Difference between revisions of "Hammer Time"

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[[Category: Weapon Styles]]
 
[[Category: Weapon Styles]]
<P>''Requires: Great Hammer Mastery Skill (60)<BR />"Weapon Power and Power Block"''</P>
+
''"Weapon Power and Power Block"''<BR>
 +
''Requires: Great Hammer Mastery Skill (60)''<BR>
 
<UL>
 
<UL>
 
*<B>Granted:</B> Level 1  
 
*<B>Granted:</B> Level 1  

Revision as of 18:07, 5 November 2009

"Weapon Power and Power Block"
Requires: Great Hammer Mastery Skill (60)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Hammer weapon in right hand. Forbids Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
        • Casting Time: 0.8 seconds
        • Generates Hate: No
        • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
        • Applies Effect(s):
          • Duration: 4 to 8 seconds (at power ranks 0 to 40)
          • Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0).
          • Target cannot cast spells or use powers.

  • Fighter-Barbarian (Granted Rank: Grand Master (40))
    • Attack Bonus: + 50%
    • Damage Dealt: + 100.2%
    • Stamina Cost: 19.3
    • Duration: 8
  • Rogue-Barbarian (Granted Rank: Proficient (30))
    • Attack Bonus: + 42%
    • Damage Dealt: + 83.9%
    • Stamina Cost: 21.6
    • Duration: 7
  • Fighter-Crusader (Granted Rank: Journeyman (20))
    • Attack Bonus: + 34%
    • Damage Dealt: + 67.6%
    • Stamina Cost: 23.9
    • Duration: 6
  • Healer-Crusader (Granted Rank: Apprentice (10))
    • Attack Bonus: + 26%
    • Damage Dealt: + 51.3%
    • Stamina Cost: 26.2
    • Duration: 5
  • Healer-Prelate (Granted Rank: Apprentice (10))
    • Attack Bonus: + 26%
    • Damage Dealt: + 51.3%
    • Stamina Cost: 26.2
    • Duration: 5
  • Fighter-Ranger (Granted Rank: Journeyman (20))
    • Attack Bonus: + 34%
    • Damage Dealt: + 67.6%
    • Stamina Cost: 23.9
    • Duration: 6
  • Rogue-Ranger (Granted Rank: Apprentice (10))
    • Attack Bonus: + 26%
    • Damage Dealt: + 51.3%
    • Stamina Cost: 26.2
    • Duration: 5
  • Fighter-Sentinel (Granted Rank: Grand Master (40))
    • Attack Bonus: + 50%
    • Damage Dealt: + 100.2%
    • Stamina Cost: 19.3
    • Duration: 8
  • Fighter-Templar (Granted Rank: Adept (15))
    • Attack Bonus: + 30%
    • Damage Dealt: + 59.45%
    • Stamina Cost: 25.05
    • Duration: 5.5
  • Fighter-Warrior (Granted Rank: Grand Master (40))
    • Attack Bonus: + 50%
    • Damage Dealt: + 100.2%
    • Stamina Cost: 19.3
    • Duration: 8
  • All Other Fighters (Granted Rank: Apprentice (10))
    • Attack Bonus: + 26%
    • Damage Dealt: + 51.3%
    • Stamina Cost: 26.2
    • Duration: 5

See Also

Hammer
Great Hammer Mastery