Difference between revisions of "Hammer"

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===Shield Ringer===
 
===Shield Ringer===
 
<P>''Requires: Hammer Skill (45)<BR />"Weapon Power and Stun"''</P>
 
<P>''Requires: Hammer Skill (45)<BR />"Weapon Power and Stun"''</P>
<UL><LI><B>Granted:</B> Level 1  
+
<UL>
<LI><B>Casting Time: </B>0.2 seconds  
+
*<B>Granted:</B> Level 1  
<LI><B>Recycle Time: </B>20.0 seconds  
+
*<B>Casting Time: </B>0.2 seconds  
<LI><B>Generates Hate:</B> Moderate  
+
*<B>Recycle Time: </B>20.0 seconds  
<LI><B>Power User Requirements:</B> Requires Hammer weapon in right hand.  
+
*<B>Generates Hate:</B> Moderate  
<LI><B>Mode Required:</B> Combat Mode Only  
+
*<B>Power User Requirements:</B> Requires Hammer weapon in right hand.  
<LI><B>Requires Hit Roll:</B> No  
+
*<B>Mode Required:</B> Combat Mode Only  
<LI><B>Target and Range:</B> Self/No target  
+
*<B>Requires Hit Roll:</B> No  
<LI><B>Stackability:</B> Cannot be stacked with other effects of type 'WeaponMove' (0).
+
*<B>Target and Range:</B> Self/No target  
<LI><B>Duration:</B> 10 seconds  
+
*<B>Stackability:</B> Cannot be stacked with other effects of type 'WeaponMove' (0).
<LI><FONT color=#0000ff><B>On Next Combat Swing Apply Power:</B></FONT>  
+
*<B>Duration:</B> 10 seconds  
<UL><UL><LI><B>Starting Power Rank:</B> 4 (Beginner)
+
*<FONT color=#0000ff><B>On Next Combat Swing Apply Power:</B></FONT>  
<LI><B>Casting Time: </B>0 seconds  
+
<UL><UL>
<LI><B>Generates Hate:</B> No  
+
*<B>Starting Power Rank:</B> 4 (Beginner)
<LI><B>Target and Range:</B> Monsters or Players (10 Units) - Can affect caster and group members.  
+
*<B>Casting Time: </B>0 seconds  
<LI><FONT color=#0000ff><B>Removes Effect</B></FONT>  
+
*<B>Generates Hate:</B> No  
<UL><LI>Removes "Flight" Effect.</UL>
+
*<B>Target and Range:</B> Monsters or Players (10 Units) - Can affect caster and group members.  
<LI><FONT color=#0000ff><B>Applies Effect(s):</B></FONT>  
+
*<FONT color=#0000ff><B>Removes Effect</B></FONT>  
<UL><LI><B>Duration:</B> 6 seconds  
+
<UL>
<LI><B>Stackability:</B> Cannot be stacked with other effects of type 'NoStun' (2).  
+
*Removes "Flight" Effect.</UL>
<LI>Cannot be stunned.</UL>
+
*<FONT color=#0000ff><B>Applies Effect(s):</B></FONT>  
<LI><FONT color=#0000ff><B>Applies Effect(s):</B></FONT>  
+
<UL>
<UL><LI><B>Duration:</B> 2 seconds  
+
*<B>Duration:</B> 6 seconds  
<LI><B>Stackability:</B> Cannot be stacked with other effects of type 'Stun' (0).
+
*<B>Stackability:</B> Cannot be stacked with other effects of type 'NoStun' (2).  
<LI>Target cannot move.  
+
*Cannot be stunned.</UL>
<LI>Target is stunned.</UL></UL></UL></UL>
+
*<FONT color=#0000ff><B>Applies Effect(s):</B></FONT>  
<UL><LI><B>Fighter-Barbarian</B> ''(Granted Rank: Journeyman (20))''  
+
<UL>
<UL><LI>Attack Bonus: + 17%  
+
*<B>Duration:</B> 2 seconds  
<LI>Damage Dealt: + 17%  
+
*<B>Stackability:</B> Cannot be stacked with other effects of type 'Stun' (0).
<LI><B>Stamina Cost:</B> 5.9  
+
*Target cannot move.  
<LI><B>Durations:</B> 6, 2</UL>
+
*Target is stunned.</UL></UL></UL></UL>
<LI><B>Other Barbarians (Rogue)</B> ''(Granted Rank: Apprentice(10))''  
+
<UL>
<UL><LI>Attack Bonus: + 13%  
+
*<B>Fighter-Barbarian</B> ''(Granted Rank: Journeyman (20))''  
<LI>Damage Dealt: + 13%  
+
<UL>
<LI><B>Stamina Cost:</B> 6.5  
+
*Attack Bonus: + 17%  
<LI><B>Durations:</B> 6, 2</UL>
+
*Damage Dealt: + 17%  
<LI><B>Fighter-Crusader</B> ''(Granted Rank: Proficient (30))''  
+
*<B>Stamina Cost:</B> 5.9  
<UL><LI>Attack Bonus: + 21%  
+
*<B>Durations:</B> 6, 2</UL>
<LI>Damage Dealt: + 21%  
+
*<B>Other Barbarians (Rogue)</B> ''(Granted Rank: Apprentice(10))''  
<LI><B>Stamina Cost:</B> 5.3  
+
<UL>
<LI><B>Durations:</B> 6, 2</UL>
+
*Attack Bonus: + 13%  
<LI><B>Healer-Crusader</B> ''(Granted Rank: Skilled (25))''  
+
*Damage Dealt: + 13%  
<UL><LI>Attack Bonus: + 19%  
+
*<B>Stamina Cost:</B> 6.5  
<LI>Damage Dealt: + 19%  
+
*<B>Durations:</B> 6, 2</UL>
<LI><B>Stamina Cost:</B> 5.6  
+
*<B>Fighter-Crusader</B> ''(Granted Rank: Proficient (30))''  
<LI><B>Durations:</B> 6, 2</UL>
+
<UL>
<LI><B>All Other Fighters</B> ''(Granted Rank: Grand Master (10))''  
+
*Attack Bonus: + 21%  
<UL><LI>Attack Bonus: + 13%  
+
*Damage Dealt: + 21%  
<LI>Damage Dealt: + 13%  
+
*<B>Stamina Cost:</B> 5.3  
<LI><B>Stamina Cost:</B> 6.5  
+
*<B>Durations:</B> 6, 2</UL>
<LI><B>Durations:</B> 6, 2</UL>
+
*<B>Healer-Crusader</B> ''(Granted Rank: Skilled (25))''  
<LI><B>All Other Healers</B> ''(Granted Rank: Grand Master (5))''  
+
<UL>
<UL><LI>Attack Bonus: + 11%  
+
*Attack Bonus: + 19%  
<LI>Damage Dealt: + 11%  
+
*Damage Dealt: + 19%  
<LI><B>Stamina Cost:</B> 6.8  
+
*<B>Stamina Cost:</B> 5.6  
<LI><B>Durations:</B> 6, 2</UL>
+
*<B>Durations:</B> 6, 2</UL>
<LI><B>Healer-Prelate</B> ''(Granted Rank: Journeyman (20))''  
+
*<B>All Other Fighters</B> ''(Granted Rank: Grand Master (10))''  
<UL><LI>Attack Bonus: + 17%  
+
<UL>
<LI>Damage Dealt: + 17%  
+
*Attack Bonus: + 13%  
<LI><B>Stamina Cost:</B> 5.9  
+
*Damage Dealt: + 13%  
<LI><B>Durations:</B> 6, 2</UL>
+
*<B>Stamina Cost:</B> 6.5  
<LI><B>Fighter-Templar</B> ''(Granted Rank: Adept (15))''  
+
*<B>Durations:</B> 6, 2</UL>
<UL><LI>Attack Bonus: + 15%  
+
*<B>All Other Healers</B> ''(Granted Rank: Grand Master (5))''  
<LI>Damage Dealt: + 15%  
+
<UL>
<LI><B>Stamina Cost:</B> 6.2  
+
*Attack Bonus: + 11%  
<LI><B>Durations:</B> 6, 2</UL>
+
*Damage Dealt: + 11%  
<LI><B>Fighter-Warrior</B> ''(Granted Rank: Grand Master (40))''  
+
*<B>Stamina Cost:</B> 6.8  
<UL><LI>Attack Bonus: + 25%  
+
*<B>Durations:</B> 6, 2</UL>
<LI>Damage Dealt: + 25%  
+
*<B>Healer-Prelate</B> ''(Granted Rank: Journeyman (20))''  
<LI><B>Stamina Cost:</B> 4.7  
+
<UL>
<LI><B>Durations:</B> 6, 2</UL>
+
*Attack Bonus: + 17%  
<LI><B>Fighter-Sentinel</B> ''(Granted Rank: Proficient (30))''  
+
*Damage Dealt: + 17%  
<UL><LI>Attack Bonus: + 21%  
+
*<B>Stamina Cost:</B> 5.9  
<LI>Damage Dealt: + 21%  
+
*<B>Durations:</B> 6, 2</UL>
<LI><B>Stamina Cost:</B> 5.3  
+
*<B>Fighter-Templar</B> ''(Granted Rank: Adept (15))''  
<LI><B>Durations:</B> 6, 2</UL></UL>
+
<UL>
 +
*Attack Bonus: + 15%  
 +
*Damage Dealt: + 15%  
 +
*<B>Stamina Cost:</B> 6.2  
 +
*<B>Durations:</B> 6, 2</UL>
 +
*<B>Fighter-Warrior</B> ''(Granted Rank: Grand Master (40))''  
 +
<UL>
 +
*Attack Bonus: + 25%  
 +
*Damage Dealt: + 25%  
 +
*<B>Stamina Cost:</B> 4.7  
 +
*<B>Durations:</B> 6, 2</UL>
 +
*<B>Fighter-Sentinel</B> ''(Granted Rank: Proficient (30))''  
 +
<UL>
 +
*Attack Bonus: + 21%  
 +
*Damage Dealt: + 21%  
 +
*<B>Stamina Cost:</B> 5.3  
 +
*<B>Durations:</B> 6, 2</UL></UL>
  
