Difference between revisions of "Hammer Mastery"

From Morloch Wiki
Jump to: navigation, search
Line 12: Line 12:
 
===[[Power Swing]]===
 
===[[Power Swing]]===
 
<P>''Requires: Hammer Mastery Skill (30)<BR />"Weapon Power and Damage Debuff"''</P>
 
<P>''Requires: Hammer Mastery Skill (30)<BR />"Weapon Power and Damage Debuff"''</P>
<UL>
+
 
 
*<B>Granted:</B> Level 1  
 
*<B>Granted:</B> Level 1  
 
*<B>Casting Time:</B> 0.2 seconds  
 
*<B>Casting Time:</B> 0.2 seconds  
Line 24: Line 24:
 
*<B>Duration:</B> 10 seconds  
 
*<B>Duration:</B> 10 seconds  
 
*<FONT color=#0000ff><B>On Next Combat Swing Apply Power:</B></FONT>  
 
*<FONT color=#0000ff><B>On Next Combat Swing Apply Power:</B></FONT>  
<UL><UL>
+
**<B>Starting Power Rank:</B> 12 (Neophyte)  
*<B>Starting Power Rank:</B> 12 (Neophyte)  
+
**<B>Casting Time:</B> 0.8 seconds  
*<B>Casting Time:</B> 0.8 seconds  
+
**<B>Generates Hate:</B> No  
*<B>Generates Hate:</B> No  
+
**<B>Target and Range:</B> Monsters or Players (10 Units) - Can affect caster and group members.  
*<B>Target and Range:</B> Monsters or Players (10 Units) - Can affect caster and group members.  
+
**<FONT color=#0000ff><B>Applies Effect(s)</B></FONT>  
*<FONT color=#0000ff><B>Applies Effect(s)</B></FONT>  
+
***<b>Duration:</b> 15.9 to 30.2 seconds (at power ranks 0 to 40)
**<b>Duration:</b> 18.8 seconds
+
***<b>Stackability:</b> Cannot be stacked with other effects of type 'DamageDebuff' (0)
**<b>Stackability:</b> Cannot be stacked with other effects of type 'DamageDebuff' (0)
+
***<b>Damage Dealt:</b> -1% to -41% (from power rank 0 to 40)<br>
**<b>Damage Dealt:</b> -11% to -41% (at power ranks 10 to 40)</UL></UL><br>
 
  
 
===Knuckle Crusher===
 
===Knuckle Crusher===

Revision as of 16:17, 16 August 2009

"Northmen sing many songs of Torvald the Titan, first Storm Lord, whose mighty hammer Dornyngur split the skills of giants and humbled Morloch in battle. Devotion to the hammer will give you might and skill to rival Torvald's".

Races, Classes, and Runes

Skill granted by:

Hammer Mastery Powers

Power Swing

Requires: Hammer Mastery Skill (30)
"Weapon Power and Damage Debuff"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Requires Hammer weapon in right hand. Forbids Great Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
    • Starting Power Rank: 12 (Neophyte)
    • Casting Time: 0.8 seconds
    • Generates Hate: No
    • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
    • Applies Effect(s)
      • Duration: 15.9 to 30.2 seconds (at power ranks 0 to 40)
      • Stackability: Cannot be stacked with other effects of type 'DamageDebuff' (0)
      • Damage Dealt: -1% to -41% (from power rank 0 to 40)

Knuckle Crusher

Requires: Hammer Mastery Skill (40)
"Weapon Power and Exposes to Piercing"

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Hammer weapon in right hand. Forbids Great Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
        • Starting Power Rank: 10 (Apprentice)
        • Casting Time: 0.8 seconds
        • Generates Hate: No
        • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
        • Applies Effect(s):
          • Duration: 9.9 seconds
          • Stackability: Cannot be stacked with other effects of type 'PierceResistanceDebuff' (0).
          • Piercing Resistance: -11
    • Fighter-Barbarian (Granted Rank: Journeyman (20))
      • Attack Bonus: + 50.4%
      • Damage Dealt: + 34%
      • Stamina Cost: 20
      • Duration: 11.8
    • Other Barbarians (Rogue) (Granted Rank: Apprentice(10))
      • Attack Bonus: + 38.2%
      • Damage Dealt: + 26%
      • Stamina Cost: 21.9
      • Duration: 9.9
    • Fighter-Crusader (Granted Rank: Proficient (30))
      • Attack Bonus: + 62.6%
      • Damage Dealt: + 42%
      • Stamina Cost: 18.1
      • Duration: 13.7
    • Healer-Crusader (Granted Rank: Skilled (25))
      • Attack Bonus: + 56.5%
      • Damage Dealt: + 38%
      • Stamina Cost: 19.05
      • Duration: 12.75
    • All Other Fighters (Granted Rank: Grand Master (10))
      • Attack Bonus: + 38.2%
      • Damage Dealt: + 26%
      • Stamina Cost: 21.9
      • Duration: 9.9
    • All Other Healers (Granted Rank: Grand Master (5))
      • Attack Bonus: + 32.1%
      • Damage Dealt: + 22%
      • Stamina Cost: 22.85
      • Duration: 8.95
    • Healer-Prelate (Granted Rank: Journeyman (20))
      • Attack Bonus: + 50.4%
      • Damage Dealt: + 34%
      • Stamina Cost: 20
      • Duration: 11.8
    • Fighter-Templar (Granted Rank: Adept (15))
      • Attack Bonus: + 44.3%
      • Damage Dealt: + 30%
      • Stamina Cost: 20.95
      • Duration: 10.85
    • Fighter-Warrior (Granted Rank: Grand Master (40))
      • Attack Bonus: + 74.8%
      • Damage Dealt: + 50%
      • Stamina Cost: 16.2
      • Duration: 15.6
    • Fighter-Sentinel (Granted Rank: Proficient (30))
      • Attack Bonus: + 62.6%
      • Damage Dealt: + 42%
      • Stamina Cost: 18.1
      • Duration: 13.7

