Difference between revisions of "Druid Builds"
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'''Training:''' | '''Training:''' | ||
<br> | <br> | ||
− | LA: | + | LA: 100%<br> |
− | Block: | + | Block: 100%<br> |
Benediction: 69%<br> | Benediction: 69%<br> | ||
− | Restoration: | + | Restoration: 100% (All leftover points)<br> |
Nature Lore: Gold<br> | Nature Lore: Gold<br> | ||
<br> | <br> | ||
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Blight: GM<br> | Blight: GM<br> | ||
Grasp of Thorns: GM<br> | Grasp of Thorns: GM<br> | ||
− | + | Earthquake: 1<br> | |
Oaken Flesh: GM<br> | Oaken Flesh: GM<br> | ||
Cloak of Thorns: 1<br> | Cloak of Thorns: 1<br> |
Revision as of 03:38, 13 March 2008
Universal Centaur Druid
by xyz, aka thetoad
This is not specialized build is good for many situation: farming, bane/mine (not nice for ninja claimer), heal support and GVG.
Race: Centaur
Base Class : Healer
Prestige Class : Druid
Start rune :
Tought as Nails
Wizard's Aprentice
Ingame Rune :
+30 Int (before you need a +15 Int)
+35 Con
Discipline Rune:
Huntsman (tracking)
One of those at yours choise
Rune Caster (if you use in bane)
Gear:
2 Lapis of Nature Lore Ring
1 Lapis of Genius Collar
(or Con/Int and resist(mental/light) for bane)
Centaur LA 442
Shield +30 light def +3passive def 95%
Velvet Hood +10 Con +10 Int +30Hr
Guildet Shepter +10 Int +10 Int +30Mr (or +150 atr +10 int if u go for PvP agains defence toon)
Train
LA 100%
Block 95% (or more if u have point left)
Benediction 69% (for summon)
Nature Lore 130%
Benediction 74% (or more)
Blessed Mending GM (40)
Prayer of Mending GM
Blessing of the Grove GM
Bralila's Kiss 1
Raptor's Cloak 1
Call Lighting GM
Hedge of thorns GM
Blight GM
Grasp of Thorns GM
EarthQuake 20
Oaeken Flesh 14
Cloak of Thorns 1 (optional)
Resist Venenom 1
Other point left for yours discipline training
--Thetoad 10:17, 25 Oct 2007 (EDT)
Human PvP Druid
Druid optimized for PvP!
By Rewen 14:02, 28 Oct 2007 (EDT)
Race: Human
Base Class : Healer
Prestige Class : Druid
Starting Runes :
Wizard's Apprentice
Brilliant Mind
Born of the Irydnu
In-game Rune :
+40 Int (Intelligence of the Gods)
Rest into con, step up with runes as needed.
Discipline Runes:
Gear:
2x Int + Nature Lore Rings
- (Exchange for Resist of Nature lore as appropriate)
Charmed of Nature Lore Amulet
Shield: +30 Resist +3 Passive Defense, or 30 Resist 15 Resist
Full resist 66% LA
ATR of Genius Gilded Scepter
Training:
LA: 100%
Block: 100%
Benediction: 69%
Restoration: 100% (All leftover points)
Nature Lore: Gold
Blessed Mending: GM
Prayer of Mending: 1
Blessing of the Grove: GM
Raptor Cloak: 1
Call Lighting: GM
Hedge of thorns: GM
Blight: GM
Grasp of Thorns: GM
Earthquake: 1
Oaken Flesh: GM
Cloak of Thorns: 1
Resist Venom: 1
Sanctify the Fallen: 1
Traveler Powers: 6 (optional)
Hunting Hound: 1 (for AoE target)