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− | [[Category:Disciplines]]
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− | [[Image:Conjurer.jpg|right|Chronicle Conjurer]]
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− | <br>
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− | <br>
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− | <br>
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− | == The Conjurer ==
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− | ''Binders of the Dread''
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− | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" align=right
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− | | '''[[:Category:Base Classes|Base Classes]] Available'''
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− | [[Mage]] <br />
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− | |-
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− | |'''[[:Category:Races|Races]] Available'''
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− | [[Aelfborn]]<br>
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− | [[Elf]]<br>
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− | [[Human]]<br>
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− | [[Irekei]]<br>
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− | [[Shade]] <br>
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− | |-
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− | | '''[[:Category:Classes|Classes]] Available'''
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− | [[Bard]]<br>
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− | [[Channeler]]<br />
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− | [[Fury]]<br>
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− | [[Necromancer]]<br>
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− | [[Warlock]]<br>
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− | [[Wizard]]
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− | |}
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− | The great magi of the Deathless Empire perfected a dangerous art long before the beginning of time: Maelarchor, or Conjuration. The Conjurers of old learned how to send their wills out into the spaces Beyond, contacting the dread presences of Chaos.
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− | In time they learned to summon all manner of Demons, devising arcane Binding Incantations to command them. Most of the original Elvish secrets have been lost, but some latter Conjurers still practice this dangerous art, calling forth the minions of Chaos to use as servants.
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− | == Discipline Effects ==
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− | '''Grants''': Powers<br />
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| == Discipline Locations == | | == Discipline Locations == |
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| '''Disciplines Trainers''' | | '''Disciplines Trainers''' |
| *'''Name''': Nyril, Master Conjurer | | *'''Name''': Nyril, Master Conjurer |
− | *Race: [[Elves | Elf]] | + | *Race: [[Elf]] |
| *[[Microzone]]: Perdition | | *[[Microzone]]: Perdition |
| **[[Aerynth]]: Maelstrom - 16719, 74419 | | **[[Aerynth]]: Maelstrom - 16719, 74419 |
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| **[[Vorringia]]: Maelstrom - 109135, 31667 | | **[[Vorringia]]: Maelstrom - 109135, 31667 |
| |} | | |} |
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− | == Discipline Powers ==
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− | === Call of the Dark Lords (20) ===
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− | ''Summon Pet''<br>
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− | '''Granted''': Rank 0 at Level 20<br>
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− | '''Teachers''': Master �Conjurer (40) <br>
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− | '''Focus Skill:''' None <br>
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− | '''Mana Cost''': 85 to 125 (at power ranks 0 to 40)<br>
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− | '''Casting Time''': 7 Seconds<br>
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− | '''Recycle Time''': 600 Seconds<br>
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− | '''Generates Hate''': No <br>
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− | '''Power User Requirements''': Player must not be moving when activating this power <br>
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− | '''Mode Required''': Either Combat or Non-Combat Mode<br>
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− | '''Requires Hit Roll''': No<br>
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− | '''Target and Range''': Self / NoTarget<br>
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− | '''Effects''':
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− | * '''Duration''':
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− | * '''Stackability''':
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− | * Summons Pet
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− | <br><br>
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− | === Dark Lord's Favor (20) ===
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− | ''Pet Only Heal''<br>
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− | '''Granted''': Rank 0 at Level 20<br>
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− | '''Teachers''': Master Conjurer (20) <br>
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− | '''Focus Skill:''' None <br>
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− | '''Mana Cost''': 15 to 20.2 (at power ranks 0 to 20)<br>
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− | '''Casting Time''': 3.5 Seconds<br>
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− | '''Recycle Time''': 0 Seconds<br>
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− | '''Generates Hate''': Moderate <br>
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− | '''Power User Requirements''': Player must not be moving when he activates this power <br>
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− | '''Mode Required''': Either Combat or Non-Combat Mode <br>
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− | '''Requires Hit Roll''': No<br>
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− | '''Target and Range''': Caster's Pet (100 Units)<br>
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− | '''Effects''':
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− | * Healing
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− | ** Health Replenishment: 25 - 60 to 32 - 77 points (from power ranks 0 to 20) of health
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− | === Dark Lord's Boon (20) ===
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− | ''Pet Only Strength, Dexterity, and Constitution Buff''<br>
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− | '''Granted''': Rank 0 at Level 20 <br>
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− | '''Teachers''': Master Conjurer<br>
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− | '''Focus Skill:''' None <br>
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− | '''Mana Cost''': 30<br>
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− | '''Casting Time''' 5 Seconds<br>
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− | '''Recycle Time''': 0 Seconds<br>
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− | '''Generates Hate''': Moderate <br>
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− | '''Power User Requirements''': Player must not be moving when activating this power <br>
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− | '''Mode Required''': Either Combat or Non-Combat Mode<br>
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− | '''Requires Hit Roll''': No<br>
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− | '''Target and Range''': Caster's Pet (100 Units)<br>
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− | '''Effects''':
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− | * '''Duration''': 600 to 6600 seconds (at power ranks 0 to 20)
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− | * '''Stackability''': Can be stacked with any spell other than itself
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− | * Constitution Adjustment: +25 to +45 (from power ranks 0 to 20)
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− | * Dexterity Adjustment: +25 to +45 (from power ranks 0 to 20)
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− | * Strength Adjustment: +25 to +45 (from power ranks 0 to 20)
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