 
===Circle Swing===
 
===Circle Swing===

Revision as of 00:20, 14 July 2008

Lore Description

"Thurin's weapon, hammers are most common among Dwarves and the Barbarians of the northlands. Training teaches a hammer wielder to channel all of his body's strength into a swing, and hammers are feared for their stunning power."

Races, Classes, and Runes

Skill granted by:

Hammer Powers

Batter

Requires: Hammer Skill (30)
"Weapon Power Boost"

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Hammer weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
    • Duration: 10 seconds
    • Fighter-Barbarian (Granted Rank: Journeyman (20))
      • Attack Bonus: + 17%
      • Damage Dealt: + 34%
      • Stamina Cost: 5.9
    • Other Barbarians (Rogue) (Granted Rank: Apprentice (10))
      • Attack Bonus: + 13%
      • Damage Dealt: + 26%
      • Stamina Cost: 6.5
    • Fighter-Crusader (Granted Rank: Proficient (30))
      • Attack Bonus: + 21%
      • Damage Dealt: + 42%
      • Stamina Cost: 5.3
    • Healer-Crusader (Granted Rank: Skilled (25))
      • Attack Bonus: + 19%
      • Damage Dealt: + 38%
      • Stamina Cost: 5.6
    • All Other Fighters (Granted Rank: Grand Master (10))
      • Attack Bonus: + 13%
      • Damage Dealt: + 26%
      • Stamina Cost: 6.5
    • All Other Healers (Granted Rank: Grand Master (5))
      • Attack Bonus: + 11%
      • Damage Dealt: + 22%
      • Stamina Cost: 6.8
    • Healer-Prelate (Granted Rank: Journeyman (20))
      • Attack Bonus: + 17%
      • Damage Dealt: + 34%
      • Stamina Cost: 5.9
    • Fighter-Templar (Granted Rank: Adept (15))
      • Attack Bonus: + 15%
      • Damage Dealt: + 30%
      • Stamina Cost: 6.2
    • Fighter-Warrior (Granted Rank: Grand Master (40))
      • Attack Bonus: + 25%
      • Damage Dealt: + 50%
      • Stamina Cost: 4.7
    • Fighter-Sentinel (Granted Rank: Proficient (30))
      • Attack Bonus: + 21%
      • Damage Dealt: + 42%
      • Stamina Cost: 5.3

