Difference between revisions of "In Development"
Line 2: | Line 2: | ||
== Cities == | == Cities == | ||
+ | * Highly advanced anti-[[vocabulary#z|zerg]] buffs and debuffs that adjust dynamically to people entering the area of a battle. | ||
* City assets that provide a combat bonus when standing close to them. | * City assets that provide a combat bonus when standing close to them. | ||
− | |||
== World == | == World == | ||
* Claimable "outpost" structures that provide benefits like special vendors to owners. PvP commitment is more than a mine, but less than a bane. | * Claimable "outpost" structures that provide benefits like special vendors to owners. PvP commitment is more than a mine, but less than a bane. | ||
* Improved AI for mobs that allow them to buff and heal one another. | * Improved AI for mobs that allow them to buff and heal one another. |
Revision as of 14:36, 8 January 2018
In Deveopment contains high-level concepts being discussed for future content in Shadowbane. These items come with no time table, and may not ever make it to a live server.
Cities
- Highly advanced anti-zerg buffs and debuffs that adjust dynamically to people entering the area of a battle.
- City assets that provide a combat bonus when standing close to them.
World
- Claimable "outpost" structures that provide benefits like special vendors to owners. PvP commitment is more than a mine, but less than a bane.
- Improved AI for mobs that allow them to buff and heal one another.