Difference between revisions of "Hammer"
Najwalaylah (talk | contribs) m |
Najwalaylah (talk | contribs) m |
||
Line 788: | Line 788: | ||
<LI><B>Duration:</B> 7</UL></UL> | <LI><B>Duration:</B> 7</UL></UL> | ||
− | + | ===Knockback=== | |
− | <P>''Requires: Great Hammer Mastery Skill (40) | + | <P>''Requires: Great Hammer Mastery Skill (40)<BR />"Weapon Power and Exposes to Slashing"''</P> |
<UL><LI><B>Granted:</B> Level 1 | <UL><LI><B>Granted:</B> Level 1 | ||
− | <LI><B>Casting Time: </B>0.2 seconds | + | <LI><B>Casting Time:</B> 0.2 seconds |
− | <LI><B>Recycle Time: </B>20.0 seconds | + | <LI><B>Recycle Time:</B> 20.0 seconds |
<LI><B>Generates Hate:</B> Moderate | <LI><B>Generates Hate:</B> Moderate | ||
<LI><B>Power User Requirements:</B> Requires Hammer weapon in right hand. Forbids Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand. | <LI><B>Power User Requirements:</B> Requires Hammer weapon in right hand. Forbids Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand. | ||
Line 802: | Line 802: | ||
<LI><FONT color=#0000ff><B>On Next Combat Swing Apply Power:</B></FONT> | <LI><FONT color=#0000ff><B>On Next Combat Swing Apply Power:</B></FONT> | ||
<UL><UL><LI><B>Starting Power Rank:</B> 10 (Apprentice) | <UL><UL><LI><B>Starting Power Rank:</B> 10 (Apprentice) | ||
− | <LI><B>Casting Time: </B>0.8 seconds | + | <LI><B>Casting Time:</B> 0.8 seconds |
<LI><B>Generates Hate:</B> No | <LI><B>Generates Hate:</B> No | ||
<LI><B>Target and Range:</B> Monsters or Players (10 Units) - Can affect caster and group members. | <LI><B>Target and Range:</B> Monsters or Players (10 Units) - Can affect caster and group members. |
Revision as of 23:57, 13 July 2008
Contents
Lore Description
"Thurin's weapon, hammers are most common among Dwarves and the Barbarians of the northlands. Training teaches a hammer wielder to channel all of his body's strength into a swing, and hammers are feared for their stunning power."
Races, Classes, and Runes
Skill granted by:
- Race: None.
- Base Class: Fighter, Healer.
- Starting Trait: Proficient with Hammers
- Class: Barbarian
- Discipline: Forge Master
- Mastery Rune: Master of Hammers
Hammer Powers
Batter
Requires: Hammer Skill (30)
"Weapon Power Boost"
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- Fighter-Barbarian (Granted Rank: Journeyman (20))
- Attack Bonus: + 17%
- Damage Dealt: + 34%
- Stamina Cost: 5.9
- Other Barbarians (Rogue) (Granted Rank: Apprentice (10))
- Attack Bonus: + 13%
- Damage Dealt: + 26%
- Stamina Cost: 6.5
- Fighter-Crusader (Granted Rank: Proficient (30))
- Attack Bonus: + 21%
- Damage Dealt: + 42%
- Stamina Cost: 5.3
- Healer-Crusader (Granted Rank: Skilled (25))
- Attack Bonus: + 19%
- Damage Dealt: + 38%
- Stamina Cost: 5.6
- All Other Fighters (Granted Rank: Grand Master (10))
- Attack Bonus: + 13%
- Damage Dealt: + 26%
- Stamina Cost: 6.5
- All Other Healers (Granted Rank: Grand Master (5))
- Attack Bonus: + 11%
- Damage Dealt: + 22%
- Stamina Cost: 6.8
- Healer-Prelate (Granted Rank: Journeyman (20))
- Attack Bonus: + 17%
- Damage Dealt: + 34%
- Stamina Cost: 5.9
- Fighter-Templar (Granted Rank: Adept (15))
- Attack Bonus: + 15%
- Damage Dealt: + 30%
- Stamina Cost: 6.2
- Fighter-Warrior (Granted Rank: Grand Master (40))
- Attack Bonus: + 25%
- Damage Dealt: + 50%
- Stamina Cost: 4.7
- Fighter-Sentinel (Granted Rank: Proficient (30))
- Attack Bonus: + 21%
- Damage Dealt: + 42%
- Stamina Cost: 5.3
Shield Ringer
Requires: Hammer Skill (45)
"Weapon Power and Stun"
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 4 (Beginner)
- Casting Time: 0 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
- Removes Effect
- Removes "Flight" Effect.
- Applies Effect(s):
- Duration: 6 seconds
- Stackability: Cannot be stacked with other effects of type 'NoStun' (2).
- Cannot be stunned.
- Applies Effect(s):
- Duration: 2 seconds
- Stackability: Cannot be stacked with other effects of type 'Stun' (0).
