Difference between revisions of "Wear Armor, Light"

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[[Category:Skills]][[Category:Armor]]
 
[[Category:Skills]][[Category:Armor]]
 +
== Introduction ==
 
''Even the crudest armor offers some defense against injury, but armor's raw protection is only the beginning.  Practice can teach a combatant to move and evade in light armor, making light armor as effective as a coat of mail.''<br>
 
''Even the crudest armor offers some defense against injury, but armor's raw protection is only the beginning.  Practice can teach a combatant to move and evade in light armor, making light armor as effective as a coat of mail.''<br>
  
 
'''Granted to''': [[Fighter]], [[Healer]], [[Rogue]]<br><br>
 
'''Granted to''': [[Fighter]], [[Healer]], [[Rogue]]<br><br>
------------------------------------------------------
 
  
Dex penalties seem to be a hard coded percentage for each piece of armor. Although I've been able to get most of the percentages from the old En-Tranz site, it does not contain the percentages for newer armor types. So for all newer armor types I've calculated an estimated formula for dex penalty- this isn't entirely accurate but seems to be close on most pieces:
+
== Generic Armor ==
 +
=== Banded Leather (75%) ===
 +
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 +
|-
 +
|
 +
| '''Defense'''
 +
| '''Weight'''
 +
| '''Slashing'''
 +
| '''Piercing'''
 +
| '''Crushing'''
 +
| '''Additional'''
 +
|- bgcolor="#DDDDDD"
 +
| '''Helm'''
 +
| 13
 +
| 3
 +
| 2.4
 +
| 2.4
 +
| 2.4
 +
| None
 +
|-
 +
| '''Vest'''
 +
| 29
 +
| 7
 +
| 5.4
 +
| 5.4
 +
| 5.4
 +
| None
 +
|- bgcolor="#DDDDDD"
 +
| '''Sleeves'''
 +
| 9
 +
| 2
 +
| 1.8
 +
| 1.8
 +
| 1.8
 +
| None
 +
|-
 +
| '''Leggings'''
 +
| 16
 +
| 4
 +
| 3.0
 +
| 3.0
 +
| 3.0
 +
| None
 +
|- bgcolor="#DDDDDD"
 +
| '''Gloves'''
 +
| 7
 +
| 1
 +
| 1.2
 +
| 1.2
 +
| 1.2
 +
| None
 +
|-
 +
| '''Boots'''
 +
| 7
 +
| 2
 +
| 1.2
 +
| 1.2
 +
| 1.2
 +
| None
 +
|- bgcolor="#DDDDDD"
 +
| '''Total'''
 +
| '''81'''
 +
| '''19'''
 +
| '''15.0'''
 +
| '''15.0'''
 +
| '''15.0'''
 +
| None
 +
|}
  
<center><code>(weight of all armor) * .004 * (dex with no armor) = (dex with armor equipped)</code></center>
+
=== Hard Leather (100%) ===
 +
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 +
|-
 +
|
 +
| '''Defense'''
 +
| '''Weight'''
 +
| '''Slashing'''
 +
| '''Piercing'''
 +
| '''Crushing'''
 +
| '''Additional'''
 +
|- bgcolor="#DDDDDD"
 +
| '''Helm'''
 +
| 17
 +
| 3
 +
| 3.2
 +
| 3.2
 +
| 3.2
 +
| None
 +
|-
 +
| '''Breastplate'''
 +
| 38
 +
| 7
 +
| 7.2
 +
| 7.2
 +
| 7.2
 +
| None
 +
|- bgcolor="#DDDDDD"
 +
| '''Bracers'''
 +
| 12
 +
| 2
 +
| 2.4
 +
| 2.4
 +
| 2.4
 +
| None
 +
|-
 +
| '''Kilt'''
 +
| 21
 +
| 4
 +
| 4.0
 +
| 4.0
 +
| 4.0
 +
| None
 +
|- bgcolor="#DDDDDD"
 +
| '''Gauntlets'''
 +
| 9
 +
| 1
 +
| 1.6
 +
| 1.6
 +
| 1.6
 +
| None
 +
|-
 +
| '''Greaves'''
 +
| 9
 +
| 2
 +
| 1.6
 +
| 1.6
 +
| 1.6
 +
| None
 +
|- bgcolor="#DDDDDD"
 +
| '''Total'''
 +
| '''106'''
 +
| '''19'''
 +
| '''20.0'''
 +
| '''20.0'''
 +
| '''20.0'''
 +
| None
 +
|}
  
Below is a list of weights and resists (slashing/piercing/crushing in that order) for all the different armor types and the estmated dex penalty (multiply your dex by it to get how much your dex will be reduced after equipping it) and an example of how much your dex would be reduced by wearing a full set of the armor (defaults to penalty based on 130 dex without armor equipped).
+
=== Heavy Studded Leather (100%) ===
 +
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 +
|-
 +
|
 +
| '''Defense'''
 +
| '''Weight'''
 +
| '''Slashing'''
 +
| '''Piercing'''
 +
| '''Crushing'''
 +
| '''Additional'''
 +
|- bgcolor="#DDDDDD"
 +
| '''Helm'''
 +
| 17
 +
| 3
 +
| 3.2
 +
| 3.2
 +
| 3.2
 +
| None
 +
|-
 +
| '''Vest'''
 +
| 38
 +
| 7
 +
| 7.2
 +
| 7.2
 +
| 7.2
 +
| None
 +
|- bgcolor="#DDDDDD"
 +
| '''Sleeves'''
 +
| 12
 +
| 2
 +
| 2.4
 +
| 2.4
 +
| 2.4
 +
| None
 +
|-
 +
| '''Leggings'''
 +
| 21
 +
| 4
 +
| 4.0
 +
| 4.0
 +
| 4.0
 +
| None
 +
|- bgcolor="#DDDDDD"
 +
| '''Gloves'''
 +
| 9
 +
| 1
 +
| 1.6
 +
| 1.6
 +
| 1.6
 +
| None
 +
|-
 +
| '''Boots'''
 +
| 9
 +
| 2
 +
| 1.6
 +
| 1.6
 +
| 1.6
 +
| None
 +
|- bgcolor="#DDDDDD"
 +
| '''Total'''
 +
| '''106'''
 +
| '''19'''
 +
| '''20.0'''
 +
| '''20.0'''
 +
| '''20.0'''
 +
| None
 +
|}
  
<center>
+
=== Leather (50%) ===
{| style="margin-center 10px; border: 1px #BBB solid; padding: 5px; background-color: #FFCC00;"
+
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
|Dex penalty for this piece is estimated according to the formula above
+
|-
 +
|
 +
| '''Defense'''
 +
| '''Weight'''
 +
| '''Slashing'''
 +
| '''Piercing'''
 +
| '''Crushing'''
 +
| '''Additional'''
 +
|- bgcolor="#DDDDDD"
 +
| '''Helm'''
 +
| 9
 +
| 3
 +
| 1.6
 +
| 1.6
 +
| 1.6
 +
| None
 +
|-
 +
| '''Vest'''
 +
| 19
 +
| 7
 +
| 3.6
 +
| 3.6
 +
| 3.6
 +
| None
 +
|- bgcolor="#DDDDDD"
 +
| '''Sleeves'''
 +
| 6
 +
| 2
 +
| 1.2
 +
| 1.2
 +
| 1.2
 +
| None
 +
|-
 +
| '''Leggings'''
 +
| 11
 +
| 4
 +
| 2.0
 +
| 2.0
 +
| 2.0
 +
| None
 +
|- bgcolor="#DDDDDD"
 +
| '''Gloves'''
 +
| 5
 +
| 1
 +
| 0.8
 +
| 0.8
 +
| 0.8
 +
| None
 +
|-
 +
| '''Boots'''
 +
| 5
 +
| 2
 +
| 0.8
 +
| 0.8
 +
| 0.8
 +
| None
 +
|- bgcolor="#DDDDDD"
 +
| '''Total'''
 +
| '''55'''
 +
| '''19'''
 +
| '''10.0'''
 +
| '''10.0'''
 +
| '''10.0'''
 +
| None
 
