Difference between revisions of "Poison System"

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[[Category:Game Mechanics]]
 
[[Category:Game Mechanics]]
== [[Poison System]] ==
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[[Image:Backstab.png|Right|Backstab]]
The Poison system was implemented on September 27th, 2006 as part of [[Patch 14|Patch 14: September Content Patch]]. The system adds several new stealth powers to [[Thief|thieves]], [[Assassin|rogue-assassins]], and any class that can apply the [[Black Mask]] discipline.
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The '''Poison system''' was implemented on September 27th, 2006 as part of [[Patch 14|Patch 14: September Content Patch]]. The system adds several new stealth powers to [[Thief|thieves]], [[Assassin|rogue-assassins]], and any class that can apply the [[Black Mask]] discipline.
  
 
== Mechanics ==
 
== Mechanics ==
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=== Buchinine Poison ===
 
=== Buchinine Poison ===
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[[Image:Buchinine.png|Right|Buchinine]]
 
*Buchinine poison inflicts additional melee damage (half of what Backstab can inflict), poisons the target with a disease-based Stamina Damage Over Time effect which does 3% damage of the target's maximum stamina pool every 5 seconds (not modified by Intelligence) and inflicts a Stamina Regeneration Debuff. The duration is 60 seconds on the [[Stamina]] [[DoT]] for Assassins and Theives and 30 seconds for Black Masks. The Stamina Regen Debuff is -50% with a duration of 31 seconds for Black Masks and -100% with a duration of 60 seconds for Assassins and Thieves.  
 
*Buchinine poison inflicts additional melee damage (half of what Backstab can inflict), poisons the target with a disease-based Stamina Damage Over Time effect which does 3% damage of the target's maximum stamina pool every 5 seconds (not modified by Intelligence) and inflicts a Stamina Regeneration Debuff. The duration is 60 seconds on the [[Stamina]] [[DoT]] for Assassins and Theives and 30 seconds for Black Masks. The Stamina Regen Debuff is -50% with a duration of 31 seconds for Black Masks and -100% with a duration of 60 seconds for Assassins and Thieves.  
  
 
=== Galpa Poison ===
 
=== Galpa Poison ===
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[[Image:Galpa.png|Right|Galpa]]
 
*Galpa poison inflicts additional melee damage (half of what Backstab can inflict), poisons the target with a -60 Intelligence and Spirit Debuff with a duration of 60 seconds, and a -25 Power Damage Debuff with a duration of 30 seconds.  
 
*Galpa poison inflicts additional melee damage (half of what Backstab can inflict), poisons the target with a -60 Intelligence and Spirit Debuff with a duration of 60 seconds, and a -25 Power Damage Debuff with a duration of 30 seconds.  
  
 
=== Gorgon's Venom ===
 
=== Gorgon's Venom ===
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[[Image:Gorgons.png|Right|Gorgons]]
 
*Gorgon's Venom poison inflicts additional melee damage (half of what Backstab can inflict), poisons the target with a 40% Attack Speed Debuff that lasts for 60 seconds, and -25% Melee Damage Debuff that lasts for 30 seconds.  
 
*Gorgon's Venom poison inflicts additional melee damage (half of what Backstab can inflict), poisons the target with a 40% Attack Speed Debuff that lasts for 60 seconds, and -25% Melee Damage Debuff that lasts for 30 seconds.  
  
 
=== Magusbane Poison ===
 
=== Magusbane Poison ===
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[[Image:Magusbane.png|Right|Magusbane]]
 
*Magusbane poison inflicts additional melee damage (half of what Backstab can inflict), poisons the target with a poison-based Mana Damage Over Time effect which does 3% damage of the target's maximum mana pool every 5 seconds (not modified by Intelligence) and inflicts a Mana Regeneration Debuff. The duration is 60 seconds on the Mana DoT for Assassins and Theives and 30 seconds for Black Masks. The Mana Regen Debuff is -50% with a duration of 31 seconds for Black Masks and -100% with a duration of 60 seconds for Assassins and Thieves.  
 
*Magusbane poison inflicts additional melee damage (half of what Backstab can inflict), poisons the target with a poison-based Mana Damage Over Time effect which does 3% damage of the target's maximum mana pool every 5 seconds (not modified by Intelligence) and inflicts a Mana Regeneration Debuff. The duration is 60 seconds on the Mana DoT for Assassins and Theives and 30 seconds for Black Masks. The Mana Regen Debuff is -50% with a duration of 31 seconds for Black Masks and -100% with a duration of 60 seconds for Assassins and Thieves.  
  