Thunder's Fist

Requires: Hammer Mastery Skill (50)
"Weapon Power and Exposes to Slashing"

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Hammer weapon in right hand. Forbids Great Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
        • Starting Power Rank: 15 (Adept)
        • Casting Time: 0.8 seconds
        • Generates Hate: No
        • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
        • Applies Effect(s):
          • Duration: 6.95 seconds
          • Stackability: Cannot be stacked with other effects of type 'SlashResistanceDebuff' (0).
          • Slashing Resistance: -16
    • Fighter-Barbarian (Granted Rank: Journeyman (20))
      • Attack Bonus: + 34%
      • Damage Dealt: + 50.4%
      • Stamina Cost: 20
      • Duration: 7.6
    • Other Barbarians (Rogue) (Granted Rank: Apprentice(10))
      • Attack Bonus: + 26%
      • Damage Dealt: + 38.2%
      • Stamina Cost: 21.9
      • Duration: 6.3
    • Fighter-Crusader (Granted Rank: Proficient (30))
      • Attack Bonus: + 42%
      • Damage Dealt: + 62.6%
      • Stamina Cost: 18.1
      • Duration: 8.9
    • Healer-Crusader (Granted Rank: Skilled (25))
      • Attack Bonus: + 38%
      • Damage Dealt: + 56.5%
      • Stamina Cost: 19.05
      • Duration: 8.25
    • All Other Fighters (Granted Rank: Grand Master (10))
      • Attack Bonus: + 26%
      • Damage Dealt: + 38.2%
      • Stamina Cost: 21.9
      • Duration: 6.3
    • All Other Healers (Granted Rank: Grand Master (5))
      • Attack Bonus: + 22%
      • Damage Dealt: + 32.1%
      • Stamina Cost: 22.85
      • Duration: 5.65
    • Healer-Prelate (Granted Rank: Journeyman (20))
      • Attack Bonus: + 34%
      • Damage Dealt: + 50.4%
      • Stamina Cost: 20
      • Duration: 7.6
    • Fighter-Templar (Granted Rank: Adept (15))
      • Attack Bonus: + 30%
      • Damage Dealt: + 44.3%
      • Stamina Cost: 20.95
      • Duration: 6.95
    • Fighter-Warrior (Granted Rank: Grand Master (40))
      • Attack Bonus: + 50%
      • Damage Dealt: + 74.8%
      • Stamina Cost: 16.2
      • Duration: 10.2
    • Fighter-Sentinel (Granted Rank: Proficient (30))
      • Attack Bonus: + 42%
      • Damage Dealt: + 62.6%
      • Stamina Cost: 18.1
      • Duration: 8.9

Torvald's Mercy

Requires: Hammer Mastery Skill (60)
"Weapon Power and Power Block"

