Difference between revisions of "Holloch Forest"

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***'''Coordinates''': 61210 x 46590
 
***'''Coordinates''': 61210 x 46590
 
*Master [[Enchanter]]
 
*Master [[Enchanter]]
 +
**'''Location''':[[Holloch Forest]] - Council of Mages
 +
***'''Coordinates''': 61210 x 46590
 +
*Master [[Rune Caster]]
 +
**'''Location''':[[Holloch Forest]] - Council of Mages
 +
***'''Coordinates''': 61210 x 46590
 +
*Master [[Summoner]]
 
**'''Location''':[[Holloch Forest]] - Council of Mages  
 
**'''Location''':[[Holloch Forest]] - Council of Mages  
 
***'''Coordinates''': 61210 x 46590
 
***'''Coordinates''': 61210 x 46590

Revision as of 16:57, 19 September 2017

Map of Holloch Forest
Mine Production: Lumber
GoldCoalAgateOnyxDiamond
Map of Holloch Forest

Once the Wizards of the Conclave held sway here, studying the arcane arts. Something has gone awry, and now old experiments run amok, driving the Magi from the woods and leaving them dark and evil.

- Holloch Forest

Holloch Forest is a forest-themed macrozone in Vorringia recommended for players level 20 to 35.

Zone Attributes

Loot:Wasteland

Disciplines

  • Animator: Erleggon the Corpse Stealer, (Dead Lords Tomb) 60256 x 48395
  • Enchanter: Sss'shaass'naal, (Occult Glyph) 61950 x 46080
  • Summoner: Trethellar Plague Spawner, (Fell Menhirs) 61000 x 48000
  • Traveller: Knellican the Black, (Dread Castle) 62400 x 46900

Trainers & NPC's

Microzone Listing

  • 1: Cursed Obelisks
  • 2: Chaos-stricken Villa
  • 3: Fallen Titan
  • 4: Wild Toadstool Ring
  • 5: Occult Glyph (Enchanter)
  • 6: Dread Castle (Traveler)
  • 7: Ancient Ruins
  • 8: Council of Mages
    • Discipline Trainers: Animator, Blood Prophet, Enchanter, Rune Caster, Summoner, Traveler.
  • 9: Etten Lair
  • 10: Stone Watchers
  • 11: Dead Lords Tomb (Animator)
  • 12: Lycanthrope Glade
  • 13: Magic Garden
  • 14: Gold Mine
  • 15: Weirdling Vale
  • 16: Fell Menhirs (Summoner)