Difference between revisions of "In Development"
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== Cities == | == Cities == | ||
* City assets that provide a combat bonus when standing close to them. | * City assets that provide a combat bonus when standing close to them. | ||
− | * Highly advanced anti-zerg buffs that adjust dynamically to people entering the area of a battle. | + | * Highly advanced anti-zerg buffs and debuffs that adjust dynamically to people entering the area of a battle. |
== World == | == World == | ||
* Claimable "outpost" structures that provide benefits like special vendors to owners. PvP commitment is more than a mine, but less than a bane. | * Claimable "outpost" structures that provide benefits like special vendors to owners. PvP commitment is more than a mine, but less than a bane. | ||
* Improved AI for mobs that allow them to buff and heal one another. | * Improved AI for mobs that allow them to buff and heal one another. |
Revision as of 19:48, 5 January 2018
In Deveopment contains high-level concepts being discussed for future content in Shadowbane. These items come with no time table, and may not ever make it to a live server.
Cities
- City assets that provide a combat bonus when standing close to them.
- Highly advanced anti-zerg buffs and debuffs that adjust dynamically to people entering the area of a battle.
World
- Claimable "outpost" structures that provide benefits like special vendors to owners. PvP commitment is more than a mine, but less than a bane.
- Improved AI for mobs that allow them to buff and heal one another.