the dragon. The Irekei call them "Khanarch'alarl," or Blood Prophets. By embracing dragon magic, these magi learn to use their powers to heal and provide for their tribes.
More Blood Prophet Lore
Discipline Effects
Grants: Powers
Grants: Flamecalling Skill
Discipline Locations
Discipline Droppers |
Disciplines Trainers |
Discipline Powers
Sooth the Flames
"Single Target Dispel Fire"
* Granted: Level 20 * Power Rank: 20 ( Journeyman) * No teachers for this skill exist (skill cannot be advanced). * Focus Skill: Flame Calling * Mana Cost: 56 * Casting Time: 2 seconds * Recycle Time: 0.0 seconds * Generates Hate: High * Power User Requirements: Player must not be moving when he activates this power. * Mode Required: Either Combat or Non-Combat Mode * Requires Hit Roll: No * Target and Range: Monsters or Players (100 Units) -- Can affect caster and group members. * Removes Effect o Removes "Fire" Effect.
Pass through Fire
"Single Target Fire Resistance Buff"
* Granted: Level 20 * Power Rank: 0 ( Untrained) * Teachers: Master Blood Prophet (20) * Focus Skill: Flame Calling * Mana Cost: 36 to 56 (at power ranks 0 to 20) * Casting Time: 4 seconds * Recycle Time: 0.0 seconds * Generates Hate: Moderate * Power User Requirements: Player must not be moving when he activates this power. * Mode Required: Either Combat or Non-Combat Mode * Requires Hit Roll: No * Target and Range: Players Only (50 Units) -- Can affect caster and group members. * Applies Effect(s): (From Power Ranks 0 to 20) o Duration: 300 to 600 seconds (at power ranks 0 to 20) o Stackability: Cannot be stacked with other effects of type 'ResistanceBuff' (0) o Fire Resistance: + 10 to 30 (from power rank 0 to 20)
River of Life
"Single Target Heal Over Time (Irekei only)"
* Granted: Level 20 * Power Rank: 0 ( Untrained) * Teachers: Master Blood Prophet (20) * Focus Skill: Flame Calling * Mana Cost: 33 to 42.2 (at power ranks 0 to 20) * Casting Time: 4 seconds * Recycle Time: 0.0 seconds * Generates Hate: Moderate * Power User Requirements: Player must not be moving when he activates this power. * Mode Required: Either Combat or Non-Combat Mode * Requires Hit Roll: No * Target and Range: Players (Irekei) Only (100 Units) -- Can affect caster and group members. * Healing o Health Replenishment: 7- 12 to 9- 16 points (from power rank 0 to 20) points of Health * Removes Effect o Removes "Bleeding" Effect.
Bloodfire
"Single Target Fire and Stamina Damage Over Time"
* Granted: Level 25 * Power Rank: 0 ( Untrained) * Teachers: Master Blood Prophet (20) * Focus Skill: Flame Calling * Mana Cost: 45 to 56.6 (at power ranks 0 to 20) * Casting Time: 4 seconds * Recycle Time: 0.0 seconds * Generates Hate: Moderate * Power User Requirements: Player must not be moving when he activates this power. * Mode Required: Either Combat or Non-Combat Mode * Requires Hit Roll: Yes * Target and Range: Monsters or Players (120 Units) -- Can affect caster and group members. * Does damage over time (Every 5 seconds): o Duration: 30 seconds o Stackability: Can be stacked with any spell other than itself. o Health Damage: 4- 16 to 5- 20 points (from power rank 0 to 20) points of Health o Flagged as 'Fire' damage o Stamina Damage: 1- 4 to 1- 5 points (from power rank 0 to 20) points of Stamina o Flagged as 'Fire' damage * Direct Damage o Health Damage: 4- 16 to 5- 20 points (from power rank 0 to 20) points of Health o Flagged as 'Fire' damage o Stamina Damage: 1- 4 to 1- 5 points (from power rank 0 to 20) points of Stamina o Flagged as 'Fire' damage
Flame Trance
"Personal Health Recovery Buff"
* Granted: Level 30 * Power Rank: 0 ( Untrained) * Teachers: Master Blood Prophet (20) * Focus Skill: Flame Calling * Mana Cost: 57 to 77 (at power ranks 0 to 20) * Casting Time: 4 seconds * Recycle Time: 0.0 seconds * Generates Hate: Moderate * Power User Requirements: Player must not be moving when he activates this power. * Mode Required: Either Combat or Non-Combat Mode * Requires Hit Roll: No * Target and Range: Self/No target * Applies Effect(s): (From Power Ranks 0 to 20) o Duration: 120 to 240 seconds (at power ranks 0 to 20) o Stackability: Cannot be stacked with other effects of type 'RecoveryHealthBuff' (0) o Health Recovery Rate: + 30% to 90% (from power rank 0 to 20)