Difference between revisions of "Circle Swing"
Line 40: | Line 40: | ||
*Damage Dealt: + 34% | *Damage Dealt: + 34% | ||
*<B>Stamina Cost:</B> 9.9</UL> | *<B>Stamina Cost:</B> 9.9</UL> | ||
− | *<B>Fighter-Sentinel</B> ''(Granted Rank: | + | *<B>Fighter-Sentinel</B> ''(Granted Rank: Grand Master (40))'' |
<UL> | <UL> | ||
− | *Attack Bonus: + | + | *Attack Bonus: + 25% |
− | *Damage Dealt: + | + | *Damage Dealt: + 50% |
− | *<B>Stamina Cost:</B> | + | *<B>Stamina Cost:</B> 7.9</UL> |
*<B>Fighter-Templar</B> ''(Granted Rank: Adept (15))'' | *<B>Fighter-Templar</B> ''(Granted Rank: Adept (15))'' | ||
<UL> | <UL> |
Revision as of 03:55, 16 August 2009
Requires: Hammer Skill (60)
"Weapon Power and Stance Removal"
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 30.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Dispels effects with dispel tag "Stance"
- Fighter-Barbarian (Granted Rank: Journeyman (20))
- Attack Bonus: + 17%
- Damage Dealt: + 34%
- Stamina Cost: 9.9
- Rogue-Barbarian (Granted Rank: Apprentice(10))
- Attack Bonus: + 13%
- Damage Dealt: + 26%
- Stamina Cost: 10.9
- Fighter-Crusader (Granted Rank: Proficient (30))
- Attack Bonus: + 21%
- Damage Dealt: + 42%
- Stamina Cost: 8.9
- Healer-Crusader (Granted Rank: Skilled (25))
- Attack Bonus: + 19%
- Damage Dealt: + 38%
- Stamina Cost: 9.4
- Healer-Prelate (Granted Rank: Journeyman (20))
- Attack Bonus: + 17%
- Damage Dealt: + 34%
- Stamina Cost: 9.9
- Fighter-Sentinel (Granted Rank: Grand Master (40))
- Attack Bonus: + 25%
- Damage Dealt: + 50%
- Stamina Cost: 7.9
- Fighter-Templar (Granted Rank: Adept (15))
- Attack Bonus: + 15%
- Damage Dealt: + 30%
- Stamina Cost: 10.4
- Fighter-Warrior (Granted Rank: Grand Master (40))
- Attack Bonus: + 25%
- Damage Dealt: + 50%
- Stamina Cost: 7.9
- All Other Fighters (Granted Rank: Grand Master (10))
- Attack Bonus: + 13%
- Damage Dealt: + 26%
- Stamina Cost: 10.9
- All Other Healers (Granted Rank: Grand Master (5))
- Attack Bonus: + 11%
- Damage Dealt: + 22%
- Stamina Cost: 11.4