Difference between revisions of "Cloth"
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Line 94: | Line 94: | ||
| <center>+3 [[Shadowmastery]], +1 Intelligence</center> | | <center>+3 [[Shadowmastery]], +1 Intelligence</center> | ||
| <center>[[Assassin]] only</center> | | <center>[[Assassin]] only</center> | ||
+ | |- bgcolor="#DDDDDD" | ||
+ | | <center>'''Total'''</center> | ||
+ | | <center>'''117'''</center> | ||
+ | | <center>'''9'''</center> | ||
+ | | <center>'''+6 [[Shadowmastery]], +2 Intelligence'''</center> | ||
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Revision as of 16:52, 20 January 2014
Cloth is a type of armor with no skill requirement and no innate resistances. Most characters begin play with a basic set of cloth armor and all classes have the ability to wear it.
Contents
Generic Cloth Armor
TBA
Racial Cloth Armor
Archmage (Elf)
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Bull's Crown (Minotaur)
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Fiend Skullcap (Nephilim)
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Skyfarer's Hat (Aracoix)
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Class Cloth Armor
Assassin
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Bard
Troubadour
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Rovayle
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Channeler
Aeromancer
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Geomancer
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Hydromancer
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Pyromancer
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Confessor
Crusader
Doomsayer
Doomsayer's Robe
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Druid
Fury
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Necromancer
Death Sorcerer's
Slot | Defense | Weight | Additional |
Hood | 10 | 1 | Intelligence +1 Necromancy +1 |
Tunic | 46 | 4 | Intelligence +1 Necromancy +1 |
Sleeves | 15 | 1 | Intelligence +1 Necromancy +1 |
Breeches | 25 | 2 | Intelligence +1 Necromancy +1 |
Gloves | 10 | 1 | Intelligence +1 Necromancy +1 |
Boots | 10 | 1 | Intelligence +1 Necromancy +1 |
Total | 116 | 10 | Intelligence +6 Necromancy +6 |