|}
 
|}
</center>
 
  
 +
=== Myrmidon (100%) ===
 +
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 +
|-
 +
|
 +
| '''Defense'''
 +
| '''Weight'''
 +
| '''Slashing'''
 +
| '''Piercing'''
 +
| '''Crushing'''
 +
| '''Additional'''
 +
|- bgcolor="#DDDDDD"
 +
| '''Helm'''
 +
| 17
 +
| 3
 +
| 3.2
 +
| 3.2
 +
| 3.2
 +
| None
 +
|-
 +
| '''Vest'''
 +
| 38
 +
| 7
 +
| 7.2
 +
| 7.2
 +
| 7.2
 +
| None
 +
|- bgcolor="#DDDDDD"
 +
| '''Sleeves'''
 +
| 12
 +
| 2
 +
| 2.4
 +
| 2.4
 +
| 2.4
 +
| None
 +
|-
 +
| '''Kilt'''
 +
| 21
 +
| 4
 +
| 4.0
 +
| 4.0
 +
| 4.0
 +
| None
 +
|- bgcolor="#DDDDDD"
 +
| '''Gloves'''<ref>Myrmidon is missing glove from set</ref>
 +
| None
 +
| None
 +
| None
 +
| None
 +
| None
 +
| None
 +
|-
 +
| '''Boots'''
 +
| 9
 +
| 2
 +
| 1.6
 +
| 1.6
 +
| 1.6
 +
| None
 +
|- bgcolor="#DDDDDD"
 +
| '''Total'''
 +
| '''97'''
 +
| '''18'''
 +
| '''18.4'''
 +
| '''18.4'''
 +
| '''18.4'''
 +
| None
 +
|}
  
 +
=== Quilted Leather (25%) ===
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
|- bgcolor="#CCCCCC"
+
|-
! colspan="15" align="left" | Light Armor
+
|
|- valign="bottom"
+
| '''Defense'''
! rowspan="2" | -
+
| '''Weight'''
! rowspan="2" | Helm
+
| '''Slashing'''
! rowspan="2" | Vest
+
| '''Piercing'''
! rowspan="2" | Sleeves
+
| '''Crushing'''
! rowspan="2" | Legs
+
| '''Additional'''
! rowspan="2" | Gloves
+
|- bgcolor="#DDDDDD"
! rowspan="2" | Boots
+
| '''Helm'''
! rowspan="2" bgcolor="#DDDDDD" | Total Weight
+
| 5
! rowspan="2" | Dex Penalty
+
| 3
! rowspan="2" | Dex Loss with 130 Dex
+
| 0.8
! colspan="4" bgcolor="#DDDDDD" | Total Resists
+
| 0.8
|- valign="bottom"
+
| 0.8
! bgcolor="#DDDDDD" | Slash
+
| None
! Pierce
+
|-
! bgcolor="#DDDDDD" | Crush
+
| '''Vest'''
! Total
+
| 10
|- align="right"
+
| 7
! align="left" | Assassin Leather
+
| 1.8
| Weight: 2<br />-Dex: 0.8%<br />3.2/3.2/3.2
+
| 1.8
| Weight: 5<br />-Dex: 1.8%<br />7.2/7.2/7.2
+
| 1.8
| Weight: 2<br />-Dex: 0.6%<br />2.4/2.4/2.4
+
| None
| Weight: 3<br />-Dex: 1.0%<br />4.0/4.0/4.0
+
|- bgcolor="#DDDDDD"
| Weight: 1<br />-Dex: 0.4%<br />1.6/1.6/1.6
+
| '''Sleeves'''
| Weight: 1<br />-Dex: 0.4%<br />1.6/1.6/1.6
+
| 3
| bgcolor="#DDDDDD" | 14
+
| 2
| 5%
+
| 0.6
| 6.5
+
| 0.6
| bgcolor="#DDDDDD" | 20
+
| 0.6
 +
| None
 +
|-
 +
| '''Leggings'''
 +
| 5
 +
| 4
 +
| 1.0
 +
| 1.0
 +
| 1.0
 +
| None
 +
|- bgcolor="#DDDDDD"
 +
| '''Gloves'''
 +
| 2
 +
| 1
 +
| 0.4
 +
| 0.4
 +
| 0.4
 +
| None
 +
|-
 +
| '''Boots'''
 +
| 2
 +
| 2
 +
| 0.4
 +
| 0.4
 +
| 0.4
 +
| None
 +
|- bgcolor="#DDDDDD"
 +
| '''Total'''
 +
| '''27'''
 +
| '''19'''
 +
| '''5.0'''
 +
| '''5.0'''
 +
| '''5.0'''
 +
| None
 +
|}
 +
 
 +
=== Soft Leather (100%) ===
 +
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 +
|-
 +
|
 +
| '''Defense'''
 +
| '''Weight'''
 +
| '''Slashing'''
 +
| '''Piercing'''
 +
| '''Crushing'''
 +
| '''Additional'''
 +
|- bgcolor="#DDDDDD"
 +
| '''Helm'''
 +
| 17
 +
| 3
 +
| 3.2
 +
| 3.2
 +
| 3.2
 +
| None
 +
|-
 +
| '''Vest'''
 +
| 38
 +
| 7
 +
| 7.2
 +
| 7.2
 +
| 7.2
 +
| None
 +
|- bgcolor="#DDDDDD"
 +
| '''Sleeves'''
 +
| 12
 +
| 2
 +
| 2.4
 +
| 2.4
 +
| 2.4
 +
| None
 +
|-
 +
| '''Leggings'''
 +
| 21
 +
| 4
 +
| 4.0
 +
| 4.0
 +
| 4.0
 +
| None
 +
|- bgcolor="#DDDDDD"
 +
| '''Gloves'''
 +
| 9
 +
| 1
 +
| 1.6
 +
| 1.6
 +
| 1.6
 +
| None
 +
|-
 +
| '''Boots'''
 +
| 9
 +
| 2
 +
| 1.6
 +
| 1.6
 +
| 1.6
 +
| None
 +
|- bgcolor="#DDDDDD"
 +
| '''Total'''
 +
| '''106'''
 +
| '''19'''
 +
| '''20.0'''
 +
| '''20.0'''
 +
| '''20.0'''
 +
| None
 +
|}
 +
 
 +
=== Studded Leather (100%) ===
 +
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 +
|-
 +
|
 +
| '''Defense'''
 +
| '''Weight'''
 +
| '''Slashing'''
 +
| '''Piercing'''
 +
| '''Crushing'''
 +
| '''Additional'''
 +
|- bgcolor="#DDDDDD"
 +
| '''Helm'''
 +
| 17
 +
| 3
 +
| 3.2
 +
| 3.2
 +
| 3.2
 +
| None
 +
|-
 +
| '''Vest'''
 +
| 38
 +
| 7
 +
| 7.2
 +
| 7.2
 +
| 7.2
 +
| None
 +
|- bgcolor="#DDDDDD"
 +
| '''Sleeves'''
 +
| 12
 +
| 2
 +
| 2.4
 +
| 2.4
 +
| 2.4
 +
| None
 +
|-
 +
| '''Leggings'''
 +
| 21
 +
| 4
 +
| 4.0
 +
| 4.0
 +
| 4.0
 +
| None
 +
|- bgcolor="#DDDDDD"
 +
| '''Gloves'''
 +
| 9
 +
| 1
 +
| 1.6
 +
| 1.6
 +
| 1.6
 +
| None
 +
|-
 +
| '''Boots'''
 +
| 9
 +
| 2
 +
| 1.6
 +
| 1.6
 +
| 1.6
 +
| None
 +
|- bgcolor="#DDDDDD"
 +
| '''Total'''
 +
| '''106'''
 +
| '''19'''
 +
| '''20.0'''
 +
| '''20.0'''
 +
| '''20.0'''
 +
| None
 +
|}
 +
 