- Target cannot move.
- Target is stunned.
- Fighter-Barbarian (Granted Rank: Journeyman (20))
- Attack Bonus: + 17%
- Damage Dealt: + 17%
- Stamina Cost: 5.9
- Durations: 6, 2
- Other Barbarians (Rogue) (Granted Rank: Apprentice(10))
- Attack Bonus: + 13%
- Damage Dealt: + 13%
- Stamina Cost: 6.5
- Durations: 6, 2
- Fighter-Crusader (Granted Rank: Proficient (30))
- Attack Bonus: + 21%
- Damage Dealt: + 21%
- Stamina Cost: 5.3
- Durations: 6, 2
- Healer-Crusader (Granted Rank: Skilled (25))
- Attack Bonus: + 19%
- Damage Dealt: + 19%
- Stamina Cost: 5.6
- Durations: 6, 2
- All Other Fighters (Granted Rank: Grand Master (10))
- Attack Bonus: + 13%
- Damage Dealt: + 13%
- Stamina Cost: 6.5
- Durations: 6, 2
- All Other Healers (Granted Rank: Grand Master (5))
- Attack Bonus: + 11%
- Damage Dealt: + 11%
- Stamina Cost: 6.8
- Durations: 6, 2
- Healer-Prelate (Granted Rank: Journeyman (20))
- Attack Bonus: + 17%
- Damage Dealt: + 17%
- Stamina Cost: 5.9
- Durations: 6, 2
- Fighter-Templar (Granted Rank: Adept (15))
- Attack Bonus: + 15%
- Damage Dealt: + 15%
- Stamina Cost: 6.2
- Durations: 6, 2
- Fighter-Warrior (Granted Rank: Grand Master (40))
- Attack Bonus: + 25%
- Damage Dealt: + 25%
- Stamina Cost: 4.7
- Durations: 6, 2
- Fighter-Sentinel (Granted Rank: Proficient (30))
- Attack Bonus: + 21%
- Damage Dealt: + 21%
- Stamina Cost: 5.3
- Durations: 6, 2
Circle Swing
Requires: Hammer Skill (60)
"Weapon Power and Taunt"
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: High
- Power User Requirements: Requires Hammer weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 12 (Neophyte)
- Casting Time: 0.2 seconds
- Generates Hate: High
- Target and Range: Monsters or Players (120 Units) - Can affect caster and group members.
- Applies Effect(s):
- No effect (has unnaturally high hate modifier).
- Fighter-Barbarian (Granted Rank: Journeyman (20))
- Attack Bonus: + 17%
- Damage Dealt: + 34%
- Stamina Cost: 9.9
- Other Barbarians (Rogue) (Granted Rank: Apprentice(10))
- Attack Bonus: + 13%
- Damage Dealt: + 26%
- Stamina Cost: 10.9
- Fighter-Crusader (Granted Rank: Proficient (30))
- Attack Bonus: + 21%
- Damage Dealt: + 42%
- Stamina Cost: 8.9
- Healer-Crusader (Granted Rank: Skilled (25))
- Attack Bonus: + 19%
- Damage Dealt: + 38%
- Stamina Cost: 9.4
- All Other Fighters (Granted Rank: Grand Master (10))
- Attack Bonus: + 13%
- Damage Dealt: + 26%
- Stamina Cost: 10.9
- All Other Healers (Granted Rank: Grand Master (5))
- Attack Bonus: + 11%
- Damage Dealt: + 22%
- Stamina Cost: 11.4
- Healer-Prelate (Granted Rank: Journeyman (20))
- Attack Bonus: + 17%
- Damage Dealt: + 34%
- Stamina Cost: 9.9
- Fighter-Templar (Granted Rank: Adept (15))
- Attack Bonus: + 15%
- Damage Dealt: + 30%
- Stamina Cost: 10.4
- Fighter-Warrior (Granted Rank: Grand Master (40))
- Attack Bonus: + 25%
- Damage Dealt: + 50%
- Stamina Cost: 7.9
- Fighter-Sentinel (Granted Rank: Proficient (30))
- Attack Bonus: + 21%
- Damage Dealt: + 42%
- Stamina Cost: 8.9
Chant of the Dwarves
Requires: Hammer Skill (75)
"Weapon Power and Exposes to Bludgeons"
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 5 (Beginner)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
- Applies Effect(s):
- Duration: 11.25 seconds
- Stackability: Cannot be stacked with other effects of type 'BluntResistanceDebuff' (0).