 
=== Pellegorn Poison ===
 
=== Pellegorn Poison ===
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[[Image:Pellegorn.png|Right|Pellegorn]]
 
*Pellegorn poison inflicts additional melee damage (half of what Backstab can inflict), poisons the target with a bleeding-based Health Damage Over Time effect which does 3% damage of the target's maximum health pool every 5 seconds (not modified by Intelligence) and inflicts a Health Regeneration Debuff. The duration is 60 seconds on the Health DoT for Assassins and Theives and 30 seconds for Black Masks. The Health Regen Debuff is -50% with a duration of 31 seconds for Black Masks and -100% with a duration of 60 seconds for Assassins and Thieves.
 
*Pellegorn poison inflicts additional melee damage (half of what Backstab can inflict), poisons the target with a bleeding-based Health Damage Over Time effect which does 3% damage of the target's maximum health pool every 5 seconds (not modified by Intelligence) and inflicts a Health Regeneration Debuff. The duration is 60 seconds on the Health DoT for Assassins and Theives and 30 seconds for Black Masks. The Health Regen Debuff is -50% with a duration of 31 seconds for Black Masks and -100% with a duration of 60 seconds for Assassins and Thieves.

Revision as of 08:11, 6 August 2007

Backstab The Poison system was implemented on September 27th, 2006 as part of Patch 14: September Content Patch. The system adds several new stealth powers to thieves, rogue-assassins, and any class that can apply the Black Mask discipline.

Mechanics

  • Implemented a new Poison System that can be used by Thieves, Rogue-Based Assassins, and the Black Mask Discipline. All of these attacks must be used from Stealth with the same limitations as the Backstab power.
  • Each Poison requires trains in the Backstab Power; Power Rank 40 for Assassins and Thieves and Power Rank 20 for Black Masks.
  • Thieves are granted all Poisons at Power Rank 40, Assassins are granted all powers at Power Rank 40, and Black Masks are granted Buchinine, Pellegorn, and Magusbane at Power Rank 20. Each power has a cost of 20 Stamina.

Buchinine Poison

Buchinine

  • Buchinine poison inflicts additional melee damage (half of what Backstab can inflict), poisons the target with a disease-based Stamina Damage Over Time effect which does 3% damage of the target's maximum stamina pool every 5 seconds (not modified by Intelligence) and inflicts a Stamina Regeneration Debuff. The duration is 60 seconds on the Stamina DoT for Assassins and Theives and 30 seconds for Black Masks. The Stamina Regen Debuff is -50% with a duration of 31 seconds for Black Masks and -100% with a duration of 60 seconds for Assassins and Thieves.

Galpa Poison

Galpa

  • Galpa poison inflicts additional melee damage (half of what Backstab can inflict), poisons the target with a -60 Intelligence and Spirit Debuff with a duration of 60 seconds, and a -25 Power Damage Debuff with a duration of 30 seconds.

Gorgon's Venom

Gorgons

  • Gorgon's Venom poison inflicts additional melee damage (half of what Backstab can inflict), poisons the target with a 40% Attack Speed Debuff that lasts for 60 seconds, and -25% Melee Damage Debuff that lasts for 30 seconds.

Magusbane Poison

Magusbane

  • Magusbane poison inflicts additional melee damage (half of what Backstab can inflict), poisons the target with a poison-based Mana Damage Over Time effect which does 3% damage of the target's maximum mana pool every 5 seconds (not modified by Intelligence) and inflicts a Mana Regeneration Debuff. The duration is 60 seconds on the Mana DoT for Assassins and Theives and 30 seconds for Black Masks. The Mana Regen Debuff is -50% with a duration of 31 seconds for Black Masks and -100% with a duration of 60 seconds for Assassins and Thieves.

Pellegorn Poison

Pellegorn

  • Pellegorn poison inflicts additional melee damage (half of what Backstab can inflict), poisons the target with a bleeding-based Health Damage Over Time effect which does 3% damage of the target's maximum health pool every 5 seconds (not modified by Intelligence) and inflicts a Health Regeneration Debuff. The duration is 60 seconds on the Health DoT for Assassins and Theives and 30 seconds for Black Masks. The Health Regen Debuff is -50% with a duration of 31 seconds for Black Masks and -100% with a duration of 60 seconds for Assassins and Thieves.