 +
=== Wyrmskin (100%) ===
 +
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 +
|-
 +
|
 +
| '''Defense'''
 +
| '''Weight'''
 +
| '''Slashing'''
 +
| '''Piercing'''
 +
| '''Crushing'''
 +
| '''Additional'''
 +
|- bgcolor="#DDDDDD"
 +
| '''Helm'''
 +
| 17
 +
| 3
 +
| 3.2
 +
| 3.2
 +
| 3.2
 +
| None
 +
|-
 +
| '''Vest'''
 +
| 38
 +
| 7
 +
| 7.2
 +
| 7.2
 +
| 7.2
 +
| None
 +
|- bgcolor="#DDDDDD"
 +
| '''Sleeves'''
 +
| 12
 +
| 2
 +
| 2.4
 +
| 2.4
 +
| 2.4
 +
| None
 +
|-
 +
| '''Leggings'''
 +
| 21
 +
| 4
 +
| 4.0
 +
| 4.0
 +
| 4.0
 +
| None
 +
|- bgcolor="#DDDDDD"
 +
| '''Gloves'''
 +
| 9
 +
| 1
 +
| 1.6
 +
| 1.6
 +
| 1.6
 +
| None
 +
|-
 +
| '''Boots'''
 +
| 9
 +
| 2
 +
| 1.6
 +
| 1.6
 +
| 1.6
 +
| None
 +
|- bgcolor="#DDDDDD"
 +
| '''Total'''
 +
| '''106'''
 +
| '''19'''
 +
| '''20.0'''
 +
| '''20.0'''
 +
| '''20.0'''
 +
| None
 +
|}
 +
 
 +
== Class Armor (100%)==
 +
=== Assassin Leather ([[Assassin]], [[Thief]]) ===
 +
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 +
|-
 +
|
 +
| '''Defense'''
 +
| '''Weight'''
 +
| '''Slashing'''
 +
| '''Piercing'''
 +
| '''Crushing'''
 +
| '''Additional'''
 +
|- bgcolor="#DDDDDD"
 +
| '''Hood'''
 
| 20
 
| 20
| bgcolor="#DDDDDD" | 20
+
| 1
| 60
+
| 3.2
|- align="right"
+
| 3.2
! align="left" | Bardic Leather
+
| 3.2
| bgcolor="#FFCC00" | Weight: 2<br />-Dex: 0.8%<br />3.6/2.8/3.2
+
| Dexterity +1<br >Shadowmastery +1
| bgcolor="#FFCC00" | Weight: 5<br />-Dex: 2%<br />8.0/6.4/7.2
+
|-
| bgcolor="#FFCC00" | Weight: 2<br />-Dex: 0.8%<br />2.6/2.2/2.4
+
| '''Vest'''
| bgcolor="#FFCC00" | Weight: 3<br />-Dex: 1.2%<br />4.4/3.6/4.0
+
| 41
| bgcolor="#FFCC00" | Weight: 1<br />-Dex: 0.4%<br />1.8/1.4/1.6
+
| 4
| bgcolor="#FFCC00" | Weight: 1<br />-Dex: 0.4%<br />1.8/1.4/1.6
+
| 7.2
| bgcolor="#DDDDDD" | 14
+
| 7.2
| 5.6%
+
| 7.2
| 7.28
+
| Dexterity +1<br >Shadowmastery +1
| bgcolor="#DDDDDD" | 22.2
+
|- bgcolor="#DDDDDD"
| 17.8
+
| '''Sleeves'''
| bgcolor="#DDDDDD" | 20
+
| 15
| 60
+
| 1
|- align="right"
+
| 2.4
! align="left" | Centaur Leather
+
| 2.4
| Weight: 4<br />-Dex: 0.8%<br />4.2/2.6/2.8
+
| 2.4
| Weight: 9<br />-Dex: 1.8%<br />9.4/5.8/6.4
+
| Dexterity +1<br >Shadowmastery +1
| Weight: 3<br />-Dex: 0.6%<br />3.2/2.0/2.2
+
|-
| Weight: 7<br />-Dex: 1.4%<br />7.2/4.4/5.0
+
| '''Leggings'''
| Weight: 2<br />-Dex: 0.4%<br />2.0/1.2/1.4
+
| 24
| bgcolor="#FFCC00" | Weight: 2<br />-Dex: 0.8%<br />1.6/1.6/1.6
+
| 1
| bgcolor="#DDDDDD" | 27
+
| 4.0
| 5.8%
+
| 4.0
| 7.54
+
| 4.0
| bgcolor="#DDDDDD" | 27.6
+
| Dexterity +1<br >Shadowmastery +1
| 17.6
+
|- bgcolor="#DDDDDD"
| bgcolor="#DDDDDD" | 19.4
+
| '''Gloves'''
| 64.6
+
| 12
|- align="right"
+
| 1
! align="left" | Hard Leather
+
| 1.6
| Weight: 4<br />-Dex: 0.8%<br />3.2/3.2/3.2
+
| 1.6
| Weight: 9<br />-Dex: 1.8%<br />7.2/7.2/7.2
+
| 1.6
| Weight: 3<br />-Dex: 0.6%<br />2.4/2.4/2.4
+
| Dexterity +1<br >Shadowmastery +1
| Weight: 5<br />-Dex: 1.0%<br />4.0/4.0/4.0
+
|-
| bgcolor="#FFCC00" | Weight: 1<br />-Dex: 0.4%<br />1.8/1.4/1.6
+
| '''Boots'''
| Weight: 2<br />-Dex: 0.4%<br />1.6/1.6/1.6
+
| 12
| bgcolor="#DDDDDD" | 24
+
| 1
| 5%
+
| 1.6
| 6.5
+
| 1.6
| bgcolor="#DDDDDD" | 20.2
+
| 1.6
| 19.8
+
| Dexterity +1<br >Shadowmastery +1
| bgcolor="#DDDDDD" | 20
+
|- bgcolor="#DDDDDD"
| 60
+
| '''Total'''
|- align="right"
+
| '''124'''
! align="left" | Hunting Leather
+
| '''9'''
| Weight: 2<br />-Dex: 0.8%<br />3.6/2.8/3.2
+
| '''20.0'''
| Weight: 5<br />-Dex: 1.8%<br />8.0/6.4/7.2
+
| '''20.0'''
| Weight: 2<br />-Dex: 0.6%<br />2.6/2.2/2.4
+
| '''20.0'''
| Weight: 3<br />-Dex: 1.0%<br />4.4/3.6/4.0
+
| '''Dexterity +6'''<br >'''Shadowmastery +6'''
| Weight: 1<br />-Dex: 0.4%<br />1.8/1.4/1.6
+
|}
| Weight: 1<br />-Dex: 0.4%<br />1.8/1.4/1.6
+
 
| bgcolor="#DDDDDD" | 14
+
=== Bardic Leather([[Bard]]) ===
| 5%
+
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
| 6.5
+
|-
| bgcolor="#DDDDDD" | 22.2
+
|  
| 17.8
+
| '''Defense'''
| bgcolor="#DDDDDD" | 20
+
| '''Weight'''
| 60
+
| '''Slashing'''
|- align="right"
+
| '''Piercing'''
! align="left" | Infernal Leather
+
| '''Crushing'''
| bgcolor="#FFCC00" | Weight: 2<br />-Dex: 0.8%<br />3.2/3.2/3.2
+
| '''Additional'''
| bgcolor="#FFCC00" | Weight: 5<br />-Dex: 2%<br />7.2/7.2/7.2
+
|- bgcolor="#DDDDDD"
| bgcolor="#FFCC00" | Weight: 2<br />-Dex: 0.8%<br />2.4/2.4/2.4
+
| '''Hat'''
| bgcolor="#FFCC00" | Weight: 3<br />-Dex: 1.2%<br />4.0/4.0/4.0
+
| 17
| bgcolor="#FFCC00" | Weight: 1<br />-Dex: 0.4%<br />1.6/1.6/1.6
+
| 3
| bgcolor="#FFCC00" | Weight: 1<br />-Dex: 0.4%<br />1.6/1.6/1.6
+
| 3.2
| bgcolor="#DDDDDD" | 14
+
| 3.2
| 5.6%
+
| 3.2
| 7.28
+
| Dexterity +1<br >Bardsong +1
| bgcolor="#DDDDDD" | 20
+
|-
 +
| '''Jacket'''
 +
| 38
 +
| 7
 +
| 7.2
 +
| 7.2
 +
| 7.2
 +
| Dexterity +1<br >Bardsong +1
 +
|- bgcolor="#DDDDDD"
 +
| '''Sleeves'''
 +
| 12
 +
| 2
 +
| 2.4
 +
| 2.4
 +
| 2.4
 +
| Dexterity +1<br >Bardsong +1
 +
|-
 +
| '''Breaches'''
 +
| 21
 +
| 4
 +
| 4.0
 +
| 4.0
 +
| 4.0
 +
| Dexterity +1<br >Bardsong +1
 +
|- bgcolor="#DDDDDD"
 +
| '''Gloves'''
 +
| 9
 +
| 1
 +
| 1.6
 +
| 1.6
 +
| 1.6
 +
| Dexterity +1<br >Bardsong +1
 +
|-
 +
| '''Boots'''
 +
| 9
 +
| 1
 +
| 1.6
 +
| 1.6
 +
| 1.6
 +
| Dexterity +1<br >Bardsong +1
 +
|- bgcolor="#DDDDDD"
 +
| '''Total'''
 +
| '''106'''
 +
| '''18'''
 +
| '''20.0'''
 +
| '''20.0'''
 +
| '''20.0'''
 +
| '''Dexterity +6'''<br >'''Bardsong +6'''
 +
|}
 +
 
