Difference between revisions of "Version 1.1.0.11"
Line 7: | Line 7: | ||
*Added a Weather Toggle | *Added a Weather Toggle | ||
*"Shake Fist" social has been added | *"Shake Fist" social has been added | ||
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===Rise of Chaos=== | ===Rise of Chaos=== | ||
*Access to the Isle of Maelstrom | *Access to the Isle of Maelstrom | ||
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*New [[Nephilim]] playable race | *New [[Nephilim]] playable race | ||
*New [[Doomsayer]] and [[Sentinel]] Classes | *New [[Doomsayer]] and [[Sentinel]] Classes | ||
− | *Can obtain and use [[Darksworn]] and [[Conjurer]] disciplines | + | *Can obtain and use [[Darksworn]] and [[Conjurer]] disciplines |
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==Minor Fixes== | ==Minor Fixes== | ||
*Weapons will now appear when a character has transformed into an appropriate form such as the Templar's 'Wings of Seraphim' | *Weapons will now appear when a character has transformed into an appropriate form such as the Templar's 'Wings of Seraphim' |
Revision as of 21:28, 25 August 2009
Release notes for Shadowbane v1.1.0.11 which was launched on 12/9/2003
Contents
New Changes
- The Softcap has been raised to Level 75
- At Rank 7, a new Discipline Slot will become available
- Characters will receive Attribute and Practice Points from Level 60 to 75
- Added a Weather Toggle
- "Shake Fist" social has been added
Rise of Chaos
- Access to the Isle of Maelstrom
- One New Character Slot (Total of six)
- New Nephilim playable race
- New Doomsayer and Sentinel Classes
- Can obtain and use Darksworn and Conjurer disciplines
Minor Fixes
- Weapons will now appear when a character has transformed into an appropriate form such as the Templar's 'Wings of Seraphim'
- Galkan the Deadly will now respawn during an appropriate timeframe
- Master Wyrmslayers will now train Spear Skill
- The description of 'Blood Boil' has been corrected to show that it does fire damage
- The Fury's 'Call Storm' description has been updated to show that it does exclude the caster from damage
- The Fury's 'Call the Blizzard' description has been updated to show that it does exclude the caster from damage
- Racial Shieldsmiths will now make magical metal shields
- Sundancer's Khan'xhirs have been updated with new graphics
- The correct dialog for attempting to trade while invisible is now displayed
- The Bane Circle icon on the Local Map has been given a unique color and should no longer be confused with a Nation Member when zoomed out
- Transfer powers now take target's max pool into account
- Players should no longer be able to attack Mobiles through doors
- Quick use of recall and summon no longer causes a character to be untrackable
- 'Shout' power stun immunity now lasts an appropriate amount of time
- Fixed a couple of collision bugs
- Fixed a client crash on Guild Creation
- Fixed a crash related to leaving the world when the TOL info window is open
- Fixed issue with Heavy Armorers and the enchantment types they can select
- 'Poison Blade' should now work at Levels 19-20
Server Specific
Corruption
- Added elves to the Virakt guild ill-favored list
Dalgoth
- Base Class Trainers no longer refer to Aerynthian cities
- Some Freehold Vendors will no longer run out of gold and will auto-junk non-magical items sold to them
Previous Version: Version 1.0.11.4 Next Patch: Patch 1 |