Difference between revisions of "Saboteur"

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[[Category:Disciplines]]
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[[Image:saboteur.jpg|right|Saboteur]]
[[Image:saboteur.jpg|right|Saboteur]]<br>
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<center><font size=4>''Wrecker of Engines''</font></center>
== The Saboteur ==
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{{lorebox|Saboteurs can disable all the devices used in warfare, from spires to trebuchets. Their skills can halt an attack or leave a city wide open, and their mastery of stealth can carry them into or out of enemy holds unseen.
''Wrecker of Engines''  
 
{| style="margin-top: 5px; margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" align=right
 
| '''[[:Category:Base Classes|Base Classes]] Available'''
 
[[Rogue]]
 
|-
 
|'''[[:Category:Races|Races]] Available'''
 
[[Aelfborn]]<br>
 
[[Aracoix]]<br>
 
[[Elf]]<br>
 
[[Human]]<br>
 
[[Irekei]]<br>
 
[[Nephilim]]<br>
 
[[Shade]]<br>
 
[[Vampire]]
 
|-
 
|'''[[:Category:Classes|Classes]] Available'''
 
[[Assassin]]<br>
 
[[Barbarian]]<br>
 
[[Bard]]<br>
 
[[Huntress]]<br>
 
[[Nightstalker]]<br>
 
[[Ranger]]<br>
 
[[Scout]]<br>
 
[[Thief]]<br>
 
|-
 
|style="color:red"| '''Restrictions'''
 
[[Artillerist]]<br>
 
[[Commander]]<br>
 
[[Wererat]]<br>
 
|}
 
Saboteurs can disable all the devices used in warfare, from spires to trebuchets. Their skills can halt an attack or leave a city wide open, and their mastery of stealth can carry them into or out of enemy holds unseen.
 
 
 
''More [[Saboteur Lore]]''
 
  
== Discipline Effects ==
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Things break all the time, but they're never missed quite so much as when they break on a battlefield. A simple twig can turn a trebuchet or mangonel into a useless heap of wood, if you know which cogs to foul it with. That's what we Saboteurs are for. Armed with an engineer's knowledge and an assassin's cunning, we break things. One well-placed Saboteur can throw a City's defenders into disarray or blunt the offensive might of an attacker's bulwarks.|[[Saboteur Lore]]}}
 
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{{header|Discipline Information}}
'''Grants''': Powers<br>
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{|
 
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|valign=top|
== Discipline Locations ==
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<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
 
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[[Image:DisciplineSaboteur.png|Saboteur Rune]]
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
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'''<big>Available Races and Classes</big>'''</div>
| valign="top" |
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*'''Base Classes''': [[Rogue]]
'''Discipline Droppers'''  
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*'''Prohibited Disciplines''': [[Artillerist]], [[Commander]], [[Wererat]]
*'''Name''': Kas'ravool the Insidious
 
*[[Microzone]]:  Spider-Haunted Grove
 
**[[Aerynth]]: Othgor Bog - 56860, 48524
 
**[[Aerynth]]: Fens of Xektis - 65820, 48780
 
**[[Aerynth]]: Fens of Kesh - 30492, 68748
 
**[[Aerynth]]: Vessets Fens - 29468, 59020
 
**[[Dalgoth]]: Ixtchol Tuun - 42268, 63372
 
**[[Dalgoth]]: Alak'wen Bog - 79644, 68492
 
**[[Dalgoth]]: Hoa'vith Fen - 82204, 46476
 
**[[Dalgoth]]: Ish'reen Moor - 20252, 59020
 
**[[Vorringia]]: Sevaath Mere - 67346, 36729
 
| valign="top" |
 
'''Disciplines Trainers'''
 