 +
=== Hunting Leather ([[Druid]], [[Ranger]]) ===
 +
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 +
|-
 +
|  
 +
| '''Defense'''
 +
| '''Weight'''
 +
| '''Slashing'''
 +
| '''Piercing'''
 +
| '''Crushing'''
 +
| '''Additional'''
 +
|- bgcolor="#DDDDDD"
 +
| '''Hood'''
 
| 20
 
| 20
| bgcolor="#DDDDDD" | 20
+
| 1
| 60
+
| 3.2
|- align="right"
+
| 3.2
! align="left" | Irekei Leather
+
| 3.2
| Weight: 2<br />-Dex: 0.8%<br />3.6/2.8/3.2
+
| Dexterity +1<br >Beastcraft +1<br >Nature Lore +1
| Weight: 5<br />-Dex: 1.8%<br />8.0/6.4/7.2
+
|-
| Weight: 2<br />-Dex: 0.6%<br />2.6/2.2/2.4
+
| '''Vest'''
| Weight: 3<br />-Dex: 1.0%<br />4.4/3.6/4.0
+
| 41
| Weight: 1<br />-Dex: 0.4%<br />1.8/1.4/1.6
+
| 4
| Weight: 1<br />-Dex: 0.4%<br />1.8/1.4/1.6
+
| 7.2
| bgcolor="#DDDDDD" | 14
+
| 7.2
| 5%
+
| 7.2
| 6.5
+
| Dexterity +1<br >Beastcraft +1<br >Nature Lore +1
| bgcolor="#DDDDDD" | 22.2
+
|- bgcolor="#DDDDDD"
| 17.8
+
| '''Sleeves'''
| bgcolor="#DDDDDD" | 20
+
| 15
| 60
+
| 1
|- align="right"
+
| 2.4
! align="left" | Nephilim Leather
+
| 2.4
| N/A
+
| 2.4
| bgcolor="#FFCC00" | Weight: 5<br />-Dex: 2%<br />7.2/7.2/7.2
+
| Dexterity +1<br >Beastcraft +1<br >Nature Lore +1
| bgcolor="#FFCC00" | Weight: 2<br />-Dex: 0.8%<br />2.4/2.4/2.4
+
|-
| bgcolor="#FFCC00" | Weight: 3<br />-Dex: 1.2%<br />4.0/4.0/4.0
+
| '''Leggings'''
| bgcolor="#FFCC00" | Weight: 1<br />-Dex: 0.4%<br />1.6/1.6/1.6
+
| 24
| bgcolor="#FFCC00" | Weight: 1<br />-Dex: 0.4%<br />1.6/1.6/1.6
+
| 1
| bgcolor="#DDDDDD" | 12
+
| 4.0
| 4.8%
+
| 4.0
| 6.24
+
| 4.0
| bgcolor="#DDDDDD" | 16.8
+
| Dexterity +1<br >Beastcraft +1<br >Nature Lore +1
| 16.8
+
|- bgcolor="#DDDDDD"
| bgcolor="#DDDDDD" | 16.8
+
| '''Gloves'''
| 50.4
+
| 12
|- align="right"
+
| 1
! align="left" | Northman Fur
+
| 1.6
| Weight: 4<br />-Dex: 0.8%<br />3.2/3.2/3.2
+
| 1.6
| Weight: 9<br />-Dex: 1.8%<br />7.2/7.2/7.2
+
| 1.6
| Weight: 3<br />-Dex: 0.6%<br />2.4/2.4/2.4
+
| Dexterity +1<br >Beastcraft +1<br >Nature Lore +1
| Weight: 5<br />-Dex: 1.0%<br />4.0/4.0/4.0
+
|-
| bgcolor="#FFCC00" | Weight: 1<br />-Dex: 0.4%<br />1.8/1.4/1.6
+
| '''Boots'''
| Weight: 2<br />-Dex: 0.4%<br />1.6/1.6/1.6
+
| 12
| bgcolor="#DDDDDD" | 24
+
| 1
| 5%
+
| 1.6
| 6.5
+
| 1.6
| bgcolor="#DDDDDD" | 20.2
+
| 1.6
| 19.8
+
| Dexterity +1<br >Beastcraft +1<br >Nature Lore +1
| bgcolor="#DDDDDD" | 20
+
|- bgcolor="#DDDDDD"
| 60
+
| '''Total'''
|- align="right"
+
| '''124'''
! align="left" | Raptor
+
| '''9'''
| bgcolor="#FFCC00" | Weight: 2<br />-Dex: 0.8%<br />1.6/1.6/1.6
+
| '''20.0'''
| bgcolor="#FFCC00" | Weight: 5<br />-Dex: 2%<br />7.2/7.2/7.2
+
| '''20.0'''
| bgcolor="#FFCC00" | Weight: 2<br />-Dex: 0.8%<br />2.4/2.4/2.4
+
| '''20.0'''
| bgcolor="#FFCC00" | Weight: 3<br />-Dex: 1.2%<br />4.0/4.0/4.0
+
| '''Dexterity +6'''<br >'''Beastcraft +6'''<br >'''Nature Lore +6'''
| bgcolor="#FFCC00" | Weight: 1<br />-Dex: 0.4%<br />1.6/1.6/1.6
+
|}
| bgcolor="#FFCC00" | Weight: 1<br />-Dex: 0.4%<br />1.6/1.6/1.6
+
 
| bgcolor="#DDDDDD" | 14
+
=== Nightstalker Leather ([[Nightstalker]])===
| 5.6%
+
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
| 7.28
+
|-
| bgcolor="#DDDDDD" | 18.4
+
|  
| 18.4
+
| '''Defense'''
| bgcolor="#DDDDDD" | 18.4
+
| '''Weight'''
| 55.2
+
| '''Slashing'''
|- align="right"
+
| '''Piercing'''
! align="left" | Wyrmskin
+
| '''Crushing'''
| Weight: 3<br />-Dex: 0.8%<br />3.2/3.2/3.2
+
| '''Additional'''
| Weight: 7<br />-Dex: 1.8%<br />7.2/7.2/7.2
+
|- bgcolor="#DDDDDD"
| Weight: 2<br />-Dex: 0.6%<br />2.4/2.4/2.4
+
| '''Hood'''
| bgcolor="#FFCC00" | Weight: 4<br />-Dex: 1.6%<br />4.0/4.0/4.0
 