- Crushing Resistance: -6
- Fighter-Barbarian (Granted Rank: Journeyman (20))
- Attack Bonus: + 34%
- Damage Dealt: + 17%
- Stamina Cost: 9.9
- Duration: 15
- Other Barbarians (Rogue) (Granted Rank: Apprentice(10))
- Attack Bonus: + 26%
- Damage Dealt: + 13%
- Stamina Cost: 10.9
- Duration: 12.5
- Fighter-Crusader (Granted Rank: Proficient (30))
- Attack Bonus: + 42%
- Damage Dealt: + 21%
- Stamina Cost: 8.9
- Duration: 17.5
- Healer-Crusader (Granted Rank: Skilled (25))
- Attack Bonus: + 38%
- Damage Dealt: + 19%
- Stamina Cost: 9.4
- Duration: 16.25
- All Other Fighters (Granted Rank: Grand Master (10))
- Attack Bonus: + 26%
- Damage Dealt: + 13%
- Stamina Cost: 10.9
- Duration: 12.5
- All Other Healers (Granted Rank: Grand Master (5))
- Attack Bonus: + 22%
- Damage Dealt: + 11%
- Stamina Cost: 11.4
- Duration: 11.25
- Healer-Prelate (Granted Rank: Journeyman (20))
- Attack Bonus: + 34%
- Damage Dealt: + 17%
- Stamina Cost: 9.9
- Duration: 15
- Fighter-Templar (Granted Rank: Adept (15))
- Attack Bonus: + 30%
- Damage Dealt: + 15%
- Stamina Cost: 10.4
- Duration: 13.75
- Fighter-Warrior (Granted Rank: Grand Master (40))
- Attack Bonus: + 50%
- Damage Dealt: + 25%
- Stamina Cost: 7.9
- Duration: 20
- Fighter-Sentinel (Granted Rank: Proficient (30))
- Attack Bonus: + 42%
- Damage Dealt: + 21%
- Stamina Cost: 8.9
- Duration: 17.5
Smash
Requires: Hammer Skill (90)
"Weapon Power and Power Block"
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 10 (Apprentice)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
- Applies Effect(s):
- Duration: 5 seconds
- Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0).
- Target cannot cast spells or use powers.
- Fighter-Barbarian (Granted Rank: Journeyman (20))
- Attack Bonus: + 34%
- Damage Dealt: + 34%
- Stamina Cost: 15
- Duration: 6
- Other Barbarians (Rogue) (Granted Rank: Apprentice(10))
- Attack Bonus: + 26%
- Damage Dealt: + 26%
- Stamina Cost: 16.4
- Duration: 5
- Fighter-Crusader (Granted Rank: Proficient (30))
- Attack Bonus: + 42%
- Damage Dealt: + 42%
- Stamina Cost: 13.6
- Duration: 7
- Healer-Crusader (Granted Rank: Skilled (25))
- Attack Bonus: + 38%
- Damage Dealt: + 38%
- Stamina Cost: 14.3
- Duration: 6.5
- All Other Fighters(Granted Rank: Grand Master (10))
- Attack Bonus: + 26%
- Damage Dealt: + 26%
- Stamina Cost: 16.4
- Duration: 5
- All Other Healers (Granted Rank: Grand Master (5))
- Attack Bonus: + 22%
- Damage Dealt: + 22%
- Stamina Cost: 17.1
- Duration: 4.5
- Healer-Prelate (Granted Rank: Journeyman (20))
- Attack Bonus: + 34%
- Damage Dealt: + 34%
- Stamina Cost: 15
- Duration: 6
- Fighter-Templar (Granted Rank: Adept (15))
- Attack Bonus: + 30%
- Damage Dealt: + 30%
- Stamina Cost: 15.7
- Duration: 5.5
- Fighter-Warrior (Granted Rank: Grand Master (40))
- Attack Bonus: + 50%
- Damage Dealt: + 50%
- Stamina Cost: 12.2
- Duration: 8
- Fighter-Sentinel (Granted Rank: Proficient (30))
- Attack Bonus: + 42%
- Damage Dealt: + 42%
- Stamina Cost: 13.6
- Duration: 7
Power Swing
Requires: Hammer Mastery Skill (30)
"Weapon Power and Stun"
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand. Forbids Great Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 12 (Neophyte)
- Casting Time: 0 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
- Removes Effect
- Removes "Flight" Effect.
- Applies Effect(s):
- Duration: 6.96 seconds
- Stackability: Cannot be stacked with other effects of type 'NoStun' (2).
- Cannot be stunned
- Applies Effect(s):
- Duration: 2.36 seconds
- Stackability: Cannot be stacked with other effects of type 'Stun' (0).
- Target cannot move.
- Target is stunned.