*'''Name''': Shirenna, Master Saboteur
 
*'''Race''': Human
 
*[[Microzone]]:  Safehold
 
**[[Aerynth]]: King's Cross - 27996, 48932
 
**[[Dalgoth]]: Sacred Dalgoth - 46430, 54211
 
**[[Dalgoth]]: Sacred Dalgoth - 46153, 54400
 
**[[Vorringia]]: Aeldreth Havens - 69741, 47900
 
  
 +
|valign=top|
 +
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
 +
'''<big>Discipline Effects</big>'''</div>
 +
*''Grants Powers''
 +
!
 +
!
 +
!
 +
!
 +
|valign=top|
 +
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
 +
'''<big>Discipline Dropper</big>'''</div>
 +
*'''Name''': [[Kas'ravool the Insidious]]<br>
 +
**'''Location''': [[Sevaath Mere]] - Spider-Haunted Grove
 +
***'''Coordinates''': {{map|67370|36710}}
 +
!
 +
!
 +
!
 +
!
 +
|valign=top|
 +
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
 +
'''<big>Trainer Locations</big>'''</div>
 +
*Master Saboteur
 +
**[[Aeldreth]] - Siege Tent - 69730 x 47790
 
|}
 
|}
 +
{{header|Discipline Powers}}
 +
{|
 +
|valign=top|
 +
'''With Catlike Tread '''<br>
 +
[[Image:Catlike cam.png|Right|With Catlike Tread's Power Cameo]]
 +
''"Personal Invisibility and Untrackability"''<br>
  
== Discipline Powers ==
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'''Granted''': Level 20<br>
 
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'''Power Rank''': 20 (Journeyman)<br>
=== Infiltrate ===
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'''Power Type''': Skill<br>
 +
'''Stamina Cost''': 50<br>
 +
'''Casting Time''': 4 seconds<br>
 +
'''Recycle Time''': 300 seconds<br>
 +
'''Target and Range''': Self/No target<br>
 +
'''Effect(s)''':<br>
 +
*'''Track Immunity'''
 +
**Cannot be detected by Track
 +
*'''Invisibility'''
 +
**Movement Rate: -20% to -0% (from power rank 20 to 40)
 +
**Duration: 90 to 120 seconds (from power rank 20 to 40)
 +
**Stack Category: Invisible<br>
 +
!
 +
!
 +
!
 +
!
 +
|valign=top|
 +
'''Infiltrate '''<br>
 +
[[Image:Passwall cam.png|Right|Infiltrate's Power Cameo]]
 
''"Teleport Self"''<br>
 
''"Teleport Self"''<br>
''(You can only use this once a Sapper has pointed the way in)''<br>
+
''(You can only use this once a [[Sapper]] has pointed the way in)''<br>
  
 
'''Granted''': Level 20<br>
 
'''Granted''': Level 20<br>
'''Power Rank''': 0 ( Untrained)<br>
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'''Power Type''': Skill<br>
'''Teachers''': Master Saboteur (20)<br>
 
'''Focus Skill''': None<br>
 
'''Flagged As''': Skill (does not cancel effects which are cancelled by spellcasting).<br>
 
 
'''Stamina Cost''': 100<br>
 
'''Stamina Cost''': 100<br>
'''Casting Time''': 41 to 21 seconds (at power ranks 0 to 20)<br>
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'''Casting Time''': 21 seconds<br>
'''Recycle Time''': 300 to 60 seconds (at power ranks 0 to 20)<br>
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'''Recycle Time''': 60 seconds<br>
'''Generates Hate''': No<br>
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'''Power User Requirements''': [[Sapper|Point The Way In]]<br>
'''Power User Requirements''': Player must not be moving when he activates this power. "You can only use after a Sapper has shown you the way."<br>
 
'''Mode Required''': Non-Combat Mode Only<br>
 
'''Requires Hit Roll''': No<br>
 
''Spell cast cancelled if caster takes any damage at all while in spellcasting trance.''<br>
 
 
'''Target and Range''': Self/No target<br>
 
'''Target and Range''': Self/No target<br>
'''Player can teleport to location on minimap.'''<br><br>
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'''Effect(s)''': ''Channel breaks on Damage''<br>
--------------------------------------------------------------------------------
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*'''Teleport'''
=== Sabotage ===
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**Caster is teleported to ground selection
 +
!
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!
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!
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!
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|valign=top|
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'''Sabotage '''<br>
 +
[[Image:Foul cam.png|Right|Sabotage's Power Cameo]]
 