| bgcolor="#FFCC00" | Weight: 1<br />-Dex: 0.4%<br />1.6/1.6/1.6
 
| Weight: 2<br />-Dex: 0.4%<br />1.6/1.6/1.6
 
| bgcolor="#DDDDDD" | 19
 
| 5.6%
 
| 7.28
 
| bgcolor="#DDDDDD" | 20
 
 
| 20
 
| 20
| bgcolor="#DDDDDD" | 20
+
| 1
| 60
+
| 3.2
 +
| 3.2
 +
| 3.2
 +
| Dexterity +1<br >Exorcism +1
 +
|-
 +
| '''Vest'''
 +
| 41
 +
| 4
 +
| 7.2
 +
| 7.2
 +
| 7.2
 +
| Dexterity +1<br >Exorcism +1
 +
|- bgcolor="#DDDDDD"
 +
| '''Sleeves'''
 +
| 15
 +
| 1
 +
| 2.4
 +
| 2.4
 +
| 2.4
 +
| Dexterity +1<br >Exorcism +1
 +
|-
 +
| '''Leggings'''
 +
| 24
 +
| 1
 +
| 4.0
 +
| 4.0
 +
| 4.0
 +
| Dexterity +1<br >Exorcism +1
 +
|- bgcolor="#DDDDDD"
 +
| '''Gloves'''
 +
| 12
 +
| 1
 +
| 1.6
 +
| 1.6
 +
| 1.6
 +
| Dexterity +1<br >Exorcism +1
 +
|-
 +
| '''Boots'''
 +
| 12
 +
| 1
 +
| 1.6
 +
| 1.6
 +
| 1.6
 +
| Dexterity +1<br >Exorcism +1
 +
|- bgcolor="#DDDDDD"
 +
| '''Total'''
 +
| '''124'''
 +
| '''9'''
 +
| '''20.0'''
 +
| '''20.0'''
 +
| '''20.0'''
 +
| '''Dexterity +6'''<br >'''Exorcism +6'''
 