Shield Ringer

Requires: Hammer Skill (45)
"Weapon Power and Stun"

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Hammer weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
        • Starting Power Rank: 4 (Beginner)
        • Casting Time: 0 seconds
        • Generates Hate: No
        • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
        • Removes Effect
          • Removes "Flight" Effect.
        • Applies Effect(s):
          • Duration: 6 seconds
          • Stackability: Cannot be stacked with other effects of type 'NoStun' (2).
          • Cannot be stunned.
        • Applies Effect(s):
          • Duration: 2 seconds
          • Stackability: Cannot be stacked with other effects of type 'Stun' (0).
          • Target cannot move.
          • Target is stunned.
    • Fighter-Barbarian (Granted Rank: Journeyman (20))
      • Attack Bonus: + 17%
      • Damage Dealt: + 17%
      • Stamina Cost: 5.9
      • Durations: 6, 2
    • Other Barbarians (Rogue) (Granted Rank: Apprentice(10))
      • Attack Bonus: + 13%
      • Damage Dealt: + 13%
      • Stamina Cost: 6.5
      • Durations: 6, 2
    • Fighter-Crusader (Granted Rank: Proficient (30))
      • Attack Bonus: + 21%
      • Damage Dealt: + 21%
      • Stamina Cost: 5.3
      • Durations: 6, 2
    • Healer-Crusader (Granted Rank: Skilled (25))
      • Attack Bonus: + 19%
      • Damage Dealt: + 19%
      • Stamina Cost: 5.6
      • Durations: 6, 2
    • All Other Fighters (Granted Rank: Grand Master (10))
      • Attack Bonus: + 13%
      • Damage Dealt: + 13%
      • Stamina Cost: 6.5
      • Durations: 6, 2
    • All Other Healers (Granted Rank: Grand Master (5))
      • Attack Bonus: + 11%
      • Damage Dealt: + 11%
      • Stamina Cost: 6.8
      • Durations: 6, 2
    • Healer-Prelate (Granted Rank: Journeyman (20))
      • Attack Bonus: + 17%
      • Damage Dealt: + 17%
      • Stamina Cost: 5.9
      • Durations: 6, 2
    • Fighter-Templar (Granted Rank: Adept (15))
      • Attack Bonus: + 15%
      • Damage Dealt: + 15%
      • Stamina Cost: 6.2
      • Durations: 6, 2
    • Fighter-Warrior (Granted Rank: Grand Master (40))
      • Attack Bonus: + 25%
      • Damage Dealt: + 25%
      • Stamina Cost: 4.7
      • Durations: 6, 2
    • Fighter-Sentinel (Granted Rank: Proficient (30))
      • Attack Bonus: + 21%
      • Damage Dealt: + 21%
      • Stamina Cost: 5.3
      • Durations: 6, 2

Circle Swing

Requires: Hammer Skill (60)
"Weapon Power and Taunt"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: High
  • Power User Requirements: Requires Hammer weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 12 (Neophyte)
      • Casting Time: 0.2 seconds
      • Generates Hate: High
      • Target and Range: Monsters or Players (120 Units) - Can affect caster and group members.
      • Applies Effect(s):
          No effect (has unnaturally high hate modifier).
  • Fighter-Barbarian (Granted Rank: Journeyman (20))
    • Attack Bonus: + 17%
    • Damage Dealt: + 34%
    • Stamina Cost: 9.9
  • Other Barbarians (Rogue) (Granted Rank: Apprentice(10))
    • Attack Bonus: + 13%
    • Damage Dealt: + 26%
    • Stamina Cost: 10.9
  • Fighter-Crusader (Granted Rank: Proficient (30))
    • Attack Bonus: + 21%
    • Damage Dealt: + 42%
    • Stamina Cost: 8.9
  • Healer-Crusader (Granted Rank: Skilled (25))
    • Attack Bonus: + 19%
    • Damage Dealt: + 38%
    • Stamina Cost: 9.4
  • All Other Fighters (Granted Rank: Grand Master (10))
    • Attack Bonus: + 13%
    • Damage Dealt: + 26%
    • Stamina Cost: 10.9
  • All Other Healers (Granted Rank: Grand Master (5))
    • Attack Bonus: + 11%
    • Damage Dealt: + 22%
    • Stamina Cost: 11.4
  • Healer-Prelate (Granted Rank: Journeyman (20))
    • Attack Bonus: + 17%
    • Damage Dealt: + 34%
    • Stamina Cost: 9.9
  • Fighter-Templar (Granted Rank: Adept (15))
    • Attack Bonus: + 15%
    • Damage Dealt: + 30%
    • Stamina Cost: 10.4
  • Fighter-Warrior (Granted Rank: Grand Master (40))
    • Attack Bonus: + 25%
    • Damage Dealt: + 50%
    • Stamina Cost: 7.9
  • Fighter-Sentinel (Granted Rank: Proficient (30))
    • Attack Bonus: + 21%
    • Damage Dealt: + 42%
    • Stamina Cost: 8.9

