Difference between revisions of "Bounty Hunter"
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[[Image:bountyhunter.jpg|right|Chronicle Bounty Hunter]] | [[Image:bountyhunter.jpg|right|Chronicle Bounty Hunter]] | ||
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+ | <center><font size=4>''Hunter of Men''</font></center> | ||
{{lorebox|The kings and knights of old can no longer provide justice to the people of the world, but a new breed of hunter has emerged: Bounty Hunters, callous mercenaries who stalk criminals for money, ferreting out wrongdoers so the wronged can take their vengeance. | {{lorebox|The kings and knights of old can no longer provide justice to the people of the world, but a new breed of hunter has emerged: Bounty Hunters, callous mercenaries who stalk criminals for money, ferreting out wrongdoers so the wronged can take their vengeance. | ||
Most of our work boils down to vengeance, one way or the other. The real trick is to keep it from getting personal. It's not easy work, but I've been at it a while. I can read a trail that's a week cold. There are men in every tavern between here and Irydni who watch comings and goings for me, and who are quick to remember names and faces. Between them and my fellow Hunters, there's few places left anyone can run where I can't find them.|[[Bounty Hunter Lore]]}} | Most of our work boils down to vengeance, one way or the other. The real trick is to keep it from getting personal. It's not easy work, but I've been at it a while. I can read a trail that's a week cold. There are men in every tavern between here and Irydni who watch comings and goings for me, and who are quick to remember names and faces. Between them and my fellow Hunters, there's few places left anyone can run where I can't find them.|[[Bounty Hunter Lore]]}} | ||
− | + | {{header|Discipline Information}} | |
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{| | {| | ||
|valign=top| | |valign=top| | ||
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;"> | <div class="center" style="width: auto; margin-left: auto; margin-right: auto;"> | ||
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+ | {{item|[[Image:DisciplineBountyHunter.png|Bounty Hunter Rune]]| | ||
+ | {{runett | ||
+ | |title=<span style="color:#6b82ce;">Bounty Hunter</span> | ||
+ | |cc=0 | ||
+ | |desc=A new breed of hunter has emerged: Bounty Hunters, callous mercinaries who stalk criminals for money, ferreting out wrongdoers in the guise of vengeance. | ||
+ | |effect=Grants powers | ||
+ | |req=Level Requirement: 20<br>Required Class: Rogue<br>Required Class: Fighter | ||
+ | |wt=1 | ||
+ | |cost=1000 | ||
+ | }} | ||
+ | }} | ||
+ | <br> | ||
'''<big>Available Races and Classes</big>'''</div> | '''<big>Available Races and Classes</big>'''</div> | ||
*'''Base Classes''': [[Fighter]], [[Rogue]] | *'''Base Classes''': [[Fighter]], [[Rogue]] | ||
− | *'''Races''': | + | *'''Races''': All |
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<div class="center" style="width: auto; margin-left: auto; margin-right: auto;"> | <div class="center" style="width: auto; margin-left: auto; margin-right: auto;"> | ||
'''<big>Discipline Dropper</big>'''</div> | '''<big>Discipline Dropper</big>'''</div> | ||
− | *'''Name''': Conn MacMorgan<br> | + | *'''Name''': [[Conn MacMorgan, Hillman Renegade]]<br> |
− | **'''Location''': [[ | + | **'''Location''': [[Aedroch Highlands]] - Connauch Village |
+ | ***'''Coordinates''': {{map|77760|55230}} | ||
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! | ! | ||
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'''<big>Trainer Locations</big>'''</div> | '''<big>Trainer Locations</big>'''</div> | ||
*Master Bounty Hunter | *Master Bounty Hunter | ||
− | **[[Hethland Holm]] - Arnskrheim | + | **[[Hethland Holm]] - Arnskrheim - 45419 x 68904 |
− | **[[Valkos Wilds]] - Forest Sanctuary | + | **[[Valkos Wilds]] - Forest Sanctuary - 43620 x 41080 |
|} | |} | ||
− | + | {{header|Discipline Powers}} | |
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{| | {| | ||
|valign=top| | |valign=top| | ||
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'''Mana Cost''': 125<br> | '''Mana Cost''': 125<br> | ||
'''Casting Time''': 4 Seconds<br> | '''Casting Time''': 4 Seconds<br> | ||
− | '''Recycle Time''': | + | '''Recycle Time''': 300 Seconds<br> |
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'''Target and Range''': Self/No Target<br> | '''Target and Range''': Self/No Target<br> | ||
'''Effect(s)''': | '''Effect(s)''': | ||
*'''See Invisible''' | *'''See Invisible''' | ||
**Can See Invisible Monsters and players | **Can See Invisible Monsters and players | ||
− | **Duration: | + | **Duration: 30 seconds |
**Stack Category: DetectInvis | **Stack Category: DetectInvis | ||
+ | *'''Personal Dispel Invisibility''' | ||
+ | **Player is no longer invisible | ||
! | ! | ||
! | ! | ||
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'''Casting Time''': 12 Seconds<br> | '''Casting Time''': 12 Seconds<br> | ||
'''Recycle Time''': 0 Seconds<br> | '''Recycle Time''': 0 Seconds<br> | ||
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'''Target and Range''': Players Only (1288 Units)<br> | '''Target and Range''': Players Only (1288 Units)<br> | ||
'''Effect(s)''': | '''Effect(s)''': | ||
*'''Track Player''' | *'''Track Player''' | ||
− | **Up to | + | **Up to 20 targets in player's track list at a time |
**Duration: 600 seconds<br> | **Duration: 600 seconds<br> | ||
**Stack Category: Track<br> | **Stack Category: Track<br> | ||
|} | |} | ||
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[[Category:Disciplines]] | [[Category:Disciplines]] |
Latest revision as of 19:31, 13 February 2022
“ | The kings and knights of old can no longer provide justice to the people of the world, but a new breed of hunter has emerged: Bounty Hunters, callous mercenaries who stalk criminals for money, ferreting out wrongdoers so the wronged can take their vengeance. Most of our work boils down to vengeance, one way or the other. The real trick is to keep it from getting personal. It's not easy work, but I've been at it a while. I can read a trail that's a week cold. There are men in every tavern between here and Irydni who watch comings and goings for me, and who are quick to remember names and faces. Between them and my fellow Hunters, there's few places left anyone can run where I can't find them. |
” |
Discipline Information |
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Discipline Effects
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Discipline Dropper
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Trainer Locations
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Discipline Powers |