Difference between revisions of "Artillerist"

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[[Category:Disciplines]]
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HING WINS SB
 
 
[[Image:Artillerist.jpg|right|Chronicle Artillerist]]
 
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== The Artillerist ==
 
''Masters of Siege Craft''
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" align=right
 
| '''[[:Category:Base Classes|Base Classes]] Available'''
 
[[Fighter]]<br>
 
[[Rogue]]
 
|-
 
|'''[[:Category:Races|Races]] Available'''
 
[[Aelfborn]]<br>
 
[[Aracoix]]<br>
 
[[Centaur]]<br>
 
[[Dwarf]]<br>
 
[[Elf]]<br>
 
[[Half Giant]]<br>
 
[[Human]]<br>
 
[[Irekei]]<br>
 
[[Minotaur]]<br>
 
[[Nephilim]]<br>
 
[[Shade]] <br>
 
[[Vampire]]
 
|-
 
| '''[[:Category:Classes|Classes]] Available'''
 
[[Assassin]]<br>
 
[[Bard]]<br>
 
[[Crusader]]<br>
 
[[Huntress]]<br>
 
[[Nightstalker]]<br>
 
[[Ranger]]<br>
 
[[Scout]]<br>
 
[[Templar]]<br>
 
[[Thief]]<br>
 
[[Warlock]]<br>
 
[[Warrior]]
 
|-
 
|style="color:red"| '''Restrictions'''
 
[[Commander]]
 
|}
 
 
 
 
 
Masters of siege warfare, Artillerists use the ancient crafts and sciences of the Dwarves to push siege engines far beyond their normal capabilities.
 
 
 
''More [[Artillerist Lore]]''
 
 
 
== Discipline Effects ==
 
 
 
'''Grants''': Powers<br>
 
''Only one siege engine effect can be in place at any one time''<br>
 
 
 
== Discipline Locations ==
 
 
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
|valign=top|
 
'''Discipline Droppers'''
 
*'''Name''':  Kalthanax, Bane of Cities
 
*[[Microzone]]: Castle Sathadrill
 
*[[Macrozone]]:
 
**[[Aerynth]]: Paundrill Plain - 62520, 75079
 
**[[Aerynth]]: Rennon Fields - 64056, 57415
 
**[[Dalgoth]]: Emberward - 67896, 75079
 
**[[Dalgoth]]: The Fire Plain - 24376, 69191
 
**[[Vorringia]]: Ashfell Plain - 84792, 69191
 
|valign=top|
 
'''Disciplines Trainers'''
 
*'''Name''':  Valdir, Master Artillerist
 
*Race: [[Dwarf]]
 
*[[Microzone]]: Safehold
 
**[[Aerynth]]: King's Cross - 28029, 49024
 
<br>
 
*'''Name''':  Valdir, Master Artillerist
 
*Race: [[Dwarf]]
 
*[[Microzone]]: Safehold
 
**[[Dalgoth]]: Lion's Gate - 44917, 59561
 
<br>
 
*'''Name''': Alberik, Master Artillerist
 
*Race: [[Dwarf]]
 
*[[Microzone]]: Safehold
 
**[[Vorringia]]: Aeldreth Havens - 69743, 47890
 
|}
 
 
 
== Discipline Powers ==
 
=== Heavy Volley (20) ===
 
''"Siege Weapon Attack and Damage Buff"''
 
 
 
'''Granted''': Rank 0 at Level 20<br>
 
'''Teachers''': Master Artillerist (20) <br>
 
'''Focus Skill:''' None <br>
 
'''Mana Cost''': 25 to 45 (at power ranks 0 to 20)<br>
 
'''Casting Time''': 4 Seconds<br>
 
'''Recycle Time''': 0 Seconds<br>
 
'''Generates Hate''': No <br>
 
'''Power User Requirements''': Player must not be moving when he activates this power <br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Monsters (Siege Weapons) Only (25 Units)<br>
 
'''Effects''':
 
* '''Duration''': 180 to 300 seconds (at power ranks 0 to 20)
 
* '''Stackability''': Cannot be stacked with other effects of type SiegeWeaponBuff (0)
 
* Attack Bonus: +500 to +1500 (from power rank 0 to 20)
 
* Damage Dealt: +20% to +60% (from power rank 0 to 20)<br><br>
 
--------------------------------------------------------------------------------
 
=== Batten Down (20) ===
 
''"Siege Weapon Defense Buff, with Resistance Debuff"''
 
 
 
'''Granted''': Rank 0 at Level 20<br>
 
'''Teachers''': Master Artillerist (20) <br>
 
'''Focus Skill:''' None <br>
 
'''Mana Cost''': 25 to 45 (at power ranks 0 to 20)<br>
 
'''Casting Time''': 4 Seconds<br>
 
'''Recycle Time''': 0 Seconds<br>
 
'''Generates Hate''': No <br>
 
'''Power User Requirements''': Player must not be moving when he activates this power <br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Monsters (Siege Weapons) Only (25 Units)<br>
 
'''Effects''':
 
* '''Duration''': 180 to 300 seconds (at power ranks 0 to 20)
 