Chant of the Dwarves

Requires: Hammer Skill (75)
"Weapon Power and Exposes to Bludgeons"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Requires Hammer weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 5 (Beginner)
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 11.25 seconds
        • Stackability: Cannot be stacked with other effects of type 'BluntResistanceDebuff' (0).
        • Crushing Resistance: -6
  • Fighter-Barbarian (Granted Rank: Journeyman (20))
    • Attack Bonus: + 34%
    • Damage Dealt: + 17%
    • Stamina Cost: 9.9
    • Duration: 15
  • Other Barbarians (Rogue) (Granted Rank: Apprentice(10))
    • Attack Bonus: + 26%
    • Damage Dealt: + 13%
    • Stamina Cost: 10.9
    • Duration: 12.5
  • Fighter-Crusader (Granted Rank: Proficient (30))
    • Attack Bonus: + 42%
    • Damage Dealt: + 21%
    • Stamina Cost: 8.9
    • Duration: 17.5
  • Healer-Crusader (Granted Rank: Skilled (25))
    • Attack Bonus: + 38%
    • Damage Dealt: + 19%
    • Stamina Cost: 9.4
    • Duration: 16.25
  • All Other Fighters (Granted Rank: Grand Master (10))
    • Attack Bonus: + 26%
    • Damage Dealt: + 13%
    • Stamina Cost: 10.9
    • Duration: 12.5
  • All Other Healers (Granted Rank: Grand Master (5))
    • Attack Bonus: + 22%
    • Damage Dealt: + 11%
    • Stamina Cost: 11.4
    • Duration: 11.25
  • Healer-Prelate (Granted Rank: Journeyman (20))
    • Attack Bonus: + 34%
    • Damage Dealt: + 17%
    • Stamina Cost: 9.9
    • Duration: 15
  • Fighter-Templar (Granted Rank: Adept (15))
    • Attack Bonus: + 30%
    • Damage Dealt: + 15%
    • Stamina Cost: 10.4
    • Duration: 13.75
  • Fighter-Warrior (Granted Rank: Grand Master (40))
    • Attack Bonus: + 50%
    • Damage Dealt: + 25%
    • Stamina Cost: 7.9
    • Duration: 20
  • Fighter-Sentinel (Granted Rank: Proficient (30))
    • Attack Bonus: + 42%
    • Damage Dealt: + 21%
    • Stamina Cost: 8.9
    • Duration: 17.5

Smash

Requires: Hammer Skill (90)
"Weapon Power and Power Block"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Requires Hammer weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 10 (Apprentice)
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 5 seconds
        • Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0).
        • Target cannot cast spells or use powers.
  • Fighter-Barbarian (Granted Rank: Journeyman (20))
    • Attack Bonus: + 34%
    • Damage Dealt: + 34%
    • Stamina Cost: 15
    • Duration: 6
  • Other Barbarians (Rogue) (Granted Rank: Apprentice(10))
    • Attack Bonus: + 26%
    • Damage Dealt: + 26%
    • Stamina Cost: 16.4
    • Duration: 5
  • Fighter-Crusader (Granted Rank: Proficient (30))
    • Attack Bonus: + 42%
    • Damage Dealt: + 42%
    • Stamina Cost: 13.6
    • Duration: 7
  • Healer-Crusader (Granted Rank: Skilled (25))
    • Attack Bonus: + 38%
    • Damage Dealt: + 38%
    • Stamina Cost: 14.3
    • Duration: 6.5
  • All Other Fighters(Granted Rank: Grand Master (10))
    • Attack Bonus: + 26%
    • Damage Dealt: + 26%
    • Stamina Cost: 16.4
    • Duration: 5
  • All Other Healers (Granted Rank: Grand Master (5))
    • Attack Bonus: + 22%
    • Damage Dealt: + 22%
    • Stamina Cost: 17.1
    • Duration: 4.5
  • Healer-Prelate (Granted Rank: Journeyman (20))
    • Attack Bonus: + 34%
    • Damage Dealt: + 34%
    • Stamina Cost: 15
    • Duration: 6
  • Fighter-Templar (Granted Rank: Adept (15))
    • Attack Bonus: + 30%
    • Damage Dealt: + 30%
    • Stamina Cost: 15.7
    • Duration: 5.5
  • Fighter-Warrior (Granted Rank: Grand Master (40))
    • Attack Bonus: + 50%
    • Damage Dealt: + 50%
    • Stamina Cost: 12.2
    • Duration: 8
  • Fighter-Sentinel (Granted Rank: Proficient (30))
    • Attack Bonus: + 42%
    • Damage Dealt: + 42%
    • Stamina Cost: 13.6
    • Duration: 7

Power Swing

Requires: Hammer Mastery Skill (30)
"Weapon Power and Stun"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Requires Hammer weapon in right hand. Forbids Great Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 12 (Neophyte)
      • Casting Time: 0 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
      • Removes Effect
        • Removes "Flight" Effect.
      • Applies Effect(s):
        • Duration: 6.96 seconds
        • Stackability: Cannot be stacked with other effects of type 'NoStun' (2).
        • Cannot be stunned
      • Applies Effect(s):
        • Duration: 2.36 seconds
        • Stackability: Cannot be stacked with other effects of type 'Stun' (0).
        • Target cannot move.
        • Target is stunned.
  • Fighter-Barbarian (Granted Rank: Journeyman (20))
    • Attack Bonus: + 17%
    • Damage Dealt: + 50.4%
    • Stamina Cost: 15
    • Durations: 7.6, 2.6
  • Other Barbarians (Rogue) (Granted Rank: Apprentice(10))
    • Attack Bonus: + 13%
    • Damage Dealt: + 38.2%
    • Stamina Cost: 16.4
    • Durations: 6.8, 2.3
  • Fighter-Crusader (Granted Rank: Proficient (30))
    • Attack Bonus: + 21%
    • Damage Dealt: + 62.6%
    • Stamina Cost: 13.6
    • Durations: 8.4, 2.9
  • Healer-Crusader (Granted Rank: Skilled (25))
    • Attack Bonus: + 19%
    • Damage Dealt: + 56.5%
    • Stamina Cost: 14.3
    • Durations: 8, 2.75
  • All Other Fighters (Granted Rank: Grand Master (10))
    • Attack Bonus: + 13%
    • Damage Dealt: + 38.2%
    • Stamina Cost: 16.4
    • Durations: 6.8, 2.3
  • All Other Healers (Granted Rank: Grand Master (5))
    • Attack Bonus: + 11%
    • Damage Dealt: + 32.1%
    • Stamina Cost: 17.1
    • Durations: 6.4, 2.15
  • Healer-Prelate (Granted Rank: Journeyman (20))
    • Attack Bonus: + 17%
    • Damage Dealt: + 50.4%
    • Stamina Cost: 15
    • Durations: 7.6, 2.6
  • Fighter-Templar (Granted Rank: Adept (15))
    • Attack Bonus: + 15%
    • Damage Dealt: + 44.3%
    • Stamina Cost: 15.7
    • Durations: 7.2, 2.45
  • Fighter-Warrior (Granted Rank: Grand Master (40))
    • Attack Bonus: + 25%
    • Damage Dealt: + 74.8%
    • Stamina Cost: 12.2
    • Durations: 9.2, 3.2
  • Fighter-Sentinel (Granted Rank: Proficient (30))
    • Attack Bonus: + 21%
    • Damage Dealt: + 62.6%
    • Stamina Cost: 13.6
    • Durations: 8.4, 2.9