- Fighter-Barbarian (Granted Rank: Journeyman (20))
- Attack Bonus: + 17%
- Damage Dealt: + 50.4%
- Stamina Cost: 15
- Durations: 7.6, 2.6
- Other Barbarians (Rogue) (Granted Rank: Apprentice(10))
- Attack Bonus: + 13%
- Damage Dealt: + 38.2%
- Stamina Cost: 16.4
- Durations: 6.8, 2.3
- Fighter-Crusader (Granted Rank: Proficient (30))
- Attack Bonus: + 21%
- Damage Dealt: + 62.6%
- Stamina Cost: 13.6
- Durations: 8.4, 2.9
- Healer-Crusader (Granted Rank: Skilled (25))
- Attack Bonus: + 19%
- Damage Dealt: + 56.5%
- Stamina Cost: 14.3
- Durations: 8, 2.75
- All Other Fighters (Granted Rank: Grand Master (10))
- Attack Bonus: + 13%
- Damage Dealt: + 38.2%
- Stamina Cost: 16.4
- Durations: 6.8, 2.3
- All Other Healers (Granted Rank: Grand Master (5))
- Attack Bonus: + 11%
- Damage Dealt: + 32.1%
- Stamina Cost: 17.1
- Durations: 6.4, 2.15
- Healer-Prelate (Granted Rank: Journeyman (20))
- Attack Bonus: + 17%
- Damage Dealt: + 50.4%
- Stamina Cost: 15
- Durations: 7.6, 2.6
- Fighter-Templar (Granted Rank: Adept (15))
- Attack Bonus: + 15%
- Damage Dealt: + 44.3%
- Stamina Cost: 15.7
- Durations: 7.2, 2.45
- Fighter-Warrior (Granted Rank: Grand Master (40))
- Attack Bonus: + 25%
- Damage Dealt: + 74.8%
- Stamina Cost: 12.2
- Durations: 9.2, 3.2
- Fighter-Sentinel (Granted Rank: Proficient (30))
- Attack Bonus: + 21%
- Damage Dealt: + 62.6%
- Stamina Cost: 13.6
- Durations: 8.4, 2.9
Knuckle Crusher
Requires: Hammer Mastery Skill (40)
"Weapon Power and Exposes to Piercing"
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand. Forbids Great Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 10 (Apprentice)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
- Applies Effect(s):
- Duration: 9.9 seconds
- Stackability: Cannot be stacked with other effects of type 'PierceResistanceDebuff' (0).
- Piercing Resistance: -11
- Fighter-Barbarian (Granted Rank: Journeyman (20))
- Attack Bonus: + 50.4%
- Damage Dealt: + 34%
- Stamina Cost: 20
- Duration: 11.8
- Other Barbarians (Rogue) (Granted Rank: Apprentice(10))
- Attack Bonus: + 38.2%
- Damage Dealt: + 26%
- Stamina Cost: 21.9
- Duration: 9.9
- Fighter-Crusader (Granted Rank: Proficient (30))
- Attack Bonus: + 62.6%
- Damage Dealt: + 42%
- Stamina Cost: 18.1
- Duration: 13.7
- Healer-Crusader (Granted Rank: Skilled (25))
- Attack Bonus: + 56.5%
- Damage Dealt: + 38%
- Stamina Cost: 19.05
- Duration: 12.75
- All Other Fighters (Granted Rank: Grand Master (10))
- Attack Bonus: + 38.2%
- Damage Dealt: + 26%
- Stamina Cost: 21.9
- Duration: 9.9
- All Other Healers (Granted Rank: Grand Master (5))
- Attack Bonus: + 32.1%
- Damage Dealt: + 22%
- Stamina Cost: 22.85
- Duration: 8.95
- Healer-Prelate (Granted Rank: Journeyman (20))
- Attack Bonus: + 50.4%
- Damage Dealt: + 34%
- Stamina Cost: 20
- Duration: 11.8
- Fighter-Templar (Granted Rank: Adept (15))
- Attack Bonus: + 44.3%
- Damage Dealt: + 30%
- Stamina Cost: 20.95
- Duration: 10.85
- Fighter-Warrior (Granted Rank: Grand Master (40))
- Attack Bonus: + 74.8%
- Damage Dealt: + 50%
- Stamina Cost: 16.2
- Duration: 15.6
- Fighter-Sentinel (Granted Rank: Proficient (30))
- Attack Bonus: + 62.6%
- Damage Dealt: + 42%
- Stamina Cost: 18.1
- Duration: 13.7
Thunder's Fist
Requires: Hammer Mastery Skill (50)
"Weapon Power and Exposes to Slashing"
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand. Forbids Great Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 15 (Adept)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
- Applies Effect(s):
- Duration: 6.95 seconds
- Stackability: Cannot be stacked with other effects of type 'SlashResistanceDebuff' (0).
