Difference between revisions of "Hammer"
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*<B>Duration:</B> 10 seconds</UL> | *<B>Duration:</B> 10 seconds</UL> | ||
− | ===Shield Ringer=== | + | ===[[Shield Ringer]]=== |
<P>''Requires: Hammer Skill (45)<BR />"Weapon Power and Stun"''</P> | <P>''Requires: Hammer Skill (45)<BR />"Weapon Power and Stun"''</P> | ||
<UL> | <UL> | ||
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*Target cannot move. | *Target cannot move. | ||
*Target is stunned.</UL></UL></UL></UL> | *Target is stunned.</UL></UL></UL></UL> | ||
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===Circle Swing=== | ===Circle Swing=== |
Revision as of 20:52, 15 August 2009
Contents
Lore Description
"Thurin's weapon, hammers are most common among Dwarves and the Barbarians of the northlands. Training teaches a hammer wielder to channel all of his body's strength into a swing, and hammers are feared for their stunning power."
Races, Classes, and Runes
Skill granted by:
- Race: None.
- Base Class: Fighter, Healer.
- Starting Trait: Proficient with Hammers
- Class: Barbarian
- Discipline: Forge Master
- Mastery Rune: Master of Hammers
Hammer weapons
Hammer Powers
Batter
Requires: Hammer Skill (30)
"Weapon Power Boost"
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
Shield Ringer
Requires: Hammer Skill (45)
"Weapon Power and Stun"
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 4 (Beginner)
- Casting Time: 0 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
- Removes Effect
- Removes "Flight" Effect.
- Applies Effect(s):
- Duration: 6 seconds
- Stackability: Cannot be stacked with other effects of type 'NoStun' (2).
- Cannot be stunned.
- Applies Effect(s):
- Duration: 2 seconds
- Stackability: Cannot be stacked with other effects of type 'Stun' (0).
- Target cannot move.
- Target is stunned.
Circle Swing
Requires: Hammer Skill (60)
"Weapon Power and Taunt"
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: High
- Power User Requirements: Requires Hammer weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.2 seconds
- Generates Hate: High
- Target and Range: Monsters or Players (120 Units) - Can affect caster and group members.
- Applies Effect(s):
- *Starting Power Rank: 12 (Neophyte)
-
No effect (has unnaturally high hate modifier).
- Fighter-Barbarian (Granted Rank: Journeyman (20))
- Attack Bonus: + 17%
- Damage Dealt: + 34%
- Stamina Cost: 9.9
- Other Barbarians (Rogue) (Granted Rank: Apprentice(10))
- Attack Bonus: + 13%
- Damage Dealt: + 26%
- Stamina Cost: 10.9
- Fighter-Crusader (Granted Rank: Proficient (30))
- Attack Bonus: + 21%
- Damage Dealt: + 42%
- Stamina Cost: 8.9
- Healer-Crusader (Granted Rank: Skilled (25))
- Attack Bonus: + 19%
- Damage Dealt: + 38%
- Stamina Cost: 9.4
- All Other Fighters (Granted Rank: Grand Master (10))
- Attack Bonus: + 13%
- Damage Dealt: + 26%
- Stamina Cost: 10.9
- All Other Healers (Granted Rank: Grand Master (5))
- Attack Bonus: + 11%
- Damage Dealt: + 22%
- Stamina Cost: 11.4
- Healer-Prelate (Granted Rank: Journeyman (20))
- Attack Bonus: + 17%
- Damage Dealt: + 34%
- Stamina Cost: 9.9
- Fighter-Templar (Granted Rank: Adept (15))
- Attack Bonus: + 15%
- Damage Dealt: + 30%
- Stamina Cost: 10.4
- Fighter-Warrior (Granted Rank: Grand Master (40))
- Attack Bonus: + 25%
- Damage Dealt: + 50%
- Stamina Cost: 7.9
- Fighter-Sentinel (Granted Rank: Proficient (30))
- Attack Bonus: + 21%
- Damage Dealt: + 42%
- Stamina Cost: 8.9
Chant of the Dwarves
Requires: Hammer Skill (75)
"Weapon Power and Exposes to Bludgeons"
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 5 (Beginner)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
- Applies Effect(s):
- Duration: 11.25 seconds
- Stackability: Cannot be stacked with other effects of type 'BluntResistanceDebuff' (0).