Knuckle Crusher

Requires: Hammer Mastery Skill (40)
"Weapon Power and Exposes to Piercing"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Requires Hammer weapon in right hand. Forbids Great Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 10 (Apprentice)
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 9.9 seconds
        • Stackability: Cannot be stacked with other effects of type 'PierceResistanceDebuff' (0).
        • Piercing Resistance: -11
  • Fighter-Barbarian (Granted Rank: Journeyman (20))
    • Attack Bonus: + 50.4%
    • Damage Dealt: + 34%
    • Stamina Cost: 20
    • Duration: 11.8
  • Other Barbarians (Rogue) (Granted Rank: Apprentice(10))
    • Attack Bonus: + 38.2%
    • Damage Dealt: + 26%
    • Stamina Cost: 21.9
    • Duration: 9.9
  • Fighter-Crusader (Granted Rank: Proficient (30))
    • Attack Bonus: + 62.6%
    • Damage Dealt: + 42%
    • Stamina Cost: 18.1
    • Duration: 13.7
  • Healer-Crusader (Granted Rank: Skilled (25))
    • Attack Bonus: + 56.5%
    • Damage Dealt: + 38%
    • Stamina Cost: 19.05
    • Duration: 12.75
  • All Other Fighters (Granted Rank: Grand Master (10))
    • Attack Bonus: + 38.2%
    • Damage Dealt: + 26%
    • Stamina Cost: 21.9
    • Duration: 9.9
  • All Other Healers (Granted Rank: Grand Master (5))
    • Attack Bonus: + 32.1%
    • Damage Dealt: + 22%
    • Stamina Cost: 22.85
    • Duration: 8.95
  • Healer-Prelate (Granted Rank: Journeyman (20))
    • Attack Bonus: + 50.4%
    • Damage Dealt: + 34%
    • Stamina Cost: 20
    • Duration: 11.8
  • Fighter-Templar (Granted Rank: Adept (15))
    • Attack Bonus: + 44.3%
    • Damage Dealt: + 30%
    • Stamina Cost: 20.95
    • Duration: 10.85
  • Fighter-Warrior (Granted Rank: Grand Master (40))
    • Attack Bonus: + 74.8%
    • Damage Dealt: + 50%
    • Stamina Cost: 16.2
    • Duration: 15.6
  • Fighter-Sentinel (Granted Rank: Proficient (30))
    • Attack Bonus: + 62.6%
    • Damage Dealt: + 42%
    • Stamina Cost: 18.1
    • Duration: 13.7

Thunder's Fist

Requires: Hammer Mastery Skill (50)
"Weapon Power and Exposes to Slashing"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Requires Hammer weapon in right hand. Forbids Great Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 15 (Adept)
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 6.95 seconds
        • Stackability: Cannot be stacked with other effects of type 'SlashResistanceDebuff' (0).
        • Slashing Resistance: -16
  • Fighter-Barbarian (Granted Rank: Journeyman (20))
    • Attack Bonus: + 34%
    • Damage Dealt: + 50.4%
    • Stamina Cost: 20
    • Duration: 7.6
  • Other Barbarians (Rogue) (Granted Rank: Apprentice(10))
    • Attack Bonus: + 26%
    • Damage Dealt: + 38.2%
    • Stamina Cost: 21.9
    • Duration: 6.3
  • Fighter-Crusader (Granted Rank: Proficient (30))
    • Attack Bonus: + 42%
    • Damage Dealt: + 62.6%
    • Stamina Cost: 18.1
    • Duration: 8.9
  • Healer-Crusader (Granted Rank: Skilled (25))
    • Attack Bonus: + 38%
    • Damage Dealt: + 56.5%
    • Stamina Cost: 19.05
    • Duration: 8.25
  • All Other Fighters (Granted Rank: Grand Master (10))
    • Attack Bonus: + 26%
    • Damage Dealt: + 38.2%
    • Stamina Cost: 21.9
    • Duration: 6.3
  • All Other Healers (Granted Rank: Grand Master (5))
    • Attack Bonus: + 22%
    • Damage Dealt: + 32.1%
    • Stamina Cost: 22.85
    • Duration: 5.65
  • Healer-Prelate (Granted Rank: Journeyman (20))
    • Attack Bonus: + 34%
    • Damage Dealt: + 50.4%
    • Stamina Cost: 20
    • Duration: 7.6
  • Fighter-Templar (Granted Rank: Adept (15))
    • Attack Bonus: + 30%
    • Damage Dealt: + 44.3%
    • Stamina Cost: 20.95
    • Duration: 6.95
  • Fighter-Warrior (Granted Rank: Grand Master (40))
    • Attack Bonus: + 50%
    • Damage Dealt: + 74.8%
    • Stamina Cost: 16.2
    • Duration: 10.2
  • Fighter-Sentinel (Granted Rank: Proficient (30))
    • Attack Bonus: + 42%
    • Damage Dealt: + 62.6%
    • Stamina Cost: 18.1
    • Duration: 8.9