''"Spire Disable"''<br>
 
''"Spire Disable"''<br>
 
''(Shuts down a siege spire temporarily)''<br>
 
''(Shuts down a siege spire temporarily)''<br>
  
 
'''Granted''': Level 20<br>
 
'''Granted''': Level 20<br>
'''Power Rank''': 0 ( Untrained)<br>
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'''Power Type''': Skill<br>
'''Teachers''': Master Saboteur (20)<br>
 
'''Focus Skill''': None<br>
 
'''Flagged As''': Skill (does not cancel effects which are cancelled by spellcasting).<br>
 
 
'''Stamina Cost''': 75<br>
 
'''Stamina Cost''': 75<br>
'''Casting Time''': 31 to 11 seconds (at power ranks 0 to 20)<br>
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'''Casting Time''': 11 seconds<br>
'''Recycle Time''': 90 to 60 seconds (at power ranks 0 to 20)<br>
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'''Recycle Time''': 60 seconds<br>
'''Generates Hate''': No<br>
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'''Requires Hit Roll''': No<br>
'''Power User Requirements''': Player must not be moving when he activates this power.<br>
 
 
'''Mode Required''': Non-Combat Mode Only<br>
 
'''Mode Required''': Non-Combat Mode Only<br>
'''Requires Hit Roll''': No<br>
 
''Spell cast cancelled if caster takes any damage at all while in spellcasting trance.''<br>
 
 
'''Target and Range''': Buildings (20 Units)<br>
 
'''Target and Range''': Buildings (20 Units)<br>
'''Disables siege spires for a limited period of time.'''<br>
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'''Effect(s)''': ''Channel breaks on Damage''<br>
Target siege spire is shut down, and cannot apply its effects to those in city zone.<br>
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*'''Disable Siege Spire'''
'''Dispel Tags''': DeBuff, Effect, ResistDeBuff, Siege<br>
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**Target siege spire is shut down, and cannot apply its effects to those in city zone.<br>
'''Duration''': :30 to 2:00 minutes (at power ranks 0 to 20)<br><br>
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**Duration: 2:00 minutes
--------------------------------------------------------------------------------
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!
=== Foul The Works ===
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!
 +
!
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!
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|valign=top|
 +
'''Foul The Works '''<br>
 +
[[Image:Foul cam.png|Right|Foul The Works Power Cameo]]
 
''"Siege Engine Disable"''<br>
 
''"Siege Engine Disable"''<br>
 
''(Affected siege engine ceases to attack temporarily)''<br>
 
''(Affected siege engine ceases to attack temporarily)''<br>
  
 
'''Granted''': Level 20<br>
 
'''Granted''': Level 20<br>
'''Power Rank''': 0 ( Untrained)<br>
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'''Power Type''': Skill<br>
'''Teachers''': Master Saboteur (20)<br>
 
'''Focus Skill''': None<br>
 
'''Flagged As''': Skill (does not cancel effects which are cancelled by spellcasting).<br>
 
 
'''Stamina Cost''': 50<br>
 
'''Stamina Cost''': 50<br>
'''Casting Time''': 16 to 6 seconds (at power ranks 0 to 20)<br>
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'''Casting Time''': 6 seconds<br>
 
'''Recycle Time''': 30 seconds<br>
 
'''Recycle Time''': 30 seconds<br>
'''Generates Hate''': No<br>
 
'''Power User Requirements''': Player must not be moving when he activates this power.<br>
 
'''Mode Required''': Non-Combat Mode Only<br>
 
 
'''Requires Hit Roll''': No<br>
 
'''Requires Hit Roll''': No<br>
'''Target and Range''': Monsters or Players (Siege Engines) (20 Units)<br>
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'''Target and Range''': Siege Engines (20 Units)<br>
Can affect caster and group members.<br>
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'''Effect(s)''':<br>
'''Applies Effect(s)''': (From Power Ranks 0 to 20)<br>
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*'''Disable Siege Engine'''
*'''Duration''': 1:00 to 3:00 minutes (at power ranks 0 to 20)
+
**Target cannot attack
*'''Stackability''': Can be stacked with any spell other than itself.
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**Target cannot cast spells or use powers
*Target cannot attack.
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**'Duration: 3:00 minutes
*Target cannot cast spells or use powers.
+
|}
*'''Dispel Tags''': DeBuff, Effect, ResistDeBuff, Siege<br><br>
 