- Slashing Resistance: -16
- Fighter-Barbarian (Granted Rank: Journeyman (20))
- Attack Bonus: + 34%
- Damage Dealt: + 50.4%
- Stamina Cost: 20
- Duration: 7.6
- Other Barbarians (Rogue) (Granted Rank: Apprentice(10))
- Attack Bonus: + 26%
- Damage Dealt: + 38.2%
- Stamina Cost: 21.9
- Duration: 6.3
- Fighter-Crusader (Granted Rank: Proficient (30))
- Attack Bonus: + 42%
- Damage Dealt: + 62.6%
- Stamina Cost: 18.1
- Duration: 8.9
- Healer-Crusader (Granted Rank: Skilled (25))
- Attack Bonus: + 38%
- Damage Dealt: + 56.5%
- Stamina Cost: 19.05
- Duration: 8.25
- All Other Fighters (Granted Rank: Grand Master (10))
- Attack Bonus: + 26%
- Damage Dealt: + 38.2%
- Stamina Cost: 21.9
- Duration: 6.3
- All Other Healers (Granted Rank: Grand Master (5))
- Attack Bonus: + 22%
- Damage Dealt: + 32.1%
- Stamina Cost: 22.85
- Duration: 5.65
- Healer-Prelate (Granted Rank: Journeyman (20))
- Attack Bonus: + 34%
- Damage Dealt: + 50.4%
- Stamina Cost: 20
- Duration: 7.6
- Fighter-Templar (Granted Rank: Adept (15))
- Attack Bonus: + 30%
- Damage Dealt: + 44.3%
- Stamina Cost: 20.95
- Duration: 6.95
- Fighter-Warrior (Granted Rank: Grand Master (40))
- Attack Bonus: + 50%
- Damage Dealt: + 74.8%
- Stamina Cost: 16.2
- Duration: 10.2
- Fighter-Sentinel (Granted Rank: Proficient (30))
- Attack Bonus: + 42%
- Damage Dealt: + 62.6%
- Stamina Cost: 18.1
- Duration: 8.9
Torvald's Mercy
Requires: Hammer Mastery Skill (60)
"Weapon Power and Power Block"
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand. Forbids Great Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 18 (Journeyman)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
- Applies Effect(s):
- Duration: 5.8 seconds
- Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0).
- Target cannot cast spells or use powers.
- Fighter-Barbarian (Granted Rank: Journeyman (20))
- Attack Bonus: + 50.4%
- Damage Dealt: + 50.4%
- Stamina Cost: 24.9
- Duration: 6
- Other Barbarians (Rogue) (Granted Rank: Apprentice(10))
- Attack Bonus: + 38.2%
- Damage Dealt: + 38.2%
- Stamina Cost: 27.3
- Duration: 5
- Fighter-Crusader (Granted Rank: Proficient (30))
- Attack Bonus: + 62.6%
- Damage Dealt: + 62.6%
- Stamina Cost: 22.5
- Duration: 7
- Healer-Crusader (Granted Rank: Skilled (25))
- Attack Bonus: + 56.5%
- Damage Dealt: + 56.5%
- Stamina Cost: 23.7
- Duration: 6.5
- All Other Fighters (Granted Rank: Grand Master (10))
- Attack Bonus: + 38.2%
- Damage Dealt: + 38.2%
- Stamina Cost: 27.3
- Duration: 5
- All Other Healers (Granted Rank: Grand Master (5))
- Attack Bonus: + 32.1%
- Damage Dealt: + 32.1%
- Stamina Cost: 28.5
- Duration: 4.5
- Healer-Prelate (Granted Rank: Journeyman (20))
- Attack Bonus: + 50.4%
- Damage Dealt: + 50.4%
- Stamina Cost: 24.9
- Duration: 6
- Fighter-Templar (Granted Rank: Adept (15))
- Attack Bonus: + 44.3%
- Damage Dealt: + 44.3%
- Stamina Cost: 26.1
- Duration: 5.5
- Fighter-Warrior (Granted Rank: Grand Master (40))
- Attack Bonus: + 74.8%
- Damage Dealt: + 74.8%
- Stamina Cost: 20.1
- Duration: 8
- Fighter-Sentinel (Granted Rank: Proficient (30))
- Attack Bonus: + 62.6%
- Damage Dealt: + 62.6%
- Stamina Cost: 22.5
- Duration: 7
Dent the Anvil
Requires: Hammer Mastery Skill (70)
"Weapon Power and Stun"
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand. Forbids Great Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 20 (Journeyman)
- Casting Time: 0 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
- Removes Effect
- Removes "Flight" Effect.
- Applies Effect(s): (From Power Ranks 20 to 20)
- Duration: 10.6 seconds
- Stackability: Cannot be stacked with other effects of type 'NoStun' (3)
- Cannot be stunned
- Applies Effect(s): (From Power Ranks 20 to 20)
- Duration: 3.6 seconds
- Stackability: Cannot be stacked with other effects of type 'Stun' (0).
- Target cannot move.
- Target is stunned.