Torvald's Mercy

Requires: Hammer Mastery Skill (60)
"Weapon Power and Power Block"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Requires Hammer weapon in right hand. Forbids Great Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 18 (Journeyman)
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 5.8 seconds
        • Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0).
        • Target cannot cast spells or use powers.
  • Fighter-Barbarian (Granted Rank: Journeyman (20))
    • Attack Bonus: + 50.4%
    • Damage Dealt: + 50.4%
    • Stamina Cost: 24.9
    • Duration: 6
  • Other Barbarians (Rogue) (Granted Rank: Apprentice(10))
    • Attack Bonus: + 38.2%
    • Damage Dealt: + 38.2%
    • Stamina Cost: 27.3
    • Duration: 5
  • Fighter-Crusader (Granted Rank: Proficient (30))
    • Attack Bonus: + 62.6%
    • Damage Dealt: + 62.6%
    • Stamina Cost: 22.5
    • Duration: 7
  • Healer-Crusader (Granted Rank: Skilled (25))
    • Attack Bonus: + 56.5%
    • Damage Dealt: + 56.5%
    • Stamina Cost: 23.7
    • Duration: 6.5
  • All Other Fighters (Granted Rank: Grand Master (10))
    • Attack Bonus: + 38.2%
    • Damage Dealt: + 38.2%
    • Stamina Cost: 27.3
    • Duration: 5
  • All Other Healers (Granted Rank: Grand Master (5))
    • Attack Bonus: + 32.1%
    • Damage Dealt: + 32.1%
    • Stamina Cost: 28.5
    • Duration: 4.5
  • Healer-Prelate (Granted Rank: Journeyman (20))
    • Attack Bonus: + 50.4%
    • Damage Dealt: + 50.4%
    • Stamina Cost: 24.9
    • Duration: 6
  • Fighter-Templar (Granted Rank: Adept (15))
    • Attack Bonus: + 44.3%
    • Damage Dealt: + 44.3%
    • Stamina Cost: 26.1
    • Duration: 5.5
  • Fighter-Warrior (Granted Rank: Grand Master (40))
    • Attack Bonus: + 74.8%
    • Damage Dealt: + 74.8%
    • Stamina Cost: 20.1
    • Duration: 8
  • Fighter-Sentinel (Granted Rank: Proficient (30))
    • Attack Bonus: + 62.6%
    • Damage Dealt: + 62.6%
    • Stamina Cost: 22.5
    • Duration: 7

Dent the Anvil

Requires: Hammer Mastery Skill (70)
"Weapon Power and Stun"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Requires Hammer weapon in right hand. Forbids Great Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 20 (Journeyman)
      • Casting Time: 0 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
      • Removes Effect
        • Removes "Flight" Effect.
      • Applies Effect(s): (From Power Ranks 20 to 20)
        • Duration: 10.6 seconds
        • Stackability: Cannot be stacked with other effects of type 'NoStun' (3)
        • Cannot be stunned
      • Applies Effect(s): (From Power Ranks 20 to 20)
        • Duration: 3.6 seconds
        • Stackability: Cannot be stacked with other effects of type 'Stun' (0).
        • Target cannot move.
        • Target is stunned.
  • Fighter-Barbarian (Granted Rank: Journeyman (20))
    • Attack Bonus: + 50.4%
    • Damage Dealt: + 50.4%
    • Stamina Cost: 24.9
    • Durations: 10.6, 3.6
  • Other Barbarians (Rogue) (Granted Rank: Apprentice(10))
    • Attack Bonus: + 38.2%
    • Damage Dealt: + 38.2%
    • Stamina Cost: 27.3
    • Durations: 9.8, 3.3
  • Fighter-Crusader (Granted Rank: Proficient (30))
    • Attack Bonus: + 62.6%
    • Damage Dealt: + 62.6%
    • Stamina Cost: 22.5
    • Durations: 11.4, 3.9
  • Healer-Crusader (Granted Rank: Skilled (25))
    • Attack Bonus: + 56.5%
    • Damage Dealt: + 56.5%
    • Stamina Cost: 23.7
    • Durations: 11, 3.75
  • All Other Fighters (Granted Rank: Grand Master (10))
    • Attack Bonus: + 38.2%
    • Damage Dealt: + 38.2%
    • Stamina Cost: 27.3
    • Durations: 9.8, 3.3
  • All Other Healers(Granted Rank: Grand Master (5))
    • Attack Bonus: + 32.1%
    • Damage Dealt: + 32.1%
    • Stamina Cost: 28.5
    • Durations: 9.4, 3.15
  • Healer-Prelate (Granted Rank: Journeyman (20))
    • Attack Bonus: + 50.4%
    • Damage Dealt: + 50.4%
    • Stamina Cost: 24.9
    • Durations: 10.6, 3.6
  • Fighter-Templar (Granted Rank: Adept (15))
    • Attack Bonus: + 44.3%
    • Damage Dealt: + 44.3%
    • Stamina Cost: 26.1
    • Durations: 10.2, 3.45
  • Fighter-Warrior (Granted Rank: Grand Master (40))
    • Attack Bonus: + 74.8%
    • Damage Dealt: + 74.8%
    • Stamina Cost: 20.1
    • Durations: 12.2, 4.2
  • Fighter-Sentinel (Granted Rank: Proficient (30))
    • Attack Bonus: + 62.6%
    • Damage Dealt: + 62.6%
    • Stamina Cost: 22.5
    • Durations: 11.4, 3.9

Fist of the Giants

Requires: Great Hammer Mastery Skill (30)
"Weapon Power and Power Block"

  • Granted: Level 1
  • Casting Time 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Requires Hammer weapon in right hand. Forbids Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 12 (Neophyte)
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 5.2 seconds
        • Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0).
        • Target cannot cast spells or use powers.
  • Fighter-Barbarian (Granted Rank: Grand Master (40))
    • Damage Dealt: + 100.2%
    • Stamina Cost: 11.7
    • Duration: 8
  • Other Barbarians (Rogue) (Granted Rank: Proficient(30))
    • Damage Dealt: + 83.9%
    • Stamina Cost: 13
    • Duration: 7
  • Fighter-Crusader (Granted Rank: Journeyman (20))
    • Damage Dealt: + 67.6%
    • Stamina Cost: 14.3
    • Duration: 6
  • Other Crusaders (Healer) (Granted Rank: Apprentice(10))
    • Damage Dealt: + 51.3%
    • Stamina Cost: 15.6
    • Duration: 5
  • All Other Fighters(Granted Rank: Grand Master (10))
    • Damage Dealt: + 51.3%
    • Stamina Cost: 15.6
    • Duration: 5
  • Other Prelates (Healer)(Granted Rank: Apprentice(10)
    • Damage Dealt: + 51.3%
    • Stamina Cost: 15.6
    • Duration: 5
  • Fighter-Ranger (Granted Rank: Journeyman (20))
    • Damage Dealt: + 67.6%
    • Stamina Cost: 14.3
    • Duration: 6
  • Other Rangers (Rogue) (Granted Rank: Apprentice(10))
    • Damage Dealt: + 51.3%
    • Stamina Cost: 15.6
    • Duration: 5
  • Fighter-Templar (Granted Rank: Adept (15))
    • Damage Dealt: + 59.45%
    • Stamina Cost: 14.95
    • Duration: 5.5
  • Fighter-Warrior (Granted Rank: Grand Master (40))
    • Damage Dealt: + 100.2%
    • Stamina Cost: 11.7
    • Duration: 8
  • Fighter-Sentinel (Granted Rank: Proficient (30))
    • Damage Dealt: + 83.9%
    • Stamina Cost: 13
    • Duration: 7