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Hammer weapon in right hand. Forbids Great Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
        • Starting Power Rank: 18 (Journeyman)
        • Casting Time: 0.8 seconds
        • Generates Hate: No
        • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
        • Applies Effect(s):
          • Duration: 5.8 seconds
          • Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0).
          • Target cannot cast spells or use powers.
    • Fighter-Barbarian (Granted Rank: Journeyman (20))
      • Attack Bonus: + 50.4%
      • Damage Dealt: + 50.4%
      • Stamina Cost: 24.9
      • Duration: 6
    • Other Barbarians (Rogue) (Granted Rank: Apprentice(10))
      • Attack Bonus: + 38.2%
      • Damage Dealt: + 38.2%
      • Stamina Cost: 27.3
      • Duration: 5
    • Fighter-Crusader (Granted Rank: Proficient (30))
      • Attack Bonus: + 62.6%
      • Damage Dealt: + 62.6%
      • Stamina Cost: 22.5
      • Duration: 7
    • Healer-Crusader (Granted Rank: Skilled (25))
      • Attack Bonus: + 56.5%
      • Damage Dealt: + 56.5%
      • Stamina Cost: 23.7
      • Duration: 6.5
    • All Other Fighters (Granted Rank: Grand Master (10))
      • Attack Bonus: + 38.2%
      • Damage Dealt: + 38.2%
      • Stamina Cost: 27.3
      • Duration: 5
    • All Other Healers (Granted Rank: Grand Master (5))
      • Attack Bonus: + 32.1%
      • Damage Dealt: + 32.1%
      • Stamina Cost: 28.5
      • Duration: 4.5
    • Healer-Prelate (Granted Rank: Journeyman (20))
      • Attack Bonus: + 50.4%
      • Damage Dealt: + 50.4%
      • Stamina Cost: 24.9
      • Duration: 6
    • Fighter-Templar (Granted Rank: Adept (15))
      • Attack Bonus: + 44.3%
      • Damage Dealt: + 44.3%
      • Stamina Cost: 26.1
      • Duration: 5.5
    • Fighter-Warrior (Granted Rank: Grand Master (40))
      • Attack Bonus: + 74.8%
      • Damage Dealt: + 74.8%
      • Stamina Cost: 20.1
      • Duration: 8
    • Fighter-Sentinel (Granted Rank: Proficient (30))
      • Attack Bonus: + 62.6%
      • Damage Dealt: + 62.6%
      • Stamina Cost: 22.5
      • Duration: 7

Dent the Anvil

Requires: Hammer Mastery Skill (70)
"Weapon Power and Stun"

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Hammer weapon in right hand. Forbids Great Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
        • Starting Power Rank: 20 (Journeyman)
        • Casting Time: 0 seconds
        • Generates Hate: No
        • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
        • Removes Effect
          • Removes "Flight" Effect.
        • Applies Effect(s): (From Power Ranks 20 to 20)
          • Duration: 10.6 seconds
          • Stackability: Cannot be stacked with other effects of type 'NoStun' (3)
          • Cannot be stunned
        • Applies Effect(s): (From Power Ranks 20 to 20)
          • Duration: 3.6 seconds
          • Stackability: Cannot be stacked with other effects of type 'Stun' (0).
          • Target cannot move.
          • Target is stunned.
    • Fighter-Barbarian (Granted Rank: Journeyman (20))
      *Attack Bonus: + 50.4%
      • Damage Dealt: + 50.4%
      • Stamina Cost: 24.9
      • Durations: 10.6, 3.6
    • Other Barbarians (Rogue) (Granted Rank: Apprentice(10))
      • Attack Bonus: + 38.2%
      • Damage Dealt: + 38.2%
      • Stamina Cost: 27.3
      • Durations: 9.8, 3.3
    • Fighter-Crusader (Granted Rank: Proficient (30))
      • Attack Bonus: + 62.6%
      • Damage Dealt: + 62.6%
      • Stamina Cost: 22.5
      • Durations: 11.4, 3.9
    • Healer-Crusader (Granted Rank: Skilled (25))
      • Attack Bonus: + 56.5%
      • Damage Dealt: + 56.5%
      • Stamina Cost: 23.7
      • Durations: 11, 3.75
    • All Other Fighters (Granted Rank: Grand Master (10))
      • Attack Bonus: + 38.2%
      • Damage Dealt: + 38.2%
      • Stamina Cost: 27.3
      • Durations: 9.8, 3.3
    • All Other Healers(Granted Rank: Grand Master (5))
      • Attack Bonus: + 32.1%
      • Damage Dealt: + 32.1%
      • Stamina Cost: 28.5
      • Durations: 9.4, 3.15
    • Healer-Prelate (Granted Rank: Journeyman (20))
      • Attack Bonus: + 50.4%
      • Damage Dealt: + 50.4%
      • Stamina Cost: 24.9
      • Durations: 10.6, 3.6
    • Fighter-Templar (Granted Rank: Adept (15))
      • Attack Bonus: + 44.3%
      • Damage Dealt: + 44.3%
      • Stamina Cost: 26.1
      • Durations: 10.2, 3.45
    • Fighter-Warrior (Granted Rank: Grand Master (40))
      • Attack Bonus: + 74.8%
      • Damage Dealt: + 74.8%
      • Stamina Cost: 20.1
      • Durations: 12.2, 4.2
    • Fighter-Sentinel (Granted Rank: Proficient (30))
      • Attack Bonus: + 62.6%
      • Damage Dealt: + 62.6%
      • Stamina Cost: 22.5
      • Durations: 11.4, 3.9

See Also

Hammer