|}
 
|}
 +
 +
=== Northman Fur ([[Barbarian]])===
 +
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 +
|-
 +
|
 +
| '''Defense'''
 +
| '''Weight'''
 +
| '''Slashing'''
 +
| '''Piercing'''
 +
| '''Crushing'''
 +
| '''Additional'''
 +
|- bgcolor="#DDDDDD"
 +
| '''Helm'''
 +
| 20
 +
| 1
 +
| 3.2
 +
| 3.2
 +
| 3.2
 +
| Dexterity +1<br >Strength +1
 +
|-
 +
| '''Vest'''
 +
| 41
 +
| 4
 +
| 7.2
 +
| 7.2
 +
| 7.2
 +
| Dexterity +1<br >Strength +1
 +
|- bgcolor="#DDDDDD"
 +
| '''Sleeves'''
 +
| 15
 +
| 1
 +
| 2.4
 +
| 2.4
 +
| 2.4
 +
| Dexterity +1<br >Strength +1
 +
|-
 +
| '''Breaches'''
 +
| 24
 +
| 1
 +
| 4.0
 +
| 4.0
 +
| 4.0
 +
| Dexterity +1<br >Strength +1
 +
|- bgcolor="#DDDDDD"
 +
| '''Gloves'''
 +
| 12
 +
| 1
 +
| 1.6
 +
| 1.6
 +
| 1.6
 +
| Dexterity +1<br >Strength +1
 +
|-
 +
| '''Boots'''
 +
| 12
 +
| 1
 +
| 1.6
 +
| 1.6
 +
| 1.6
 +
| Dexterity +1<br >Strength +1
 +
|- bgcolor="#DDDDDD"
 +
| '''Total'''
 +
| '''124'''
 +
| '''9'''
 +
| '''20.0'''
 +
| '''20.0'''
 +
| '''20.0'''
 +
| '''Dexterity +6'''<br >'''Strength +6'''
 +
|}
 +
 +
=== Orc-Skin ([[Barbarian]])===
 +
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 +
|-
 +
|
 +
| '''Defense'''
 +
| '''Weight'''
 +
| '''Slashing'''
 +
| '''Piercing'''
 +
| '''Crushing'''
 +
| '''Additional'''
 +
|- bgcolor="#DDDDDD"
 +
| '''Helm'''
 +
| 20
 +
| 1
 +
| 3.2
 +
| 3.2
 +
| 3.2
 +
| Dexterity +1<br >Strength +1
 +
|-
 +
| '''Vest'''
 +
| 41
 +
| 4
 +
| 7.2
 +
| 7.2
 +
| 7.2
 +
| Dexterity +1<br >Strength +1
 +
|- bgcolor="#DDDDDD"
 +
| '''Sleeves'''
 +
| 15
 +
| 1
 +
| 2.4
 +
| 2.4
 +
| 2.4
 +
| Dexterity +1<br >Strength +1
 +
|-
 +
| '''Breaches'''
 +
| 24
 +
| 1
 +
| 4.0
 +
| 4.0
 +
| 4.0
 +
| Dexterity +1<br >Strength +1
 +
|- bgcolor="#DDDDDD"
 +
| '''Gloves'''
 +
| 12
 +
| 1
 +
| 1.6
 +
| 1.6
 +
| 1.6
 +
| Dexterity +1<br >Strength +1
 +
|-
 +
| '''Boots'''
 +
| 12
 +
| 1
 +
| 1.6
 +
| 1.6
 +
| 1.6
 +
| Dexterity +1<br >Strength +1
 +
|- bgcolor="#DDDDDD"
 +
| '''Total'''
 +
| '''124'''
 +
| '''9'''
 +
| '''20.0'''
 +
| '''20.0'''
 +
| '''20.0'''
 +
| '''Dexterity +6'''<br >'''Strength +6'''
 +
|}
 +
 +
=== Scout Leather ([[Scout]])===
 +
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 +
|-
 +
|
 +
| '''Defense'''
 +
| '''Weight'''
 +
| '''Slashing'''
 +
| '''Piercing'''
 +
| '''Crushing'''
 +
| '''Additional'''
 +
|- bgcolor="#DDDDDD"
 +
| '''Hood'''
 +
| 20
 +
| 1
 +
| 3.2
 +
| 3.2
 +
| 3.2
 +
| Dexterity +2
 +
|-
 +
| '''Vest'''
 +
| 41
 +
| 4
 +
| 7.2
 +
| 7.2
 +
| 7.2
 +
| Dexterity +2
 +
|- bgcolor="#DDDDDD"
 +
| '''Sleeves'''
 +
| 15
 +
| 1
 +
| 2.4
 +
| 2.4
 +
| 2.4
 +
| Dexterity +2
 +
|-
 +
| '''Leggings'''
 +
| 24
 +
| 1
 +
| 4.0
 +
| 4.0
 +
| 4.0
 +
| Dexterity +2
 +
|- bgcolor="#DDDDDD"
 +
| '''Gloves'''
 +
| 12
 +
| 1
 +
| 1.6
 +
| 1.6
 +
| 1.6
 +
| Dexterity +2
 +
|-
 +
| '''Boots'''
 +
| 12
 +
| 1
 +
| 1.6
 +
| 1.6
 +
| 1.6
 +
| Dexterity +2
 +
|- bgcolor="#DDDDDD"
 +
| '''Total'''
 +
| '''124'''
 +
| '''9'''
 +
| '''20.0'''
 +
| '''20.0'''
 +
| '''20.0'''
 +
| '''Dexterity +12'''
 +
|}
 +
 +
== Discipline Armor (100%) ==
 +
=== Black Mask ([[Black Mask]])===
 +
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 +
|-
 +
|
 +
| '''Defense'''
 +
| '''Weight'''
 +
| '''Slashing'''
 +
| '''Piercing'''
 +
| '''Crushing'''
 +
| '''Additional'''
 +
|- bgcolor="#DDDDDD"
 +
| '''Hood'''<ref>Black Mask has no set.</ref>
 +
| 17
 +
| 3
 +
| 3.2
 +
| 3.2
 +
| 3.2
 +
| None
 +
|-
 +
| '''Vest'''
 +
| None
 +
| None
 +
| None
 +
| None
 +
| None
 +
| None
 +
|- bgcolor="#DDDDDD"
 +
| '''Sleeves'''
 +
| None
 +
| None
 +
| None
 +
| None
 +
| None
 +
| None
 +
|-
 +
| '''Leggings'''
 +
| None
 +
| None
 +
| None
 +
| None
 +
| None
 +
| None
 +
|- bgcolor="#DDDDDD"
 +
| '''Gloves'''
 +
| None
 +
| None
 +
| None
 +
| None
 +
| None
 +
| None
 +
|-
 +
| '''Boots'''
 +
| None
 +
| None
 +
| None
 +
| None
 +
| None
 +
| None
 +
|- bgcolor="#DDDDDD"
 +
| '''Total'''
 +
| '''17'''
 +
| '''3'''
 +
| '''3.2'''
 +
| '''3.2'''
 +
| '''3.2'''
 +
| '''None'''
 +
|}
 +
 +
=== Blade Master([[Blade Master]])===
 +
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 +
|-
 +
|
 +
| '''Defense'''
 +
| '''Weight'''
 +
| '''Slashing'''
 +
| '''Piercing'''
 +
| '''Crushing'''
 +
| '''Additional'''
 +
|- bgcolor="#DDDDDD"
 +
| '''Hood'''
 +
| 20
 +
| 1
 +
| 3.2
 +
| 3.2
 +
| 3.2
 +
| Dexterity +1<br >Blade Mastery +1
 +
|-
 +
| '''Shirt'''
 +
| 41
 +
| 4
 +
| 7.2
 +
| 7.2
 +
| 7.2
 +
| Dexterity +1<br >Blade Mastery +1
 +
|- bgcolor="#DDDDDD"
 +
| '''Sleeves'''
 +
| 15
 +
| 1
 +
| 2.4
 +
| 2.4
 +
| 2.4
 +
| Dexterity +1<br >Blade Mastery +1
 +
|-
 +
| '''Breaches'''
 +
| 24
 +
| 1
 +
| 4.0
 +
| 4.0
 +
| 4.0
 +
| Dexterity +1<br >Blade Mastery +1
 +
|- bgcolor="#DDDDDD"
 +
| '''Gloves'''
 +
| 12
 +
| 1
 +
| 1.6
 +
| 1.6
 +
| 1.6
 +
| Dexterity +1<br >Blade Mastery +1
 +
|-
 +
| '''Boots'''
 +
| 12
 +
| 1
 +
| 1.6
 +
| 1.6
 +
| 1.6
 +
| Dexterity +1<br >Blade Mastery +1
 +
|- bgcolor="#DDDDDD"
 +
| '''Total'''
 +
| '''124'''
 +
| '''9'''
 +
| '''20.0'''
 +
| '''20.0'''
 +
| '''20.0'''
 +
| '''Dexterity +6'''<br >'''Blade Mastery +6'''
 +
|}
 +
 +
== Racial Armor (100%) ==
 +
=== Centaur Leather ([[Centaur]])===
 +
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 +
|-
 +
|
 +
| '''Defense'''
 +
| '''Weight'''
 +
| '''Slashing'''
 +
| '''Piercing'''
 +
| '''Crushing'''
 +
| '''Additional'''
 +
|- bgcolor="#DDDDDD"
 +
| '''Helm'''
 +
| 18
 +
| 2
 +
| 3.2
 +
| 3.2
 +
| 3.2
 +
| Constitution +1
 +
|-
 +
| '''Vest'''
 +
| 39
 +
| 6
 +
| 7.2
 +
| 7.2
 +
| 7.2
 +
| Constitution +1
 +
|- bgcolor="#DDDDDD"
 +
| '''Sleeves'''
 +
| 15
 +
| 1
 +
| 2.4
 +
| 2.4
 +
| 2.4
 +
| Constitution +1
 +
|-
 +
| '''Barding'''
 +
| 22
 +
| 3
 +
| 4.0
 +
| 4.0
 +
| 4.0
 +
| Constitution +1
 +
|- bgcolor="#DDDDDD"
 +
| '''Gloves'''
 +
| 10
 +
| 1
 +
| 1.6
 +
| 1.6
 +
| 1.6
 +
| Constitution +1
 +
|-
 +
| '''Greaves'''
 +
| 10
 +
| 1
 +
| 1.6
 +
| 1.6
 +
| 1.6
 +
| Constitution +1
 +
|- bgcolor="#DDDDDD"
 +
| '''Total'''
 +
| '''114'''
 +
| '''14'''
 +
| '''20.0'''
 +
| '''20.0'''
 +
| '''20.0'''
 +
| '''Constitution +6'''
 +
|}
 +
 +
=== Irekei Leather ([[Irekei]])===
 +
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 +
|-
 +
|
 +
| '''Defense'''
 +
| '''Weight'''
 +
| '''Slashing'''
 +
| '''Piercing'''
 +
| '''Crushing'''
 +
| '''Additional'''
 +
|- bgcolor="#DDDDDD"
 +
| '''Helm'''
 +
| 18
 +
| 2
 +
| 3.2
 +
| 3.2
 +
| 3.2
 +
| Dexterity +1
 +
|-
 +
| '''Vest'''
 +
| 39
 +
| 6
 +
| 7.2
 +
| 7.2
 +
| 7.2
 +
| Dexterity +1
 +
|- bgcolor="#DDDDDD"
 +
| '''Sleeves'''
 +
| 15
 +
| 1
 +
| 2.4
 +
| 2.4
 +
| 2.4
 +
| Dexterity +1
 +
|-
 +
| '''Leggings'''
 +
| 22
 +
| 3
 +
| 4.0
 +
| 4.0
 +
| 4.0
 +
| Dexterity +1
 +
|- bgcolor="#DDDDDD"
 +
| '''Gloves'''
 +
| 10
 +
| 1
 +
| 1.6
 +
| 1.6
 +
| 1.6
 +
| Dexterity +1
 +
|-
 +
| '''Boots'''
 +
| 10
 +
| 1
 +
| 1.6
 +
| 1.6
 +
| 1.6
 +
| Dexterity +1
 +
|- bgcolor="#DDDDDD"
 +
| '''Total'''
 +
| '''114'''
 +
| '''14'''
 +
| '''20.0'''
 +
| '''20.0'''
 +
| '''20.0'''
 +
| '''Dexterity +6'''
 +
|}
 +
 +
=== Nephilim Leather ([[Nephilim]])===
 +
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 +
|-
 +
|
 +
| '''Defense'''
 +
| '''Weight'''
 +
| '''Slashing'''
 +
| '''Piercing'''
 +
| '''Crushing'''
 +
| '''Additional'''
 +
|- bgcolor="#DDDDDD"
 +
| '''Helm''' <ref>Nephilim are restricted from wearing hoods</ref>
 +
| None
 +
| None
 +
| None
 +
| None
 +
| None
 +
| None
 +
|-
 +
| '''Vest'''
 +
| 39
 +
| 6
 +
| 7.2
 +
| 7.2
 +
| 7.2
 +
| Constitution +1
 +
|- bgcolor="#DDDDDD"
 +
| '''Sleeves'''
 +
| 15
 +
| 1
 +
| 2.4
 +
| 2.4
 +
| 2.4
 +
| Constitution +1
 +
|-
 +
| '''Leggings'''
 +
| 22
 +
| 3
 +
| 4.0
 +
| 4.0
 +
| 4.0
 +
| Constitution +1
 +
|- bgcolor="#DDDDDD"
 +
| '''Gloves'''
 +
| 10
 +
| 1
 +
| 1.6
 +
| 1.6
 +
| 1.6
 +
| Constitution +1
 +
|-
 +
| '''Boots'''
 +
| 10
 +
| 1
 +
| 1.6
 +
| 1.6
 +
| 1.6
 +
| Constitution +1
 +
|- bgcolor="#DDDDDD"
 +
| '''Total'''
 +
| '''96'''
 +
| '''12'''
 +
| '''20.0'''
 +
| '''20.0'''
 +
| '''20.0'''
 +
| '''Constitution +5'''
 +
|}
 +
 +
=== Raptor ([[Aracoix]])===
 +
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 +
|-
 +
|
 +
| '''Defense'''
 +
| '''Weight'''
 +
| '''Slashing'''
 +
| '''Piercing'''
 +
| '''Crushing'''
 +
| '''Additional'''
 +
|- bgcolor="#DDDDDD"
 +
| '''Hood'''
 +
| 18
 +
| 2
 +
| 3.2
 +
| 3.2
 +
| 3.2
 +
| Dexterity +1
 +
|-
 +
| '''Vest'''
 +
| 39
 +
| 6
 +
| 7.2
 +
| 7.2
 +
| 7.2
 +
| Dexterity +1
 +
|- bgcolor="#DDDDDD"
 +
| '''Sleeves'''
 +
| 15
 +
| 1
 +
| 2.4
 +
| 2.4
 +
| 2.4
 +
| Dexterity +1
 +
|-
 +
| '''Leggings'''
 +
| 22
 +
| 3
 +
| 4.0
 +
| 4.0
 +
| 4.0
 +
| Dexterity +1
 +
|- bgcolor="#DDDDDD"
 +
| '''Gloves'''
 +
| 10
 +
| 1
 +
| 1.6
 +
| 1.6
 +
| 1.6
 +
| Dexterity +1
 +
|-
 +
| '''Boots'''
 +
| 10
 +
| 1
 +
| 1.6
 +
| 1.6
 +
| 1.6
 +
| Dexterity +1
 +
|- bgcolor="#DDDDDD"
 +
| '''Total'''
 +
| '''114'''
 +
| '''14'''
 +
| '''20.0'''
 +
| '''20.0'''
 +
| '''20.0'''
 +
| '''Dexterity +6'''
 +
|}
 +
 +
=== Vampire's ([[Vampire]])===
 +
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 +
|-
 +
|
 +
| '''Defense'''
 +
| '''Weight'''
 +
| '''Slashing'''
 +
| '''Piercing'''
 +
| '''Crushing'''
 +
| '''Additional'''
 +
|- bgcolor="#DDDDDD"
 +
| '''Helm'''
 +
| 18
 +
| 2
 +
| 3.2
 +
| 3.2
 +
| 3.2
 +
| Constitution +1
 +
|-
 +
| '''Vest'''
 +
| 39
 +
| 6
 +
| 7.2
 +
| 7.2
 +
| 7.2
 +
| Constitution +1
 +
|- bgcolor="#DDDDDD"
 +
| '''Sleeves'''
 +
| 15
 +
| 1
 +
| 2.4
 +
| 2.4
 +
| 2.4
 +
| Constitution +1
 +
|-
 +
| '''Leggings'''
 +
| 22
 +
| 3
 +
| 4.0
 +
| 4.0
 +
| 4.0
 +
| Constitution +1
 +
|- bgcolor="#DDDDDD"
 +
| '''Gloves'''
 +
| 10
 +
| 1
 +
| 1.6
 +
| 1.6
 +
| 1.6
 +
| Constitution +1
 +
|-
 +
| '''Boots'''
 +
| 10
 +
| 1
 +
| 1.6
 +
| 1.6
 +
| 1.6
 +
| Constitution +1
 +
|- bgcolor="#DDDDDD"
 +
| '''Total'''
 +
| '''114'''
 +
| '''14'''
 +
| '''20.0'''
 +
| '''20.0'''
 +
| '''20.0'''
 +
| '''Constitution +6'''
 +
|}
 +
 +
== Additional Notes ==
 +
<references/>