Knockback

Requires: Great Hammer Mastery Skill (40)
"Weapon Power and Exposes to Slashing"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Requires Hammer weapon in right hand. Forbids Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 10 (Apprentice)
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 9.9 seconds
        • Stackability: Cannot be stacked with other effects of type 'SlashResistanceDebuff' (0).
        • Slashing Resistance: -11
  • Fighter-Barbarian (Granted Rank: Grand Master (40))
    • Attack Bonus: + 50%
    • Damage Dealt: + 74.8%
    • Stamina Cost: 15.4
    • Duration: 15.6
  • Other Barbarians (Rogue) (Granted Rank: Proficient(30) )
    • Attack Bonus: + 42%
    • Damage Dealt: + 62.6%
    • Stamina Cost: 17.3
    • Duration: 13.7
  • Fighter-Crusader (Granted Rank: Journeyman (20))
    • Attack Bonus: + 34%
    • Damage Dealt: + 50.4%
    • Stamina Cost: 19.2
    • Duration: 11.8
  • Other Crusaders (Healer) (Granted Rank: Apprentice(10))
    • Attack Bonus: + 26%
    • Damage Dealt: + 38.2%
    • Stamina Cost: 21.1
    • Duration: 9.9
  • All Other Fighters (Granted Rank: Grand Master (10))
    • Attack Bonus: + 26%
    • Damage Dealt: + 38.2%
    • Stamina Cost: 21.1
    • Duration: 9.9
  • Other Prelates (Healer) (Granted Rank: Apprentice(10))
    • Attack Bonus: + 26%
    • Damage Dealt: + 38.2%
    • Stamina Cost: 21.1
    • Duration: 9.9
  • Fighter-Ranger (Granted Rank: Journeyman (20))
    • Attack Bonus: + 34%
    • Damage Dealt: + 50.4%
    • Stamina Cost: 19.2
    • Duration: 11.8
  • Other Rangers (Rogue) (Granted Rank: Apprentice(10))
    • Attack Bonus: + 26%
    • Damage Dealt: + 38.2%
    • Stamina Cost: 21.1
    • Duration: 9.9
  • Fighter-Templar (Granted Rank: Adept (15))
    • Attack Bonus: + 30%
    • Damage Dealt: + 44.3%
    • Stamina Cost: 20.15
    • Duration: 10.85
  • Fighter-Warrior (Granted Rank: Grand Master (40))
    • Attack Bonus: + 50%
    • Damage Dealt: + 74.8%
    • Stamina Cost: 15.4
    • Duration: 15.6
  • Fighter-Sentinel (Granted Rank: Proficient (30))
    • Attack Bonus: + 42%
    • Damage Dealt: + 62.6%
    • Stamina Cost: 17.3
    • Duration: 13.7

Joten's Spite

Requires: Great Hammer Mastery Skill (50)
"Weapon Power and Exposes to Piercing"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Requires Hammer weapon in right hand. Forbids Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 15 (Adept)
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 6.95 seconds
        • Stackability: Cannot be stacked with other effects of type 'PierceResistanceDebuff' (0).
        • Piercing Resistance: -16
  • Fighter-Barbarian (Granted Rank: Grand Master (40))
    • Attack Bonus: + 25%
    • Damage Dealt: + 100.2%
    • Stamina Cost: 15.4
    • Duration: 10.2
  • Other Barbarians (Rogue) (Granted Rank: Proficient(30))
    • Attack Bonus: + 21%
    • Damage Dealt: + 83.9%
    • Stamina Cost: 17.3
    • Duration: 8.9
  • Fighter-Crusader (Granted Rank: Journeyman (20))
    • Attack Bonus: + 17%
    • Damage Dealt: + 67.6%
    • Stamina Cost: 19.2
    • Duration: 7.6
  • Other Crusaders (Healer) (Granted Rank: Apprentice(10))
    • Attack Bonus: + 13%
    • Damage Dealt: + 51.3%
    • Stamina Cost: 21.1
    • Duration: 6.3
  • All Other Fighters (Granted Rank: Grand Master (10))
    • Attack Bonus: + 13%
    • Damage Dealt: + 51.3%
    • Stamina Cost: 21.1
    • Duration: 6.3
  • Other Prelates (Healer) (Granted Rank: Apprentice(10))
    • Attack Bonus: + 13%
    • Damage Dealt: + 51.3%
    • Stamina Cost: 21.1
    • Duration: 6.3
  • Fighter-Ranger (Granted Rank: Journeyman (20))
    • Attack Bonus: + 17%
    • Damage Dealt: + 67.6%
    • Stamina Cost: 19.2
    • Duration: 7.6
  • Other Rangers (Rogue) (Granted Rank: Apprentice(10))
    • Attack Bonus: + 13%
    • Damage Dealt: + 51.3%
    • Stamina Cost: 21.1
    • Duration: 6.3
  • Fighter-Templar (Granted Rank: Adept (15))
    • Attack Bonus: + 15%
    • Damage Dealt: + 59.45%
    • Stamina Cost: 20.15
    • Duration: 6.95
  • Fighter-Warrior (Granted Rank: Grand Master (40))
    • Attack Bonus: + 25%
    • Damage Dealt: + 100.2%
    • Stamina Cost: 15.4
    • Duration: 10.2
  • Fighter-Sentinel (Granted Rank: Proficient (30))
    • Attack Bonus: + 21%
    • Damage Dealt: + 83.9%
    • Stamina Cost: 17.3
    • Duration: 8.9