- Fighter-Barbarian (Granted Rank: Journeyman (20))
- Attack Bonus: + 50.4%
- Damage Dealt: + 50.4%
- Stamina Cost: 24.9
- Durations: 10.6, 3.6
- Other Barbarians (Rogue) (Granted Rank: Apprentice(10))
- Attack Bonus: + 38.2%
- Damage Dealt: + 38.2%
- Stamina Cost: 27.3
- Durations: 9.8, 3.3
- Fighter-Crusader (Granted Rank: Proficient (30))
- Attack Bonus: + 62.6%
- Damage Dealt: + 62.6%
- Stamina Cost: 22.5
- Durations: 11.4, 3.9
- Healer-Crusader (Granted Rank: Skilled (25))
- Attack Bonus: + 56.5%
- Damage Dealt: + 56.5%
- Stamina Cost: 23.7
- Durations: 11, 3.75
- All Other Fighters (Granted Rank: Grand Master (10))
- Attack Bonus: + 38.2%
- Damage Dealt: + 38.2%
- Stamina Cost: 27.3
- Durations: 9.8, 3.3
- All Other Healers(Granted Rank: Grand Master (5))
- Attack Bonus: + 32.1%
- Damage Dealt: + 32.1%
- Stamina Cost: 28.5
- Durations: 9.4, 3.15
- Healer-Prelate (Granted Rank: Journeyman (20))
- Attack Bonus: + 50.4%
- Damage Dealt: + 50.4%
- Stamina Cost: 24.9
- Durations: 10.6, 3.6
- Fighter-Templar (Granted Rank: Adept (15))
- Attack Bonus: + 44.3%
- Damage Dealt: + 44.3%
- Stamina Cost: 26.1
- Durations: 10.2, 3.45
- Fighter-Warrior (Granted Rank: Grand Master (40))
- Attack Bonus: + 74.8%
- Damage Dealt: + 74.8%
- Stamina Cost: 20.1
- Durations: 12.2, 4.2
- Fighter-Sentinel (Granted Rank: Proficient (30))
- Attack Bonus: + 62.6%
- Damage Dealt: + 62.6%
- Stamina Cost: 22.5
- Durations: 11.4, 3.9
Fist of the Giants
Requires: Great Hammer Mastery Skill (30)
"Weapon Power and Power Block"
- Granted: Level 1
- Casting Time 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand. Forbids Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 12 (Neophyte)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
- Applies Effect(s):
- Duration: 5.2 seconds
- Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0).
- Target cannot cast spells or use powers.
- Fighter-Barbarian (Granted Rank: Grand Master (40))
- Damage Dealt: + 100.2%
- Stamina Cost: 11.7
- Duration: 8
- Other Barbarians (Rogue) (Granted Rank: Proficient(30))
- Damage Dealt: + 83.9%
- Stamina Cost: 13
- Duration: 7
- Fighter-Crusader (Granted Rank: Journeyman (20))
- Damage Dealt: + 67.6%
- Stamina Cost: 14.3
- Duration: 6
- Other Crusaders (Healer) (Granted Rank: Apprentice(10))
- Damage Dealt: + 51.3%
- Stamina Cost: 15.6
- Duration: 5
- All Other Fighters(Granted Rank: Grand Master (10))
- Damage Dealt: + 51.3%
- Stamina Cost: 15.6
- Duration: 5
- Other Prelates (Healer)(Granted Rank: Apprentice(10)
- Damage Dealt: + 51.3%
- Stamina Cost: 15.6
- Duration: 5
- Fighter-Ranger (Granted Rank: Journeyman (20))
- Damage Dealt: + 67.6%
- Stamina Cost: 14.3
- Duration: 6
- Other Rangers (Rogue) (Granted Rank: Apprentice(10))
- Damage Dealt: + 51.3%
- Stamina Cost: 15.6
- Duration: 5
- Fighter-Templar (Granted Rank: Adept (15))
- Damage Dealt: + 59.45%
- Stamina Cost: 14.95
- Duration: 5.5
- Fighter-Warrior (Granted Rank: Grand Master (40))
- Damage Dealt: + 100.2%
- Stamina Cost: 11.7
- Duration: 8
- Fighter-Sentinel (Granted Rank: Proficient (30))
- Damage Dealt: + 83.9%
- Stamina Cost: 13
- Duration: 7
Knockback
Requires: Great Hammer Mastery Skill (40)
"Weapon Power and Exposes to Slashing"
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand. Forbids Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 10 (Apprentice)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
- Applies Effect(s):
- Duration: 9.9 seconds
- Stackability: Cannot be stacked with other effects of type 'SlashResistanceDebuff' (0).
