Difference between revisions of "Bounty Hunter"

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Most of our work boils down to vengeance, one way or the other. The real trick is to keep it from getting personal. It's not easy work, but I've been at it a while. I can read a trail that's a week cold. There are men in every tavern between here and Irydni who watch comings and goings for me, and who are quick to remember names and faces. Between them and my fellow Hunters, there's few places left anyone can run where I can't find them.|[[Bounty Hunter Lore]]}}
 
Most of our work boils down to vengeance, one way or the other. The real trick is to keep it from getting personal. It's not easy work, but I've been at it a while. I can read a trail that's a week cold. There are men in every tavern between here and Irydni who watch comings and goings for me, and who are quick to remember names and faces. Between them and my fellow Hunters, there's few places left anyone can run where I can't find them.|[[Bounty Hunter Lore]]}}
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{{header|Discipline Information}}
==<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">''Discipline Information''</div>==
 
 
{|
 
{|
 
|valign=top|
 
|valign=top|
 
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
 
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
[[Image:DisciplineBountyHunter.png|Bounty Hunter Rune]]
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{{item|[[Image:DisciplineBountyHunter.png|Bounty Hunter Rune]]|
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{{runett
 +
|title=<span style="color:#6b82ce;">Bounty Hunter</span>
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|cc=0
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|desc=A new breed of hunter has emerged: Bounty Hunters, callous mercinaries who stalk criminals for money, ferreting out wrongdoers in the guise of vengeance.
 +
|effect=Grants powers
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|req=Level Requirement: 20<br>Required Class: Rogue<br>Required Class: Fighter
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|wt=1
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|cost=1000
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}}
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}}
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<br>
 
'''<big>Available Races and Classes</big>'''</div>
 
'''<big>Available Races and Classes</big>'''</div>
 
*'''Base Classes''': [[Fighter]], [[Rogue]]
 
*'''Base Classes''': [[Fighter]], [[Rogue]]
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*'''Name''': [[Conn MacMorgan, Hillman Renegade]]<br>
 
*'''Name''': [[Conn MacMorgan, Hillman Renegade]]<br>
 
**'''Location''': [[Aedroch Highlands]] - Connauch Village
 
**'''Location''': [[Aedroch Highlands]] - Connauch Village
***'''Coordinates''': 77760 x 55230
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***'''Coordinates''': {{map|77760|55230}}
 
!
 
!
 
!
 
!
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'''<big>Trainer Locations</big>'''</div>
 
'''<big>Trainer Locations</big>'''</div>
 
*Master Bounty Hunter
 
*Master Bounty Hunter
**[[Hethland Holm]] - Arnskrheim - 45600 x 68910
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**[[Hethland Holm]] - Arnskrheim - 45419 x 68904
**[[Valkos Wilds]] - Forest Sanctuary - 43480 41050
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**[[Valkos Wilds]] - Forest Sanctuary - 43620 x 41080
 
|}
 
|}
 
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{{header|Discipline Powers}}
==<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">''Discipline Powers''</div>==
 
 
{|
 
{|
 
|valign=top|
 
|valign=top|
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'''Mana Cost''': 125<br>
 
'''Mana Cost''': 125<br>
 
'''Casting Time''': 4 Seconds<br>
 
'''Casting Time''': 4 Seconds<br>
'''Recycle Time''': 180 Seconds<br>
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'''Recycle Time''': 300 Seconds<br>
'''Requires Roll to hit''': No<br>
 
 
'''Target and Range''': Self/No Target<br>
 
'''Target and Range''': Self/No Target<br>
 
'''Effect(s)''':
 
'''Effect(s)''':
 
*'''See Invisible'''
 
*'''See Invisible'''
 
**Can See Invisible Monsters and players
 
**Can See Invisible Monsters and players
**Duration: 20 seconds
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**Duration: 30 seconds
 
**Stack Category: DetectInvis
 
**Stack Category: DetectInvis
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*'''Personal Dispel Invisibility'''
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**Player is no longer invisible
 
!
 
!
 
!
 
!
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'''Casting Time''': 12 Seconds<br>
 
'''Casting Time''': 12 Seconds<br>
 
'''Recycle Time''': 0 Seconds<br>
 
'''Recycle Time''': 0 Seconds<br>
'''Requires Hit Roll''': No<br>
 
 
'''Target and Range''':  Players Only (1288 Units)<br>
 
'''Target and Range''':  Players Only (1288 Units)<br>
 
'''Effect(s)''':
 
'''Effect(s)''':
 
*'''Track Player'''
 
*'''Track Player'''
**Up to 21 targets in player's track list at a time
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**Up to 20 targets in player's track list at a time
 
**Duration: 600 seconds<br>
 
**Duration: 600 seconds<br>
 
**Stack Category: Track<br>
 
**Stack Category: Track<br>
 
|}
 
|}
 
 
 
 
  
 
[[Category:Disciplines]]
 
[[Category:Disciplines]]

Latest revision as of 19:31, 13 February 2022

Chronicle Bounty Hunter
Hunter of Men

The kings and knights of old can no longer provide justice to the people of the world, but a new breed of hunter has emerged: Bounty Hunters, callous mercenaries who stalk criminals for money, ferreting out wrongdoers so the wronged can take their vengeance. Most of our work boils down to vengeance, one way or the other. The real trick is to keep it from getting personal. It's not easy work, but I've been at it a while. I can read a trail that's a week cold. There are men in every tavern between here and Irydni who watch comings and goings for me, and who are quick to remember names and faces. Between them and my fellow Hunters, there's few places left anyone can run where I can't find them.

Discipline Information


Bounty Hunter Rune

             
Bounty Hunter
 
Creation Cost: 0
 
A new breed of hunter has emerged: Bounty Hunters, callous mercinaries who stalk criminals for money, ferreting out wrongdoers in the guise of vengeance.
 
Effects:
Grants powers
 
Level Requirement: 20
Required Class: Rogue
Required Class: Fighter
 
Weight: 1
Cost:1000
 


Available Races and Classes


Discipline Effects
  • Grants Powers
Discipline Dropper
Trainer Locations
Discipline Powers

Detect Hidden
Detect Hidden's Power Cameo "Personal See Invisible"

Granted: Level 20
Power Type: Skill
Mana Cost: 125
Casting Time: 4 Seconds
Recycle Time: 300 Seconds
Target and Range: Self/No Target
Effect(s):

  • See Invisible
    • Can See Invisible Monsters and players
    • Duration: 30 seconds
    • Stack Category: DetectInvis
  • Personal Dispel Invisibility
    • Player is no longer invisible

Trip
Trip's Power Cameo "Single Target Snare"

Granted: Level 20
Power Type: Spell
Stamina Cost: 30
Casting Time: 2 Seconds
Recycle Time: 0 Seconds
Requires Hit Roll: No
Target and Range: Monsters or Players (20 Units)
Effect(s):

  • Snare
    • Movement Rate: -11% to -35% (from power rank 0 to 20)
    • Duration: 7 to 15 seconds (at power ranks 0 to 20)
    • Removes effect with "Flight" dispel tag
    • Stack Category: Snare
    • Dispel Tags: Debuff, Effect, Snare

Track
Track's Power Cameo "Tracking"

Granted: Level 20
Power Rank: 20 (Journeyman)
Power Type: Skill
Stamina Cost: 25
Casting Time: 12 Seconds
Recycle Time: 0 Seconds
Target and Range: Players Only (1288 Units)
Effect(s):

  • Track Player
    • Up to 20 targets in player's track list at a time
    • Duration: 600 seconds
    • Stack Category: Track