Difference between revisions of "Circle Swing"
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<P>''Requires: Hammer Skill (60)<BR />"Weapon Power and Taunt"''</P> | <P>''Requires: Hammer Skill (60)<BR />"Weapon Power and Taunt"''</P> | ||
<UL> | <UL> |
Revision as of 21:22, 15 August 2009
Requires: Hammer Skill (60)
"Weapon Power and Taunt"
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: High
- Power User Requirements: Requires Hammer weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 12 (Neophyte)
- Casting Time: 0.2 seconds
- Generates Hate: High
- Target and Range: Monsters or Players (120 Units) - Can affect caster and group members.
- Applies Effect(s):
- No effect (has unnaturally high hate modifier).
- Fighter-Barbarian (Granted Rank: Journeyman (20))
- Attack Bonus: + 17%
- Damage Dealt: + 34%
- Stamina Cost: 9.9
- Other Barbarians (Rogue) (Granted Rank: Apprentice(10))
- Attack Bonus: + 13%
- Damage Dealt: + 26%
- Stamina Cost: 10.9
- Fighter-Crusader (Granted Rank: Proficient (30))
- Attack Bonus: + 21%
- Damage Dealt: + 42%
- Stamina Cost: 8.9
- Healer-Crusader (Granted Rank: Skilled (25))
- Attack Bonus: + 19%
- Damage Dealt: + 38%
- Stamina Cost: 9.4
- All Other Fighters (Granted Rank: Grand Master (10))
- Attack Bonus: + 13%
- Damage Dealt: + 26%
- Stamina Cost: 10.9
- All Other Healers (Granted Rank: Grand Master (5))
- Attack Bonus: + 11%
- Damage Dealt: + 22%
- Stamina Cost: 11.4
- Healer-Prelate (Granted Rank: Journeyman (20))
- Attack Bonus: + 17%
- Damage Dealt: + 34%
- Stamina Cost: 9.9
- Fighter-Templar (Granted Rank: Adept (15))
- Attack Bonus: + 15%
- Damage Dealt: + 30%
- Stamina Cost: 10.4
- Fighter-Warrior (Granted Rank: Grand Master (40))
- Attack Bonus: + 25%
- Damage Dealt: + 50%
- Stamina Cost: 7.9
- Fighter-Sentinel (Granted Rank: Proficient (30))
- Attack Bonus: + 21%
- Damage Dealt: + 42%
- Stamina Cost: 8.9