- Slashing Resistance: -11
- Fighter-Barbarian (Granted Rank: Grand Master (40))
- Attack Bonus: + 50%
- Damage Dealt: + 74.8%
- Stamina Cost: 15.4
- Duration: 15.6
- Other Barbarians (Rogue) (Granted Rank: Proficient(30) )
- Attack Bonus: + 42%
- Damage Dealt: + 62.6%
- Stamina Cost: 17.3
- Duration: 13.7
- Fighter-Crusader (Granted Rank: Journeyman (20))
- Attack Bonus: + 34%
- Damage Dealt: + 50.4%
- Stamina Cost: 19.2
- Duration: 11.8
- Other Crusaders (Healer) (Granted Rank: Apprentice(10))
- Attack Bonus: + 26%
- Damage Dealt: + 38.2%
- Stamina Cost: 21.1
- Duration: 9.9
- All Other Fighters (Granted Rank: Grand Master (10))
- Attack Bonus: + 26%
- Damage Dealt: + 38.2%
- Stamina Cost: 21.1
- Duration: 9.9
- Other Prelates (Healer) (Granted Rank: Apprentice(10))
- Attack Bonus: + 26%
- Damage Dealt: + 38.2%
- Stamina Cost: 21.1
- Duration: 9.9
- Fighter-Ranger (Granted Rank: Journeyman (20))
- Attack Bonus: + 34%
- Damage Dealt: + 50.4%
- Stamina Cost: 19.2
- Duration: 11.8
- Other Rangers (Rogue) (Granted Rank: Apprentice(10))
- Attack Bonus: + 26%
- Damage Dealt: + 38.2%
- Stamina Cost: 21.1
- Duration: 9.9
- Fighter-Templar (Granted Rank: Adept (15))
- Attack Bonus: + 30%
- Damage Dealt: + 44.3%
- Stamina Cost: 20.15
- Duration: 10.85
- Fighter-Warrior (Granted Rank: Grand Master (40))
- Attack Bonus: + 50%
- Damage Dealt: + 74.8%
- Stamina Cost: 15.4
- Duration: 15.6
- Fighter-Sentinel (Granted Rank: Proficient (30))
- Attack Bonus: + 42%
- Damage Dealt: + 62.6%
- Stamina Cost: 17.3
- Duration: 13.7
Joten's Spite (Hammer )
Requires: Great Hammer Mastery Skill (50)
"Weapon Power and Exposes to Piercing"
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand. Forbids Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 15 (Adept)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
- Applies Effect(s):
- Duration: 6.95 seconds
- Stackability: Cannot be stacked with other effects of type 'PierceResistanceDebuff' (0).
- Piercing Resistance: -16
- Fighter-Barbarian (Granted Rank: Grand Master (40))
- Attack Bonus: + 25%
- Damage Dealt: + 100.2%
- Stamina Cost: 15.4
- Duration: 10.2
- Other Barbarians (Rogue) (Granted Rank: Proficient(30))
- Attack Bonus: + 21%
- Damage Dealt: + 83.9%
- Stamina Cost: 17.3
- Duration: 8.9
- Fighter-Crusader (Granted Rank: Journeyman (20))
- Attack Bonus: + 17%
- Damage Dealt: + 67.6%
- Stamina Cost: 19.2
- Duration: 7.6
- Other Crusaders (Healer) (Granted Rank: Apprentice(10))
- Attack Bonus: + 13%
- Damage Dealt: + 51.3%
- Stamina Cost: 21.1
- Duration: 6.3
- All Other Fighters (Granted Rank: Grand Master (10))
- Attack Bonus: + 13%
- Damage Dealt: + 51.3%
- Stamina Cost: 21.1
- Duration: 6.3
- Other Prelates (Healer) (Granted Rank: Apprentice(10))
- Attack Bonus: + 13%
- Damage Dealt: + 51.3%
- Stamina Cost: 21.1
- Duration: 6.3
- Fighter-Ranger (Granted Rank: Journeyman (20))
- Attack Bonus: + 17%
- Damage Dealt: + 67.6%
- Stamina Cost: 19.2
- Duration: 7.6
- Other Rangers (Rogue) (Granted Rank: Apprentice(10))
- Attack Bonus: + 13%
- Damage Dealt: + 51.3%
- Stamina Cost: 21.1
- Duration: 6.3
- Fighter-Templar (Granted Rank: Adept (15))
- Attack Bonus: + 15%
- Damage Dealt: + 59.45%
- Stamina Cost: 20.15
- Duration: 6.95
- Fighter-Warrior (Granted Rank: Grand Master (40))
- Attack Bonus: + 25%
- Damage Dealt: + 100.2%
- Stamina Cost: 15.4
- Duration: 10.2
- Fighter-Sentinel (Granted Rank: Proficient (30))
- Attack Bonus: + 21%
- Damage Dealt: + 83.9%
- Stamina Cost: 17.3
- Duration: 8.9
Hammer Time (Hammer )
Requires: Great Hammer Mastery Skill (60)
"Weapon Power and Power Block"
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand. Forbids Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 18 (Journeyman)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Applies Effect(s):
- Duration: 5.8 seconds
- Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0).
- Target cannot cast spells or use powers.
