Difference between revisions of "Sanctifier"
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− | === Discipline Effects === | + | ===Discipline Effects === |
*'''Grants Powers''' | *'''Grants Powers''' | ||
− | === Discipline Locations === | + | ===Discipline Locations === |
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''"Building-Only Heal Over Time"'' | ''"Building-Only Heal Over Time"'' | ||
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− | === Sacred Fortification === | + | ===Sacred Fortification === |
''"Single Target Siege Damage Resistance Buff"'' | ''"Single Target Siege Damage Resistance Buff"'' | ||
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− | === Sanctify the Fallen === | + | ===Sanctify the Fallen === |
''"Single Target Dispel Death Shroud and % Heal"'' | ''"Single Target Dispel Death Shroud and % Heal"'' | ||
Revision as of 04:11, 29 April 2008
Contents
Sanctifier, Anointed by the Gods
Some holy folk have enough faith to serve as the healers and defenders of entire cities. Sanctifiers can repair and fortify structures with powerful blessings, and drive the chill of death away from those in their care.
More Sanctifier Lore.
Discipline Information
Base Classes Available |
Races Available |
Classes Available |
Disciplines Prohibited |
Discipline Effects
- Grants Powers
Discipline Locations
Discipline Droppers
|
Disciplines Trainers
|
Discipline Powers
Sacred Reinforcement
"Building-Only Heal Over Time"
Granted: Rank 0 at Level 20
Focus Skill: Restoration
Mana Cost: 51 - ??? (0 - 20)
Casting Time: 4 Seconds
Recycle Time: 10 Seconds
Requires Hit Roll: No
Target and Range: Buildings Only (??? Units)
Effects:
- Building Only Heal over Time (every 5 seconds for 30 seconds)
Sacred Fortification
"Single Target Siege Damage Resistance Buff"
Granted: Rank 0 at Level 20
Focus Skill: None
Mana Cost: ??? - 60 (0 - 20)
Casting Time: 5 Seconds
Recycle Time: 30 Seconds
Requires Hit Roll: No
Target and Range: Buildings Only
Effects:
- Duration: 630 - 1200 seconds
- Building Only Siege Damage Resistance Buff: +10% +30% (at power ranks 0 to 20)
Sanctify the Fallen
"Single Target Dispel Death Shroud and % Heal"
Granted: Rank 0 at Level 20
Focus Skill: None
Mana Cost: 122 - 160 (0 - 20)
Casting Time: 6 seconds
Recycle Time: 420 - 180 seconds
Target and Range: Players Only
Effects:
- Targetted player must be in group
- Targetted player must be in Death Shroud (it works even on targets that aren't in Death Shroud)
- Dispel Death Shroud effect and heal for 30.7% - 44.2% of full (rank 0 - 20)