Revision as of 20:02, 16 March 2008

Introduction

Even the crudest armor offers some defense against injury, but armor's raw protection is only the beginning. Practice can teach a combatant to move and evade in light armor, making light armor as effective as a coat of mail.

Granted to: Fighter, Healer, Rogue

Generic Armor

Banded Leather (75%)

Defense Weight Slashing Piercing Crushing Additional
Helm 13 3 2.4 2.4 2.4 None
Vest 29 7 5.4 5.4 5.4 None
Sleeves 9 2 1.8 1.8 1.8 None
Leggings 16 4 3.0 3.0 3.0 None
Gloves 7 1 1.2 1.2 1.2 None
Boots 7 2 1.2 1.2 1.2 None
Total 81 19 15.0 15.0 15.0 None

Hard Leather (100%)

Defense Weight Slashing Piercing Crushing Additional
Helm 17 3 3.2 3.2 3.2 None
Breastplate 38 7 7.2 7.2 7.2 None
Bracers 12 2 2.4 2.4 2.4 None
Kilt 21 4 4.0 4.0 4.0 None
Gauntlets 9 1 1.6 1.6 1.6 None
Greaves 9 2 1.6 1.6 1.6 None
Total 106 19 20.0 20.0 20.0 None

Heavy Studded Leather (100%)

Defense Weight Slashing Piercing Crushing Additional
Helm 17 3 3.2 3.2 3.2 None
Vest 38 7 7.2 7.2 7.2 None
Sleeves 12 2 2.4 2.4 2.4 None
Leggings 21 4 4.0 4.0 4.0 None
Gloves 9 1 1.6 1.6 1.6 None
Boots 9 2 1.6 1.6 1.6 None
Total 106 19 20.0 20.0 20.0 None

Leather (50%)

Defense Weight Slashing Piercing Crushing Additional
Helm 9 3 1.6 1.6 1.6 None
Vest 19 7 3.6 3.6 3.6 None
Sleeves 6 2 1.2 1.2 1.2 None
Leggings 11 4 2.0 2.0 2.0 None
Gloves 5 1 0.8 0.8 0.8 None
Boots 5 2 0.8 0.8 0.8 None
Total 55 19 10.0 10.0 10.0 None

Myrmidon (100%)

Defense Weight Slashing Piercing Crushing Additional
Helm 17 3 3.2 3.2 3.2 None
Vest 38 7 7.2 7.2 7.2 None
Sleeves 12 2 2.4 2.4 2.4 None
Kilt 21 4 4.0 4.0 4.0 None
Gloves<ref>Myrmidon is missing glove from set</ref> None None None None None None
Boots 9 2 1.6 1.6 1.6 None
Total 97 18 18.4 18.4 18.4 None

Quilted Leather (25%)

Defense Weight Slashing Piercing Crushing Additional
Helm 5 3 0.8 0.8 0.8 None
Vest 10 7 1.8 1.8 1.8 None
Sleeves 3 2 0.6 0.6 0.6 None
Leggings 5 4 1.0 1.0 1.0 None
Gloves 2 1 0.4 0.4 0.4 None
Boots 2 2 0.4 0.4 0.4 None
Total 27 19 5.0 5.0 5.0 None

Soft Leather (100%)

Defense Weight Slashing Piercing Crushing Additional
Helm 17 3 3.2 3.2 3.2 None
Vest 38 7 7.2 7.2 7.2 None
Sleeves 12 2 2.4 2.4 2.4 None
Leggings 21 4 4.0 4.0 4.0 None
Gloves 9 1 1.6 1.6 1.6 None
Boots 9 2 1.6 1.6 1.6 None
Total 106 19 20.0 20.0 20.0 None

Studded Leather (100%)

Defense Weight Slashing Piercing Crushing Additional
Helm 17 3 3.2 3.2 3.2 None
Vest 38 7 7.2 7.2 7.2 None
Sleeves 12 2 2.4 2.4 2.4 None
Leggings 21 4 4.0 4.0 4.0 None
Gloves 9 1 1.6 1.6 1.6 None
Boots 9 2 1.6 1.6 1.6 None
Total 106 19 20.0 20.0 20.0 None

Wyrmskin (100%)

Defense Weight Slashing Piercing Crushing Additional
Helm 17 3 3.2 3.2 3.2 None
Vest 38 7 7.2 7.2 7.2 None
Sleeves 12 2 2.4 2.4 2.4 None
Leggings 21 4 4.0 4.0 4.0 None
Gloves 9 1 1.6 1.6 1.6 None
Boots 9 2 1.6 1.6 1.6 None
Total 106 19 20.0 20.0 20.0 None

Class Armor (100%)

Assassin Leather (Assassin, Thief)

Defense Weight Slashing Piercing Crushing Additional
Hood 20 1 3.2 3.2 3.2 Dexterity +1
Shadowmastery +1
Vest 41 4 7.2 7.2 7.2 Dexterity +1
Shadowmastery +1
Sleeves 15 1 2.4 2.4 2.4 Dexterity +1
Shadowmastery +1
Leggings 24 1 4.0 4.0 4.0 Dexterity +1
Shadowmastery +1
Gloves 12 1 1.6 1.6 1.6 Dexterity +1
Shadowmastery +1
Boots 12 1 1.6 1.6 1.6 Dexterity +1
Shadowmastery +1
Total 124 9 20.0 20.0 20.0 Dexterity +6
Shadowmastery +6

Bardic Leather(Bard)