- Fighter-Barbarian(Granted Rank: Grand Master (40))
- Attack Bonus: + 50%
- Damage Dealt: + 100.2%
- Stamina Cost: 19.3
- Duration: 8
- Other Barbarians (Rogue) (Granted Rank: Proficient(30))
- Attack Bonus: + 42%
- Damage Dealt: + 83.9%
- Stamina Cost: 21.6
- Duration: 7
- Fighter-Crusader(Granted Rank: Journeyman (20))
- Attack Bonus: + 34%
- Damage Dealt: + 67.6%
- Stamina Cost: 23.9
- Duration: 6
- Other Crusaders (Healer) (Granted Rank: Apprentice(10))
- Attack Bonus: + 26%
- Damage Dealt: + 51.3%
- Stamina Cost: 26.2
- Duration: 5
- All Other Fighters (Granted Rank: Grand Master (10))
- Attack Bonus: + 26%
- Damage Dealt: + 51.3%
- Stamina Cost: 26.2
- Duration: 5
- Other Prelates (Healer) (Granted Rank: Apprentice(10))
- Attack Bonus: + 26%
- Damage Dealt: + 51.3%
- Stamina Cost: 26.2
- Duration: 5
- Fighter-Ranger (Granted Rank: Journeyman (20))
- Attack Bonus: + 34%
- Damage Dealt: + 67.6%
- Stamina Cost: 23.9
- Duration: 6
- Other Rangers (Rogue) (Granted Rank: Apprentice(10))
- Attack Bonus: + 26%
- Damage Dealt: + 51.3%
- Stamina Cost: 26.2
- Duration: 5
- Fighter-Templar (Granted Rank: Adept (15))
- Attack Bonus: + 30%
- Damage Dealt: + 59.45%
- Stamina Cost: 25.05
- Duration: 5.5
- Fighter-Warrior (Granted Rank: Grand Master (40))
- Attack Bonus: + 50%
- Damage Dealt: + 100.2%
- Stamina Cost: 19.3
- Duration: 8
- Fighter-Sentinel (Granted Rank: Proficient (30))
- Attack Bonus: + 42%
- Damage Dealt: + 83.9%
- Stamina Cost: 21.6
- Duration: 7
Thurin's Rebuke (Hammer )
Requires: Great Hammer Mastery Skill (70)
"Weapon Power and Stun"
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand. Forbids Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 10 (Apprentice)
- Casting Time: 0 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
- Removes Effect
- Removes "Flight" Effect.
- Applies Effect(s):
- Duration: 9.8 seconds
- Stackability: Cannot be stacked with other effects of type 'NoStun' (3).
- Cannot be stunned
- Applies Effect(s):
- Duration: 3.3 seconds
- Stackability: Cannot be stacked with other effects of type 'Stun' (0).
- Target cannot move.
- Target is stunned.
- Fighter-Barbarian (Granted Rank: Grand Master (40))
- Attack Bonus: + 50%
- Damage Dealt: + 100.2%
- Stamina Cost: 19.3
- Durations: 12.2, 4.2
- Other Barbarians (Rogue) (Granted Rank: Proficient(30) )
- Attack Bonus: + 42%
- Damage Dealt: + 83.9%
- Stamina Cost: 21.6
- Durations: 11.4, 3.9
- Fighter-Crusader (Granted Rank: Journeyman (20))
- Attack Bonus: + 34%
- Damage Dealt: + 67.6%
- Stamina Cost: 23.9
- Durations: 10.6, 3.6
- Other Crusaders (Healer) (Granted Rank: Apprentice(10) )
- Attack Bonus: + 26%
- Damage Dealt: + 51.3%
- Stamina Cost: 26.2
- Durations: 9.8, 3.3
- All Other Fighters (Granted Rank: Grand Master (10))
- Attack Bonus: + 26%
- Damage Dealt: + 51.3%
- Stamina Cost: 26.2
- Durations: 9.8, 3.3
- Other Prelates (Healer) (Granted Rank: Apprentice(10) )
- Attack Bonus: + 26%
- Damage Dealt: + 51.3%
- Stamina Cost: 26.2
- Durations: 9.8, 3.3
- Fighter-Ranger (Granted Rank: Journeyman (20))
- Attack Bonus: + 34%
- Damage Dealt: + 67.6%
- Stamina Cost: 23.9
- Durations: 10.6, 3.6
- Other Rangers (Rogue) (Granted Rank: Apprentice(10) )
- Attack Bonus: + 26%
- Damage Dealt: + 51.3%
- Stamina Cost: 26.2
- Durations: 9.8, 3.3
- Fighter-Templar (Granted Rank: Adept (15))
- Attack Bonus: + 30%
- Damage Dealt: + 59.45%
- Stamina Cost: 25.05
- Durations: 10.2, 3.45
- Fighter-Warrior (Granted Rank: Grand Master (40))
- Attack Bonus: + 50%
- Damage Dealt: + 100.2%
- Stamina Cost: 19.3
- Durations: 12.2, 4.2
- Fighter-Sentinel (Granted Rank: Proficient (30))
- Attack Bonus: + 42%
- Damage Dealt: + 83.9%
- Stamina Cost: 21.6