Difference between revisions of "Archery"
Line 11: | Line 11: | ||
*'''Mastery Rune''': None<br> | *'''Mastery Rune''': None<br> | ||
− | ==Archery | + | ==Archery Powers == |
=== Eagle's Aim ( Bow )=== | === Eagle's Aim ( Bow )=== |
Revision as of 14:49, 18 May 2007
Archery Skill Narrative
Races, Classes, and Runes
Skill granted by:
Archery Powers
Eagle's Aim ( Bow )
"Weapon Power and Defense Debuff"
Requires: Archery Skill ( 30 )
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Player must not be moving when he activates this power. Requires Bow weapon in left hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 20 ( Journeyman)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
- Applies Effect(s): (From Power Ranks 20 to 20)
- Duration: 11.8 seconds
- Stackability: Cannot be stacked with other effects of type 'DefenseDebuff' (0)
- Defense Penalty: -21%
Shot to the Leg ( Bow )
"Weapon Power and Snare"
Requires: Archery Skill ( 40 )
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Player must not be moving when he activates this power. Requires Bow weapon in left hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 20 ( Journeyman)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
- Applies Effect(s): (From Power Ranks 20 to 20)
- Duration: 22.6 seconds
- Stackability: Cannot be stacked with other effects of type 'Snare' (0)
- Movement Rate: -21%
Wicked Barb ( Bow )
"Weapon Power and Bleeding Damage"
Requires: Archery Skill ( 50 )
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Player must not be moving when he activates this power. Requires Bow weapon in left hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 35 ( Expert)
- Casting Time: 0 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
- Does damage over time (Every 5 seconds):
- Duration: 60 seconds
- Stackability: Cannot be stacked with other effects of type 'Bleeding' (0)
- Health Damage: 5- 13 points of Health
- Flagged as 'Bleeding' damage
Wyvern's Sting ( Bow )
"Weapon Power and Attack Speed Debuff"
Requires: Archery Skill ( 60 )
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Player must not be moving when he activates this power. Requires Bow weapon in left hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 20 ( Journeyman)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
- Applies Effect(s): (From Power Ranks 20 to 20)
- Duration: 7.6 seconds
- Stackability: Cannot be stacked with other effects of type 'AttackSpeedDeBuff' (0)
- Delay Between Attacks: + 21%
Kenaryn's Mark ( Bow )
"Weapon Power and Defense Debuff"
Requires: Archery Skill ( 70 )
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Player must not be moving when he activates this power. Requires Bow weapon in left hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 25 ( Skilled)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
- Applies Effect(s):
- Duration: 8.25 seconds
- Stackability: Cannot be stacked with other effects of type 'DefenseDebuff' (0)
- Defense Penalty: -26%
Steady Aim ( Crossbow )
"Weapon Power and Defense Debuff"
Requires: Archery Skill ( 30 )
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Player must not be moving when he activates this power. Requires Crossbow weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 15 ( Adept)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
- Applies Effect(s):
- Duration: 13.75 seconds
- Stackability: Cannot be stacked with other effects of type 'DefenseDebuff' (0)
- Defense Penalty: -16%
Vital Shot ( Crossbow )
"Weapon Power and Snare"
Requires: Archery Skill ( 40 )
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Player must not be moving when he activates this power. Requires Crossbow weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 20 ( Journeyman)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
- Applies Effect(s): (From Power Ranks 20 to 20)
- Duration: 15 seconds
- Stackability: Cannot be stacked with other effects of type 'Snare' (0)
- Movement Rate: -21%
True Marksmanship ( Crossbow )
"Weapon Power and Attack Speed Debuff"
Requires: Archery Skill ( 50 )
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Player must not be moving when he activates this power. Requires Crossbow weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 15 ( Adept)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
- Applies Effect(s):
- Duration: 10.85 seconds
- Stackability: Cannot be stacked with other effects of type 'AttackSpeedDeBuff' (0)
- Delay Between Attacks: + 16%
Shoot to Kill ( Crossbow )
"Weapon Power and Bleeding Damage"
Requires: Archery Skill ( 60 )
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Player must not be moving when he activates this power. Requires Crossbow weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 35 ( Expert)
- Casting Time: 0 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
- Does damage over time (Every 5 seconds):
- Duration: 60 seconds
- Stackability: Cannot be stacked with other effects of type 'Bleeding' (0)
- Health Damage: 6- 15 points of Health
- Flagged as 'Bleeding' damage
Doom Bolt ( Crossbow )
"Weapon Power and Attack Debuff"
Requires: Archery Skill ( 70 )
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Player must not be moving when he activates this power. Requires Crossbow weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 30 ( Proficient)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
- Applies Effect(s):
- Duration: 8.9 seconds
- Stackability: Cannot be stacked with other effects of type 'AttackValueDebuff' (0)
- Attack Penalty: -31%