- Crushing Resistance: -6
- Fighter-Barbarian (Granted Rank: Journeyman (20))
- Attack Bonus: + 34%
- Damage Dealt: + 17%
- Stamina Cost: 9.9
- Duration: 15
- Other Barbarians (Rogue) (Granted Rank: Apprentice(10))
- Attack Bonus: + 26%
- Damage Dealt: + 13%
- Stamina Cost: 10.9
- Duration: 12.5
- Fighter-Crusader (Granted Rank: Proficient (30))
- Attack Bonus: + 42%
- Damage Dealt: + 21%
- Stamina Cost: 8.9
- Duration: 17.5
- Healer-Crusader (Granted Rank: Skilled (25))
- Attack Bonus: + 38%
- Damage Dealt: + 19%
- Stamina Cost: 9.4
- Duration: 16.25
- All Other Fighters (Granted Rank: Grand Master (10))
- Attack Bonus: + 26%
- Damage Dealt: + 13%
- Stamina Cost: 10.9
- Duration: 12.5
- All Other Healers (Granted Rank: Grand Master (5))
- Attack Bonus: + 22%
- Damage Dealt: + 11%
- Stamina Cost: 11.4
- Duration: 11.25
- Healer-Prelate (Granted Rank: Journeyman (20))
- Attack Bonus: + 34%
- Damage Dealt: + 17%
- Stamina Cost: 9.9
- Duration: 15
- Fighter-Templar (Granted Rank: Adept (15))
- Attack Bonus: + 30%
- Damage Dealt: + 15%
- Stamina Cost: 10.4
- Duration: 13.75
- Fighter-Warrior (Granted Rank: Grand Master (40))
- Attack Bonus: + 50%
- Damage Dealt: + 25%
- Stamina Cost: 7.9
- Duration: 20
- Fighter-Sentinel (Granted Rank: Proficient (30))
- Attack Bonus: + 42%
- Damage Dealt: + 21%
- Stamina Cost: 8.9
- Duration: 17.5
Smash
Requires: Hammer Skill (90)
"Weapon Power and Power Block"
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 10 (Apprentice)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
- Applies Effect(s):
- Duration: 5 seconds
- Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0).
- Target cannot cast spells or use powers.
- Fighter-Barbarian (Granted Rank: Journeyman (20))
- Attack Bonus: + 34%
- Damage Dealt: + 34%
- Stamina Cost: 15
- Duration: 6
- Other Barbarians (Rogue) (Granted Rank: Apprentice(10))
- Attack Bonus: + 26%
- Damage Dealt: + 26%
- Stamina Cost: 16.4
- Duration: 5
- Fighter-Crusader (Granted Rank: Proficient (30))
- Attack Bonus: + 42%
- Damage Dealt: + 42%
- Stamina Cost: 13.6
- Duration: 7
- Healer-Crusader (Granted Rank: Skilled (25))
- Attack Bonus: + 38%
- Damage Dealt: + 38%
- Stamina Cost: 14.3
- Duration: 6.5
- All Other Fighters(Granted Rank: Grand Master (10))
- Attack Bonus: + 26%
- Damage Dealt: + 26%
- Stamina Cost: 16.4
- Duration: 5
- All Other Healers (Granted Rank: Grand Master (5))
- Damage Dealt: + 22%
- Stamina Cost: 17.1
- Duration: 4.5
- Healer-Prelate (Granted Rank: Journeyman (20))
- Attack Bonus: + 34%
- Damage Dealt: + 34%
- Stamina Cost: 15
- Duration: 6
- Fighter-Templar (Granted Rank: Adept (15))
- Attack Bonus: + 30%
- Damage Dealt: + 30%
- Stamina Cost: 15.7
- Duration: 5.5
- Fighter-Warrior (Granted Rank: Grand Master (40))
- Attack Bonus: + 50%
- Damage Dealt: + 50%
- Stamina Cost: 12.2
- Duration: 8
- Fighter-Sentinel (Granted Rank: Proficient (30))
- Attack Bonus: + 42%
- Damage Dealt: + 42%
- Stamina Cost: 13.6
- Duration: 7
- *Attack Bonus: + 22%