--------------------------------------------------------------------------------
 
===With Catlike Tread ===
 
''"Personal Untrackability"''<br>
 
  
'''Granted''': Level 20<br>
+
 
'''Power Rank''': 0 ( Untrained)<br>
+
 
'''Teachers''': Master Saboteur (40)<br>
+
 
'''Focus Skill''': None<br>
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[[Category:Disciplines]]
'''Flagged As''': Skill (does not cancel effects which are cancelled by spellcasting).<br>
 
'''Stamina Cost''': 50<br>
 
'''Casting Time''': 6 seconds<br>
 
'''Recycle Time''': 180 seconds<br>
 
'''Generates Hate''': No<br>
 
'''Power User Requirements''': Player must not be moving when he activates this power.<br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Self/No target<br>
 
'''Applies Effect(s)''':<br>
 
*'''Duration''': :00 to 1:00 seconds (at power ranks 0 to 40)
 
*Target cannot be tracked by other players with track skills.
 
*'''Dispel Tags''': Buff, Effect<br><br>
 

Latest revision as of 19:48, 13 February 2022

Saboteur
Wrecker of Engines

Saboteurs can disable all the devices used in warfare, from spires to trebuchets. Their skills can halt an attack or leave a city wide open, and their mastery of stealth can carry them into or out of enemy holds unseen. Things break all the time, but they're never missed quite so much as when they break on a battlefield. A simple twig can turn a trebuchet or mangonel into a useless heap of wood, if you know which cogs to foul it with. That's what we Saboteurs are for. Armed with an engineer's knowledge and an assassin's cunning, we break things. One well-placed Saboteur can throw a City's defenders into disarray or blunt the offensive might of an attacker's bulwarks.

Discipline Information

Saboteur Rune

Available Races and Classes
Discipline Effects
  • Grants Powers
Discipline Dropper
Trainer Locations
  • Master Saboteur
Discipline Powers

With Catlike Tread
With Catlike Tread's Power Cameo "Personal Invisibility and Untrackability"

Granted: Level 20
Power Rank: 20 (Journeyman)
Power Type: Skill
Stamina Cost: 50
Casting Time: 4 seconds
Recycle Time: 300 seconds
Target and Range: Self/No target
Effect(s):

  • Track Immunity
    • Cannot be detected by Track
  • Invisibility
    • Movement Rate: -20% to -0% (from power rank 20 to 40)
    • Duration: 90 to 120 seconds (from power rank 20 to 40)
    • Stack Category: Invisible

Infiltrate
Infiltrate's Power Cameo "Teleport Self"
(You can only use this once a Sapper has pointed the way in)

Granted: Level 20
Power Type: Skill
Stamina Cost: 100
Casting Time: 21 seconds
Recycle Time: 60 seconds
Power User Requirements: Point The Way In
Target and Range: Self/No target
Effect(s): Channel breaks on Damage

  • Teleport
    • Caster is teleported to ground selection

Sabotage
Sabotage's Power Cameo "Spire Disable"
(Shuts down a siege spire temporarily)

Granted: Level 20
Power Type: Skill
Stamina Cost: 75
Casting Time: 11 seconds
Recycle Time: 60 seconds
Requires Hit Roll: No
Mode Required: Non-Combat Mode Only
Target and Range: Buildings (20 Units)
Effect(s): Channel breaks on Damage

  • Disable Siege Spire
    • Target siege spire is shut down, and cannot apply its effects to those in city zone.
    • Duration: 2:00 minutes

Foul The Works
Foul The Works Power Cameo "Siege Engine Disable"
(Affected siege engine ceases to attack temporarily)

Granted: Level 20
Power Type: Skill
Stamina Cost: 50
Casting Time: 6 seconds
Recycle Time: 30 seconds
Requires Hit Roll: No
Target and Range: Siege Engines (20 Units)
Effect(s):

  • Disable Siege Engine
    • Target cannot attack
    • Target cannot cast spells or use powers
    • 'Duration: 3:00 minutes