Defense Weight Slashing Piercing Crushing Additional
Hat 17 3 3.2 3.2 3.2 Dexterity +1
Bardsong +1
Jacket 38 7 7.2 7.2 7.2 Dexterity +1
Bardsong +1
Sleeves 12 2 2.4 2.4 2.4 Dexterity +1
Bardsong +1
Breaches 21 4 4.0 4.0 4.0 Dexterity +1
Bardsong +1
Gloves 9 1 1.6 1.6 1.6 Dexterity +1
Bardsong +1
Boots 9 1 1.6 1.6 1.6 Dexterity +1
Bardsong +1
Total 106 18 20.0 20.0 20.0 Dexterity +6
Bardsong +6

Hunting Leather (Druid, Ranger)

Defense Weight Slashing Piercing Crushing Additional
Hood 20 1 3.2 3.2 3.2 Dexterity +1
Beastcraft +1
Nature Lore +1
Vest 41 4 7.2 7.2 7.2 Dexterity +1
Beastcraft +1
Nature Lore +1
Sleeves 15 1 2.4 2.4 2.4 Dexterity +1
Beastcraft +1
Nature Lore +1
Leggings 24 1 4.0 4.0 4.0 Dexterity +1
Beastcraft +1
Nature Lore +1
Gloves 12 1 1.6 1.6 1.6 Dexterity +1
Beastcraft +1
Nature Lore +1
Boots 12 1 1.6 1.6 1.6 Dexterity +1
Beastcraft +1
Nature Lore +1
Total 124 9 20.0 20.0 20.0 Dexterity +6
Beastcraft +6
Nature Lore +6

Nightstalker Leather (Nightstalker)

Defense Weight Slashing Piercing Crushing Additional
Hood 20 1 3.2 3.2 3.2 Dexterity +1
Exorcism +1
Vest 41 4 7.2 7.2 7.2 Dexterity +1
Exorcism +1
Sleeves 15 1 2.4 2.4 2.4 Dexterity +1
Exorcism +1
Leggings 24 1 4.0 4.0 4.0 Dexterity +1
Exorcism +1
Gloves 12 1 1.6 1.6 1.6 Dexterity +1
Exorcism +1
Boots 12 1 1.6 1.6 1.6 Dexterity +1
Exorcism +1
Total 124 9 20.0 20.0 20.0 Dexterity +6
Exorcism +6

Northman Fur (Barbarian)

Defense Weight Slashing Piercing Crushing Additional
Helm 20 1 3.2 3.2 3.2 Dexterity +1
Strength +1
Vest 41 4 7.2 7.2 7.2 Dexterity +1
Strength +1
Sleeves 15 1 2.4 2.4 2.4 Dexterity +1
Strength +1
Breaches 24 1 4.0 4.0 4.0 Dexterity +1
Strength +1
Gloves 12 1 1.6 1.6 1.6 Dexterity +1
Strength +1
Boots 12 1 1.6 1.6 1.6 Dexterity +1
Strength +1
Total 124 9 20.0 20.0 20.0 Dexterity +6
Strength +6

Orc-Skin (Barbarian)

Defense Weight Slashing Piercing Crushing Additional
Helm 20 1 3.2 3.2 3.2 Dexterity +1
Strength +1
Vest 41 4 7.2 7.2 7.2 Dexterity +1
Strength +1
Sleeves 15 1 2.4 2.4 2.4 Dexterity +1
Strength +1
Breaches 24 1 4.0 4.0 4.0 Dexterity +1
Strength +1
Gloves 12 1 1.6 1.6 1.6 Dexterity +1
Strength +1
Boots 12 1 1.6 1.6 1.6 Dexterity +1
Strength +1
Total 124 9 20.0 20.0 20.0 Dexterity +6
Strength +6

Scout Leather (Scout)

Defense Weight Slashing Piercing Crushing Additional
Hood 20 1 3.2 3.2 3.2 Dexterity +2
Vest 41 4 7.2 7.2 7.2 Dexterity +2
Sleeves 15 1 2.4 2.4 2.4 Dexterity +2
Leggings 24 1 4.0 4.0 4.0 Dexterity +2
Gloves 12 1 1.6 1.6 1.6 Dexterity +2
Boots 12 1 1.6 1.6 1.6 Dexterity +2
Total 124 9 20.0 20.0 20.0 Dexterity +12

Discipline Armor (100%)

Black Mask (Black Mask)

Defense Weight Slashing Piercing Crushing Additional
Hood<ref>Black Mask has no set.</ref> 17 3 3.2 3.2 3.2 None
Vest None None None None None None
Sleeves None None None None None None
Leggings None None None None None None
Gloves None None None None None None
Boots None None None None None None
Total 17 3 3.2 3.2 3.2 None

Blade Master(Blade Master)

Defense Weight Slashing Piercing Crushing Additional
Hood 20 1 3.2 3.2 3.2 Dexterity +1
Blade Mastery +1
Shirt 41 4 7.2 7.2 7.2 Dexterity +1
Blade Mastery +1
Sleeves 15 1 2.4 2.4 2.4 Dexterity +1
Blade Mastery +1
Breaches 24 1 4.0 4.0 4.0 Dexterity +1
Blade Mastery +1
Gloves 12 1 1.6 1.6 1.6 Dexterity +1
Blade Mastery +1
Boots 12 1 1.6 1.6 1.6 Dexterity +1
Blade Mastery +1
Total 124 9 20.0 20.0 20.0 Dexterity +6
Blade Mastery +6

Racial Armor (100%)

Centaur Leather (Centaur)

Defense Weight Slashing Piercing Crushing Additional
Helm 18 2 3.2 3.2 3.2 Constitution +1
Vest 39 6 7.2 7.2 7.2 Constitution +1
Sleeves 15 1 2.4 2.4 2.4 Constitution +1
Barding 22 3 4.0 4.0 4.0 Constitution +1
Gloves 10 1 1.6 1.6 1.6 Constitution +1
Greaves 10 1 1.6 1.6 1.6 Constitution +1
Total 114 14 20.0 20.0 20.0 Constitution +6

Irekei Leather (Irekei)

Defense Weight Slashing Piercing Crushing Additional
Helm 18 2 3.2 3.2 3.2 Dexterity +1
Vest 39 6 7.2 7.2 7.2 Dexterity +1
Sleeves 15 1 2.4 2.4 2.4 Dexterity +1
Leggings 22 3 4.0 4.0 4.0 Dexterity +1
Gloves 10 1 1.6 1.6 1.6 Dexterity +1
Boots 10 1 1.6 1.6 1.6 Dexterity +1
Total 114 14 20.0 20.0 20.0 Dexterity +6

Nephilim Leather (Nephilim)

Defense Weight Slashing Piercing Crushing Additional
Helm <ref>Nephilim are restricted from wearing hoods</ref> None None None None None None
Vest 39 6 7.2 7.2 7.2 Constitution +1
Sleeves 15 1 2.4 2.4 2.4 Constitution +1
Leggings 22 3 4.0 4.0 4.0 Constitution +1
Gloves 10 1 1.6 1.6 1.6 Constitution +1
Boots 10 1 1.6 1.6 1.6 Constitution +1
Total 96 12 20.0 20.0 20.0 Constitution +5

Raptor (Aracoix)

Defense Weight Slashing Piercing Crushing Additional
Hood 18 2 3.2 3.2 3.2 Dexterity +1
Vest 39 6 7.2 7.2 7.2 Dexterity +1
Sleeves 15 1 2.4 2.4 2.4 Dexterity +1
Leggings 22 3 4.0 4.0 4.0 Dexterity +1
Gloves 10 1 1.6 1.6 1.6 Dexterity +1
Boots 10 1 1.6 1.6 1.6 Dexterity +1
Total 114 14 20.0 20.0 20.0 Dexterity +6

Vampire's (Vampire)

Defense Weight Slashing Piercing Crushing Additional
Helm 18 2 3.2 3.2 3.2 Constitution +1
Vest 39 6 7.2 7.2 7.2 Constitution +1
Sleeves 15 1 2.4 2.4 2.4 Constitution +1
Leggings 22 3 4.0 4.0 4.0 Constitution +1
Gloves 10 1 1.6 1.6 1.6 Constitution +1
Boots 10 1 1.6 1.6 1.6 Constitution +1
Total 114 14 20.0 20.0 20.0 Constitution +6

Additional Notes

<references/>