Hammer Time

Requires: Great Hammer Mastery Skill (60)
"Weapon Power and Power Block"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Requires Hammer weapon in right hand. Forbids Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 18 (Journeyman)
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 5.8 seconds
        • Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0).
        • Target cannot cast spells or use powers.
  • Fighter-Barbarian (Granted Rank: Grand Master (40))
    • Attack Bonus: + 50%
    • Damage Dealt: + 100.2%
    • Stamina Cost: 19.3
    • Duration: 8
  • Other Barbarians (Rogue) (Granted Rank: Proficient(30))
    • Attack Bonus: + 42%
    • Damage Dealt: + 83.9%
    • Stamina Cost: 21.6
    • Duration: 7
  • Fighter-Crusader (Granted Rank: Journeyman (20))
    • Attack Bonus: + 34%
    • Damage Dealt: + 67.6%
    • Stamina Cost: 23.9
    • Duration: 6
  • Other Crusaders (Healer) (Granted Rank: Apprentice(10))
    • Attack Bonus: + 26%
    • Damage Dealt: + 51.3%
    • Stamina Cost: 26.2
    • Duration: 5
  • All Other Fighters (Granted Rank: Grand Master (10))
    • Attack Bonus: + 26%
    • Damage Dealt: + 51.3%
    • Stamina Cost: 26.2
    • Duration: 5
  • Other Prelates (Healer) (Granted Rank: Apprentice(10))
    • Attack Bonus: + 26%
    • Damage Dealt: + 51.3%
    • Stamina Cost: 26.2
    • Duration: 5
  • Fighter-Ranger (Granted Rank: Journeyman (20))
    • Attack Bonus: + 34%
    • Damage Dealt: + 67.6%
    • Stamina Cost: 23.9
    • Duration: 6
  • Other Rangers (Rogue) (Granted Rank: Apprentice(10))
    • Attack Bonus: + 26%
    • Damage Dealt: + 51.3%
    • Stamina Cost: 26.2
    • Duration: 5
  • Fighter-Templar (Granted Rank: Adept (15))
    • Attack Bonus: + 30%
    • Damage Dealt: + 59.45%
    • Stamina Cost: 25.05
    • Duration: 5.5
  • Fighter-Warrior (Granted Rank: Grand Master (40))
    • Attack Bonus: + 50%
    • Damage Dealt: + 100.2%
    • Stamina Cost: 19.3
    • Duration: 8
  • Fighter-Sentinel (Granted Rank: Proficient (30))
    • Attack Bonus: + 42%
    • Damage Dealt: + 83.9%
    • Stamina Cost: 21.6
    • Duration: 7

Thurin's Rebuke

Requires: Great Hammer Mastery Skill (70)
"Weapon Power and Stun"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Requires Hammer weapon in right hand. Forbids Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 10 (Apprentice)
      • Casting Time: 0 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
      • Removes Effect
        • Removes "Flight" Effect.
      • Applies Effect(s):
        • Duration: 9.8 seconds
        • Stackability: Cannot be stacked with other effects of type 'NoStun' (3).
        • Cannot be stunned
      • Applies Effect(s):
        • Duration: 3.3 seconds
        • Stackability: Cannot be stacked with other effects of type 'Stun' (0).
        • Target cannot move.
        • Target is stunned.
  • Fighter-Barbarian (Granted Rank: Grand Master (40))
    • Attack Bonus: + 50%
    • Damage Dealt: + 100.2%
    • Stamina Cost: 19.3
    • Durations: 12.2, 4.2
  • Other Barbarians (Rogue) (Granted Rank: Proficient(30))
    • Attack Bonus: + 42%
    • Damage Dealt: + 83.9%
    • Stamina Cost: 21.6
    • Durations: 11.4, 3.9
  • Fighter-Crusader (Granted Rank: Journeyman (20))
    • Attack Bonus: + 34%
    • Damage Dealt: + 67.6%
    • Stamina Cost: 23.9
    • Durations: 10.6, 3.6
  • Other Crusaders (Healer) (Granted Rank: Apprentice(10))
    • Attack Bonus: + 26%
    • Damage Dealt: + 51.3%
    • Stamina Cost: 26.2
    • Durations: 9.8, 3.3
  • All Other Fighters (Granted Rank: Grand Master (10))
    • Attack Bonus: + 26%
    • Damage Dealt: + 51.3%
    • Stamina Cost: 26.2
    • Durations: 9.8, 3.3
  • Other Prelates (Healer) (Granted Rank: Apprentice(10))
    • Attack Bonus: + 26%
    • Damage Dealt: + 51.3%
    • Stamina Cost: 26.2
    • Durations: 9.8, 3.3
  • Fighter-Ranger (Granted Rank: Journeyman (20))
    • Attack Bonus: + 34%
    • Damage Dealt: + 67.6%
    • Stamina Cost: 23.9
    • Durations: 10.6, 3.6
  • Other Rangers (Rogue) (Granted Rank: Apprentice(10))
    • Attack Bonus: + 26%
    • Damage Dealt: + 51.3%
    • Stamina Cost: 26.2
    • Durations: 9.8, 3.3
  • Fighter-Templar (Granted Rank: Adept (15))
    • Attack Bonus: + 30%
    • Damage Dealt: + 59.45%
    • Stamina Cost: 25.05
    • Durations: 10.2, 3.45
  • Fighter-Warrior (Granted Rank: Grand Master (40))
    • Attack Bonus: + 50%
    • Damage Dealt: + 100.2%
    • Stamina Cost: 19.3
    • Durations: 12.2, 4.2
  • Fighter-Sentinel (Granted Rank: Proficient (30))
    • Attack Bonus: + 42%
    • Damage Dealt: + 83.9%
    • Stamina Cost: 21.6