Difference between revisions of "Category:Weapon Class"

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==Melee==
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==Weapons==
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===Melee===
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:[[Axe Weapons|Axe]]
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:[[Dagger Weapons|Dagger]]
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:[[Hammer Weapons|Hammer]]
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:[[Pole Arm Weapons|Pole Arm]]
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:[[Spear Weapons|Spears]]
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:[[Staff Weapons|Staff]]
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:[[Hammer Weapons|Hammer]]
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:[[Sword Weapons|Sword]]
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:[[Unarmed Weapons|Unarmed]]
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===Ranged===
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:[[Bow Weapons|Bow]]
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:[[Crossbow Weapons|Crossbow]]
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:[[Throwing Weapons|Throwing]]
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==Melee Weapon Skills==
  
 
===Strength Based===
 
===Strength Based===
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=====[[Spear#Spear|Spear]]=====
 
=====[[Spear#Spear|Spear]]=====
::Pros: Stun, powerblock, some debuffs (physical damage debuff), most toons using it gets access to Wyrmslayer rune, which grants a nice power (DoT and snare)
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::Pros: Stun, powerblock, some debuffs (physical damage debuff), most toons using it gets access to [[Wyrmslayer]] rune, which grants an additional set of powers including a DoT and snare.
 
::Cons: No def cut
 
::Cons: No def cut
  
 
=====[[Pole Arm#Pole Arm|Pole Arm]]=====
 
=====[[Pole Arm#Pole Arm|Pole Arm]]=====
 
::Pros: Relatively high damage, stun, powerblock, physical damage debuff
 
::Pros: Relatively high damage, stun, powerblock, physical damage debuff
::Cons: None (One should take note though that the slashing expose on the Polearm is shorter than the one on the axe, and therefore PA is considered somewhat subpar to axe)
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::Cons: None (One should take note though that the slashing expose on the Polearm is shorter than the one on the axe, and therefore PA is considered somewhat sub-par to axe)
  
 
===Dexterity Based===
 
===Dexterity Based===
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==Ranged==
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==Range Weapon Skills==
  
 
===Strength Based===
 
===Strength Based===
 
=====[[Throwing#Throwing|Throwing Hammer]]=====
 
=====[[Throwing#Throwing|Throwing Hammer]]=====
 
::Pros: Somewhat faster than throwing axes, a ranged stun (3 sec duration), a ranged snare
 
::Pros: Somewhat faster than throwing axes, a ranged stun (3 sec duration), a ranged snare
::Cons: Can only be rolled with suboptimal enchantements, no def cut
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::Cons: Can only be rolled with suboptimal enchantments, no def cut
  
 
=====[[Throwing#Throwing|Throwing Axe]]=====
 
=====[[Throwing#Throwing|Throwing Axe]]=====
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=====[[Throwing#Throwing|Throwing Dagger]]=====
 
=====[[Throwing#Throwing|Throwing Dagger]]=====
 
::Pros: Fast (procs), a ranged snare
 
::Pros: Fast (procs), a ranged snare
::Cons: Can only be rolled with suboptimal enchantements, no def cut
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::Cons: Can only be rolled with suboptimal enchantments, no def cut
  
 
=====[[Bow#Bow|Bow]]=====
 
=====[[Bow#Bow|Bow]]=====

Revision as of 18:17, 9 January 2010

Weapons

Melee

Axe
Dagger
Hammer
Pole Arm
Spears
Staff
Hammer
Sword
Unarmed

Ranged

Bow
Crossbow
Throwing

Melee Weapon Skills

Strength Based

Sword
1 handed
Pros: Relatively high DPS, snare power, a number of debuffs (Str/Dex debuff, physical damage debuff, attack speed debuff)
Cons: No def cut, no stun, no powerblock
2 handed
Pros: Relatively high DPS, passive defense blocking power, a number of debuffs (Str/Dex debuff, physical damage debuff, attack speed debuff)
Cons: No def cut, no stun, no powerblock
Axe
1 handed
Pros: Def cut, powerblock x2, physical damage debuff
Cons: No stun
2 handed
Pros: Def cut, stun, powerblock, physical damage debuff
Cons: None
Hammer
1 handed
Pros: Many stuns and powerblocks, stance knocking power, physical damage debuff
Cons: No def cut
2 handed
Pros: Many stuns and powerblocks, stance knocking power, stamina damaging weapon power
Cons: No def cut
Spear
Pros: Stun, powerblock, some debuffs (physical damage debuff), most toons using it gets access to Wyrmslayer rune, which grants an additional set of powers including a DoT and snare.
Cons: No def cut
Pole Arm
Pros: Relatively high damage, stun, powerblock, physical damage debuff
Cons: None (One should take note though that the slashing expose on the Polearm is shorter than the one on the axe, and therefore PA is considered somewhat sub-par to axe)

Dexterity Based

Dagger
Pros: Atk debuffs, exposes, bleeds, passive defense blocking power, healing debuff power
Cons: No def cut, no stun, no powerblock
Unarmed
Pros: Fastest attacks (procs), def cut, stun, powerblock
Cons: No atr cut unless a toon is Irekei and has a Sundancer rune applied
Staff
Pros: Slow animation + fast atk spd = bursts of damage, 3 stuns, 2 powerblocks, 1 attack speed debuff and 1 Atr cut
Cons: No def cut
Blademaster/Bladeweaver
Pros: Access to sword powers ( STR/Dex debuff, bleed), stun, powerblock, def cut
Cons: None


Range Weapon Skills

Strength Based

Throwing Hammer
Pros: Somewhat faster than throwing axes, a ranged stun (3 sec duration), a ranged snare
Cons: Can only be rolled with suboptimal enchantments, no def cut
Throwing Axe
Pros: Relatively high DPS, ranged powerblock (9 seconds, this is widely considered very useful), a ranged snare
Cons: Can only be rolled with suboptimal enchantments

Dexterity Based

Throwing Dagger
Pros: Fast (procs), a ranged snare
Cons: Can only be rolled with suboptimal enchantments, no def cut
Bow
Pros: Overall good weapon powers, long range (150 units), can ground fliers
Cons: No expose to it`s damage type, no stun, no powerblock
Crossbow
Pros: Overall good weapon powers, long range (150+ units), a potential for high bursts of damage, can ground fliers
Cons: No expose to it`s damage type, no stun, no powerblock, expensive powers