* '''Stackability''': Cannot be stacked with other effects of type SiegeWeaponBuff (0)
 
* Defense Bonus: +1000 to +2000 (from power rank 0 to 20)
 
* Crushing Resistance: +35 to +75 (from power rank 0 to 20)
 
* Piercing Resistance: +35 to +75 (from power rank 0 to 20)
 
* Slasing Resistance: +35 to +75 (from power rank 0 to 20)
 
* Cold Resistance: -10 to -30 (from power rank 0 to 20)
 
* Fire Resistance: -10 to -30 (from power rank 0 to 20)
 
* Holy Resistance: -10 to -30 (from power rank 0 to 20)
 
* Lightning Resistance: -10 to -30 (from power rank 0 to 20)
 
* Magic Resistance: -10 to -30 (from power rank 0 to 20)
 
* Mental Resistance: -10 to -30 (from power rank 0 to 20)
 
* Poison Resistance: -10 to -30 (from power rank 0 to 20)
 
* Unholy Resistance: -10 to -30 (from power rank 0 to 20)<br><br>
 
--------------------------------------------------------------------------------
 
=== Field Repairs (20) ===
 
''"Siege Weapon Health Regeneration Buff, with Damage Debuff"''
 
 
 
'''Granted''': Rank 0 at Level 20<br>
 
'''Teachers''': Master Artillerist (20)<br>
 
'''Focus Skill:''' None <br>
 
'''Mana Cost''': 25 to 45 (at power ranks 0 to 20)<br>
 
'''Casting Time''': 4 Seconds<br>
 
'''Recycle Time''': 0 Seconds<br>
 
'''Generates Hate''': No <br>
 
'''Power User Requirements''': Player must not be moving when he activates this power <br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Monsters (Siege Weapons) Only (25 Units)<br>
 
'''Effects''':
 
* '''Duration''': 180 to 300 seconds (at power ranks 0 to 20)
 
* '''Stackability''': Cannot be stacked with other effects of type SiegeWeaponBuff (0)
 
* Damage Dealt: -20% to -40% (from power rank 0 to 20)
 
* Health Recovery Rate: +1000% to +2500% (from power rank 0 to 20)<br><br>
 
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=== Leaden Rig (30) ===
 
''"Siege Weapon Resistance Buff, with Crush/Pierce/Slash Debuff"''
 
 
 
'''Granted''': Rank 0 at Level 20<br>
 
'''Teachers''': Master Artillerist (20) <br>
 
'''Focus Skill:''' None <br>
 
'''Mana Cost''': 25 to 45 (at power ranks 0 to 20)<br>
 
'''Casting Time''': 4 Seconds<br>
 
'''Recycle Time''': 0 Seconds<br>
 
'''Generates Hate''': No <br>
 
'''Power User Requirements''': Player must not be moving when he activates this power <br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Monsters (Siege Weapons) Only (25 Units)<br>
 
'''Effects''':
 
* '''Duration''': 180 to 300 seconds (at power ranks 0 to 20)
 
* '''Stackability''': Cannot be stacked with other effects of type SiegeWeaponBuff (0)
 
* Defense Bonus: +500 to +1500 (from power rank 0 to 20)
 
* Crushing Resistance: -15 to -35 (from power rank 0 to 20)
 
* Piercing Resistance: -15 to -35 (from power rank 0 to 20)
 
* Slasing Resistance: -15 to -35 (from power rank 0 to 20)
 
* Cold Resistance: +35 to +115 (from power rank 0 to 20)
 
* Fire Resistance: +35 to +115 (from power rank 0 to 20)
 
* Holy Resistance: +35 to +115 (from power rank 0 to 20)
 
* Lightning Resistance: +35 to +115 (from power rank 0 to 20)
 
* Magic Resistance: +35 to +115 (from power rank 0 to 20)
 
* Mental Resistance: +35 to +115 (from power rank 0 to 20)
 
* Poison Resistance: +35 to +115 (from power rank 0 to 20)
 
* Unholy Resistance: +35 to +115 (from power rank 0 to 20)<br><br>
 
--------------------------------------------------------------------------------
 
=== Command Siege Engine (20) ===
 
''"Allows Control of a Siege Engine"''
 
 
 
'''Granted''': Rank 20 at Level 20<br>
 
'''Teachers''': ''Skill cannot be trained''<br>
 
'''Focus Skill:''' None <br>
 
'''Mana Cost''': 0<br>
 
'''Casting Time''': 0 Seconds<br>
 
'''Recycle Time''': 600 Seconds<br>
 
'''Generates Hate''': No <br>
 
'''Power User Requirements''': None <br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Monsters (Siege Weapons) Only (30 Units)<br>
 
'''Effects''':
 
* '''Duration''': 14,400 seconds
 
* '''Modify Monster AI:'''
 
** Monster is charmed
 
** Affects Monsters that are at or below level: 60
 
** Target becomes pet
 
** Target monster forgets those he is angry with when a target dies or deranks
 
** Controller cannot stealth or they will lose control<br><br>
 

Revision as of 23:39, 30 September 2006

HING WINS SB