Difference between revisions of "Staff"

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**<FONT color=#0000ff>'''Removes Effect'''</FONT>
 
**<FONT color=#0000ff>'''Removes Effect'''</FONT>
 
***Removes 'Flight' effect
 
***Removes 'Flight' effect
**<FONT color=#0000ff>'''Applies Effect(s)''':
+
**<FONT color=#0000ff>'''Applies Effect(s)'''</FONT>:
 
***'''Duration''': 6 seconds (at power ranks 0 to 40)
 
***'''Duration''': 6 seconds (at power ranks 0 to 40)
 
***'''Stackability''': Cannot be stacked with other effects of type 'NoStun' (2)
 
***'''Stackability''': Cannot be stacked with other effects of type 'NoStun' (2)

Revision as of 18:29, 18 November 2009

Easy to craft and wield, staves are often dismissed as peasant and wizard weapons. Their humble origins belie their power: a trained user can crack bones with a well-timed strike, and an ankle sweep can topple any opponent.

Races, Classes, and Runes

Skill granted by:

Staff Weapons

Staff Weapons

Staff Powers

Bruise

"Weapon Power Boost"
Requires: Staff Skill (30)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Staff weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds

Bludgeon

"Weapon Power and Stun"
Requires: Staff Skill (45)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Staff weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.2 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
      • Removes Effect
        • Removes 'Flight' effect
      • Applies Effect(s):
        • Duration: 6 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'NoStun' (2)
        • Cannot be stunned
      • Applies Effect(s):
        • Duration: 2 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'Stun' (0)
        • Target cannot move.
        • Target is stunned.
        • Dispel Tags: Debuff, Effect, Stun

Upswing

Requires: Staff Skill ( 60 ) "Weapon Power and Hate Reducer"

Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds

  • On Next Combat Swing Apply Power:
  • Starting Power Rank: 12 ( Neophyte)
  • Casting Time: 0.2 seconds
  • Reduces Hate
  • arget and Range: Monsters or Players (120 Units) -- Can affect caster and group members.


Overhead Swing

Requires: Staff Skill ( 75 ) "Weapon Power and Taunt"

Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: High
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds

  • On Next Combat Swing Apply Power:
  • Starting Power Rank: 16 ( Adept)
  • Casting Time: 0.2 seconds
  • Generates Hate: High
  • Target and Range: Monsters or Players (120 Units) -- Can affect caster and group members.
  • Applies Effect(s):
    • No effect (has unnaturally high hate modifier)


Teeth Rattler

Requires: Staff Skill ( 90 ) "Weapon Power and Stun"

Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds

  • On Next Combat Swing Apply Power:
  • Starting Power Rank: 10 ( Apprentice)
  • Casting Time: 0 seconds
  • Generates Hate: No
  • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
  • Removes Effect
    • Removes "Flight" Effect.
  • Applies Effect(s):
    • Duration: 6.4 to 9.2 seconds (from power rank 5 to 40)
    • Stackability: Cannot be stacked with other effects of type 'NoStun' (2)
    • Cannot be stunned
  • Applies Effect(s):
    • Duration: 2.15 to 3.2 seconds (from power rank 5 to 40)
    • Stackability: Cannot be stacked with other effects of type 'Stun' (0)
    • Target cannot move.
    • Target is stunned.

See Also

Staff Mastery